Player Matchup

Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Bluegito
Tiamat
Level 145
God Stats
0W - 2L
1,194 SR
Queue Stats
562W - 548L
1,535 Elo+
Solo
Thor
Thor
Dàft
Thor
Level 156
God Stats
1W - 1L
1,415 SR
Queue Stats
110W - 108L
1,625 Elo+
Party 2
Xbalanque
Xbalanque
JupitersReign
Xbalanque
Level 159
God Stats
1W - 2L
1,405 SR
Queue Stats
67W - 62L
1,556 Elo+
Solo
Loki
Loki
bgwo
Loki
Level 89
God Stats
39W - 20L
1,676 SR
Queue Stats
171W - 121L
1,596 Elo+
Solo
Team Averages
Level 141
1,438 SR
1,562 Elo+

VS

Team Averages
Level 137
1,527 SR
1,564 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BrianSh
Cabrakan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 49L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
DrunkDriver42
Cu Chulainn
Level 156
God Stats
10W - 6L
1,631 SR
Queue Stats
125W - 100L
1,625 Elo+
Party 1
Ao Kuang
Ao Kuang
FinalChamp
Ao Kuang
Level 117
God Stats
3W - 5L
1,484 SR
Queue Stats
47W - 53L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
niersighted
Jing Wei
Level 148
God Stats
8W - 7L
1,521 SR
Queue Stats
67W - 63L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 4 / 4
9,519
381
6,205
23,358
29,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Bluegito
Tiamat
19
2 / 5 / 3
11,244
450
15,499
20,534
18,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
Dàft
Thor
20
1 / 2 / 1
12,372
495
10,529
24,537
26,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
JupitersReign
Xbalanque
19
4 / 3 / 1
12,345
494
25,392
21,523
10,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
bgwo
Loki
16
0 / 3 / 4
10,346
414
9,051
22,202
9,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
3 / 2 / 8
13,991
560
26,249
15,688
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
BrianSh
Cabrakan
17
0 / 2 / 11
12,262
490
5,976
22,376
40,879
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
DrunkDriver42
Cu Chulainn
20
5 / 0 / 6
14,158
566
26,886
21,579
27,993
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
FinalChamp
Ao Kuang
20
6 / 2 / 6
13,881
555
13,628
28,763
14,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
niersighted
Jing Wei
20
3 / 2 / 6
13,681
547
12,727
18,405
8,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
8
Kills
17
17
Deaths
8
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
4
0.75
W
Nu Wa
 
Nu Wa
3
2
8
3.5
L
Tiamat
Bluegito
Tiamat
2
5
3
0.7
W
Cabrakan
BrianSh
Cabrakan
0
2
11
2.75
W
Cu Chulainn
DrunkDriver42
Cu Chulainn
5
0
6
8
L
Thor
Dàft
Thor
1
2
1
0.75
W
Ao Kuang
FinalChamp
Ao Kuang
6
2
6
4.5
L
Xbalanque
JupitersReign
Xbalanque
4
3
1
1.5
L
Loki
bgwo
Loki
0
3
4
0.67
W
Jing Wei
niersighted
Jing Wei
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,676
Damage
85,466
112,154
Taken
106,811
95,589
Mitigated
98,467
34,934
Healing
38,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,205
932
0
5,443
23,358
29,836
0
10,019
13,339
29,716
0
W
Nu Wa
 
Nu Wa
26,249
5,479
0
5,459
15,688
7,206
1,905
7,331
8,305
140,920
0
L
Tiamat
Bluegito
Tiamat
15,499
1,346
0
1,886
20,534
18,730
18
13,280
7,254
93,356
0
W
Cabrakan
BrianSh
Cabrakan
5,976
721
511
5,171
22,376
40,879
76
4,586
17,732
37,248
3,651
W
Cu Chulainn
DrunkDriver42
Cu Chulainn
26,886
4,214
0
4,623
21,579
27,993
250
4,037
16,951
10,392
124,374
L
Thor
Dàft
Thor
10,529
1,966
0
5,281
24,537
26,373
0
7,007
17,530
125
112,821
W
Ao Kuang
FinalChamp
Ao Kuang
13,628
4,850
0
14,278
28,763
14,389
965
3,868
24,650
164,416
0
L
Xbalanque
JupitersReign
Xbalanque
25,392
10,918
0
11,800
21,523
10,853
0
6,096
15,427
0
151,866
L
Loki
bgwo
Loki
9,051
2,263
0
10,524
22,202
9,797
0
10,741
11,461
0
101,354
W
Jing Wei
niersighted
Jing Wei
12,727
11,364
0
8,851
18,405
8,000
4,921
2,668
15,616
0
137,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,826
Gold Earned
67,973
788
Minions Killed
826
0
Camps Cleared
0
2,440,429
Distance Traveled
2,367,518
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,519
381
31
1
0
479,369
11
W
Nu Wa
13,991
560
228
9
0
461,314
6
L
Tiamat
11,244
450
167
7
0
449,426
1
W
Cabrakan
12,262
490
40
2
0
428,967
5
W
Cu Chulainn
14,158
566
187
7
0
508,812
5
L
Thor
12,372
495
207
8
0
484,590
6
W
Ao Kuang
13,881
555
165
7
0
468,579
3
L
Xbalanque
12,345
494
227
9
0
464,148
5
L
Loki
10,346
414
156
6
0
562,896
0
W
Jing Wei
13,681
547
206
8
0
499,846
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role