Player Matchup

Gilgamesh
Gilgamesh
Crash-Canada-_-
Gilgamesh
Level 137
God Stats
10W - 6L
1,774 SR
Queue Stats
325W - 292L
1,593 Elo+
Party 2
Agni
Agni
PatriotCrusader_
Agni
Level 123
God Stats
0W - 1L
1,390 SR
Queue Stats
101W - 121L
1,531 Elo+
Party 2
Charybdis
Charybdis
Tormial
Charybdis
Level 145
God Stats
0W - 4L
1,375 SR
Queue Stats
224W - 211L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
WenndsMT
Nu Wa
Level 69
God Stats
23W - 30L
1,447 SR
Queue Stats
157W - 183L
1,455 Elo+
Solo
Ymir
Ymir
los_chamacos
Ymir
Level 140
God Stats
101W - 88L
1,589 SR
Queue Stats
312W - 290L
1,614 Elo+
Party 2
Team Averages
Level 123
1,515 SR
1,550 Elo+

VS

Team Averages
Level 99
1,531 SR
1,445 Elo+
Kukulkan
Kukulkan
DAxB3ASTx1
Kukulkan
Level 154
God Stats
7W - 1L
1,565 SR
Queue Stats
114W - 120L
1,532 Elo+
Party 1
Achilles
Achilles
Gly-Xing
Achilles
Level 156
God Stats
6W - 3L
1,671 SR
Queue Stats
403W - 351L
1,569 Elo+
Party 1
Rama
Rama
Matt18ok2
Rama
Level 18
God Stats
1W - 1L
1,973 SR
Queue Stats
12W - 9L
1,575 Elo+
Party 1
Pele
Pele
SleepyShayla
Pele
Level 146
God Stats
1W - 0L
1,336 SR
Queue Stats
245W - 228L
1,531 Elo+
Party 1
Geb
Geb
vrexss1
Geb
Level 20
God Stats
1W - 5L
1,108 SR
Queue Stats
2W - 11L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crash-Canada-_-
Gilgamesh
15
0 / 2 / 2
8,137
678
8,951
13,612
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 4
8,609
717
10,165
7,085
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Tormial
Charybdis
14
0 / 3 / 2
8,115
676
7,770
10,785
4,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nu Wa
WenndsMT
Nu Wa
16
1 / 1 / 2
8,663
722
8,807
5,313
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 3
8,849
737
8,384
14,140
9,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DAxB3ASTx1
Kukulkan
18
3 / 0 / 5
10,000
833
14,520
7,237
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Gly-Xing
Achilles
14
0 / 2 / 5
8,295
691
3,444
15,150
18,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
17
4 / 2 / 3
9,929
827
8,858
11,674
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 5
9,324
777
10,791
12,007
5,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
14
0 / 1 / 4
7,963
664
4,201
8,197
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
6
Kills
11
11
Deaths
6
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Crash-Canada-_-
Gilgamesh
0
2
2
0.5
W
Kukulkan
DAxB3ASTx1
Kukulkan
3
0
5
5.5
W
Achilles
Gly-Xing
Achilles
0
2
5
1.25
W
Rama
4
2
3
2.75
L
2
3
4
1.33
W
4
1
5
6.5
L
Charybdis
Tormial
Charybdis
0
3
2
0.33
L
Nu Wa
WenndsMT
Nu Wa
1
1
2
2
L
3
2
3
2.25
W
Geb
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,077
Damage
41,814
50,935
Taken
54,265
31,270
Mitigated
37,730
6,803
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Crash-Canada-_-
Gilgamesh
8,951
1,266
0
1,546
13,612
11,233
98
4,133
9,441
0
28,696
W
Kukulkan
DAxB3ASTx1
Kukulkan
14,520
1,088
0
642
7,237
3,008
0
3,346
3,718
70,167
0
W
Achilles
Gly-Xing
Achilles
3,444
1,119
522
1,349
15,150
18,752
25
8,471
6,314
0
9,888
W
Rama
8,858
7,060
0
3,966
11,674
4,871
1,566
5,641
5,643
0
46,766
L
10,165
820
0
766
7,085
3,162
0
2,995
4,068
23,749
0
W
10,791
3,136
0
3,345
12,007
5,273
0
4,546
6,955
0
42,634
L
Charybdis
Tormial
Charybdis
7,770
3,132
334
1,383
10,785
4,658
87
3,481
7,304
0
31,225
L
Nu Wa
WenndsMT
Nu Wa
8,807
3,149
0
982
5,313
2,542
0
3,555
1,718
36,404
0
L
8,384
2,013
0
1,792
14,140
9,675
0
4,406
9,683
32,491
0
W
Geb
4,201
37
0
320
8,197
5,826
0
4,672
3,326
20,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,373
Gold Earned
45,511
240
Minions Killed
331
0
Camps Cleared
0
1,224,306
Distance Traveled
1,267,018
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,137
678
52
4
0
288,352
2
W
Kukulkan
10,000
833
137
11
0
274,205
0
W
Achilles
8,295
691
11
1
0
236,939
2
W
Rama
9,929
827
91
8
0
233,263
1
L
Agni
8,609
717
40
3
0
239,354
1
W
Pele
9,324
777
55
5
0
261,778
0
L
Charybdis
8,115
676
48
4
0
208,748
2
L
Nu Wa
8,663
722
48
4
0
240,558
0
L
Ymir
8,849
737
52
4
0
247,294
0
W
Geb
7,963
664
37
3
0
260,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role