Player Matchup

Mulan
Mulan
CREWLEADER
Mulan
Level 117
God Stats
16W - 12L
1,531 SR
Queue Stats
389W - 331L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
Tragik Dino
Sun Wukong
Level 123
God Stats
3W - 3L
1,516 SR
Queue Stats
107W - 91L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
WtN 2 DANG EASY
Baron Samedi
Level 86
God Stats
3W - 2L
1,534 SR
Queue Stats
147W - 113L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
WtN HaVeN
Kukulkan
Level 16
God Stats
1W - 0L
1,346 SR
Queue Stats
5W - 3L
1,450 Elo+
Party 2
Camazotz
Camazotz
WtN TB12GOAT
Camazotz
Level 83
God Stats
2W - 1L
1,541 SR
Queue Stats
200W - 170L
1,467 Elo+
Party 2
Team Averages
Level 85
1,493 SR
1,455 Elo+

VS

Team Averages
Level 104
1,454 SR
1,456 Elo+
Thoth
Thoth
Captain Doogs
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Eset
Eset
Certified GT395
Eset
Level 72
God Stats
1W - 2L
1,458 SR
Queue Stats
121W - 112L
1,420 Elo+
Party 1
Artio
Artio
DARKSOUL KILL3R
Artio
Level 160
God Stats
0W - 1L
1,178 SR
Queue Stats
154W - 156L
1,421 Elo+
Party 1
Chronos
Chronos
Shounenblast
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Shiva
Shiva
jauquet11
Shiva
Level 159
God Stats
5W - 4L
1,631 SR
Queue Stats
938W - 967L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
8 / 5 / 13
11,335
872
16,945
20,050
19,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Tragik Dino
Sun Wukong
18
10 / 4 / 13
11,480
883
18,029
20,328
22,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
WtN 2 DANG EASY
Baron Samedi
20
5 / 2 / 16
11,710
901
14,230
9,269
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
WtN HaVeN
Kukulkan
17
7 / 4 / 9
11,422
879
15,776
9,776
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Camazotz
WtN TB12GOAT
Camazotz
15
3 / 6 / 13
9,940
765
10,960
15,418
6,521
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 8
10,295
792
12,001
11,857
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 6 / 7
8,471
652
7,840
11,701
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 6 / 11
9,721
748
6,830
17,653
22,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Shounenblast
Chronos
12
0 / 10 / 10
7,999
615
4,929
18,913
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
jauquet11
Shiva
19
9 / 6 / 6
10,755
827
16,013
20,449
17,594
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
63
33
Kills
21
21
Deaths
33
64
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mulan
8
5
13
2.9
L
6
5
8
2
L
2
6
7
0.92
L
4
6
11
1.58
L
Chronos
Shounenblast
Chronos
0
10
10
0.5
W
Sun Wukong
Tragik Dino
Sun Wukong
10
4
13
4.13
W
Baron Samedi
WtN 2 DANG EASY
Baron Samedi
5
2
16
6.5
W
Kukulkan
WtN HaVeN
Kukulkan
7
4
9
2.88
W
Camazotz
WtN TB12GOAT
Camazotz
3
6
13
1.58
L
Shiva
jauquet11
Shiva
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,940
Damage
47,613
74,841
Taken
80,573
59,044
Mitigated
56,979
31,677
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
16,945
2,338
1,206
6,038
20,050
19,393
925
5,850
14,200
0
25,385
L
12,001
592
74
1,185
11,857
4,851
0
2,997
8,383
24,729
0
L
7,840
914
586
397
11,701
5,041
0
2,512
8,784
21,528
0
L
6,830
971
1,392
2,944
17,653
22,627
0
8,886
8,128
12,123
0
L
Chronos
Shounenblast
Chronos
4,929
2,686
0
738
18,913
6,866
0
7,967
10,480
8,973
0
W
Sun Wukong
Tragik Dino
Sun Wukong
18,029
2,453
755
7,490
20,328
22,876
939
9,098
11,230
0
35,305
W
Baron Samedi
WtN 2 DANG EASY
Baron Samedi
14,230
1,136
5,017
3,850
9,269
5,247
1,038
5,043
4,226
31,073
0
W
Kukulkan
WtN HaVeN
Kukulkan
15,776
1,702
799
1,376
9,776
5,007
1,978
4,835
4,941
29,887
0
W
Camazotz
WtN TB12GOAT
Camazotz
10,960
3,465
988
4,158
15,418
6,521
2,345
6,774
8,644
0
14,672
L
Shiva
jauquet11
Shiva
16,013
2,619
2,295
3,662
20,449
17,594
0
7,644
12,182
0
30,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,887
Gold Earned
47,241
145
Minions Killed
107
0
Camps Cleared
0
1,128,433
Distance Traveled
982,059
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,335
872
24
2
0
226,884
1
L
Thoth
10,295
792
37
3
0
216,181
0
L
Eset
8,471
652
32
2
0
200,987
0
L
Artio
9,721
748
7
1
0
183,984
0
L
Chronos
7,999
615
10
1
0
173,004
0
W
Sun Wukong
11,480
883
35
3
0
191,870
0
W
Baron Samedi
11,710
901
37
3
0
244,044
0
W
Kukulkan
11,422
879
42
3
0
243,668
0
W
Camazotz
9,940
765
7
1
0
221,967
0
L
Shiva
10,755
827
21
2
0
207,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role