Player Matchup

Cernunnos
Cernunnos
NoChillSosa
Cernunnos
Level 157
God Stats
4W - 1L
1,612 SR
Queue Stats
110W - 78L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
No_Love_06
Baron Samedi
Level 156
God Stats
14W - 10L
1,546 SR
Queue Stats
126W - 133L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
V5-ReckIess
Ah Puch
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
32W - 23L
1,627 Elo+
Party 2
Team Averages
Level 158
1,481 SR
1,537 Elo+

VS

Team Averages
Level 96
1,565 SR
1,562 Elo+
Da Ji
Da Ji
Danx_fs
Da Ji
Level 43
God Stats
8W - 7L
1,415 SR
Queue Stats
108W - 93L
1,436 Elo+
Solo
Artio
Artio
TrippieBloo
Artio
Level 136
God Stats
0W - 1L
1,740 SR
Queue Stats
80W - 59L
1,619 Elo+
Party 1
Medusa
Medusa
kreela64
Medusa
Level 108
God Stats
2W - 1L
1,540 SR
Queue Stats
9W - 7L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NoChillSosa
Cernunnos
18
9 / 1 / 1
11,184
799
12,200
10,860
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
No_Love_06
Baron Samedi
14
1 / 4 / 8
9,841
703
8,763
14,134
8,655
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
V5-ReckIess
Ah Puch
15
2 / 3 / 10
9,997
714
14,637
12,749
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Danx_fs
Da Ji
15
4 / 4 / 2
10,009
715
10,451
13,945
9,528
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 3 / 2
9,731
695
8,098
17,798
19,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
kreela64
Medusa
13
1 / 5 / 4
8,936
638
12,010
12,851
7,538
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
8
8
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Danx_fs
Da Ji
4
4
2
1.25
W
Cernunnos
NoChillSosa
Cernunnos
9
1
1
9.5
W
Baron Samedi
No_Love_06
Baron Samedi
1
4
8
1.25
L
3
3
2
1.33
W
Ah Puch
V5-ReckIess
Ah Puch
2
3
10
2.33
L
Medusa
kreela64
Medusa
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,600
Damage
30,559
37,743
Taken
44,594
18,321
Mitigated
36,137
14,209
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Danx_fs
Da Ji
10,451
1,787
0
670
13,945
9,528
0
7,222
6,405
0
40,493
W
Cernunnos
NoChillSosa
Cernunnos
12,200
5,515
0
3,824
10,860
4,646
2,381
1,956
8,658
0
50,946
W
Baron Samedi
No_Love_06
Baron Samedi
8,763
939
2,407
5,433
14,134
8,655
48
2,903
10,831
26,315
0
L
8,098
855
630
2,940
17,798
19,071
0
9,188
8,092
24,396
0
W
Ah Puch
V5-ReckIess
Ah Puch
14,637
1,723
0
2,545
12,749
5,020
906
2,417
10,111
34,703
0
L
Medusa
kreela64
Medusa
12,010
4,520
427
808
12,851
7,538
81
6,059
6,583
0
37,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,022
Gold Earned
28,676
164
Minions Killed
146
0
Camps Cleared
0
734,597
Distance Traveled
734,309
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,009
715
57
4
0
252,583
3
W
Cernunnos
11,184
799
90
6
0
255,290
6
W
Baron Samedi
9,841
703
29
2
0
240,926
4
L
Artio
9,731
695
28
2
0
257,717
0
W
Ah Puch
9,997
714
45
3
0
238,381
1
L
Medusa
8,936
638
61
4
0
224,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role