Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Sir S1ime
Ah Muzen Cab
Level 119
God Stats
1W - 2L
1,167 SR
Queue Stats
51W - 46L
1,541 Elo+
Party 2
Atlas
Atlas
Vlk crow
Atlas
Level 66
God Stats
1W - 1L
1,259 SR
Queue Stats
12W - 17L
1,383 Elo+
Party 2
Sobek
Sobek
goliath309
Sobek
Level 124
God Stats
1W - 0L
1,266 SR
Queue Stats
10W - 7L
1,548 Elo+
Party 3
Ra
Ra
reynaPenelope
Ra
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,515 Elo+
Party 3
Gilgamesh
Gilgamesh
the1jaeo
Gilgamesh
Level 160
God Stats
1W - 2L
1,410 SR
Queue Stats
69W - 73L
1,508 Elo+
Solo
Team Averages
Level 112
1,320 SR
1,499 Elo+

VS

Team Averages
Level 130
1,542 SR
1,428 Elo+
Chang'e
Chang'e
Blue_Raptor47
Chang'e
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
592W - 603L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
ElmøWrld
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,259 Elo+
Party 1
Anubis
Anubis
EruzzE
Anubis
Level 130
God Stats
2W - 2L
1,555 SR
Queue Stats
52W - 59L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FØrsen
Tsukuyomi
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,494 Elo+
Party 1
Ishtar
Ishtar
aldo-_soto
Ishtar
Level 160
God Stats
2W - 2L
1,655 SR
Queue Stats
590W - 618L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sir S1ime
Ah Muzen Cab
20
6 / 1 / 20
13,391
788
22,923
15,921
8,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Atlas
Vlk crow
Atlas
20
8 / 3 / 19
13,598
800
17,049
26,432
33,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
20
5 / 2 / 21
13,310
783
14,860
30,720
48,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 5 / 19
11,973
704
18,692
16,389
8,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
the1jaeo
Gilgamesh
18
6 / 5 / 15
12,342
726
12,531
25,897
30,602
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
4 / 6 / 7
11,100
653
15,041
17,873
8,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ElmøWrld
Erlang Shen
18
3 / 5 / 6
10,185
599
12,999
21,369
16,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
EruzzE
Anubis
19
5 / 5 / 5
11,403
671
22,817
17,657
11,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
FØrsen
Tsukuyomi
16
3 / 7 / 5
9,970
586
13,350
19,481
9,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
aldo-_soto
Ishtar
19
0 / 5 / 8
10,385
611
20,596
17,340
9,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
46
28
Kills
15
16
Deaths
28
94
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
4
6
7
1.25
L
Erlang Shen
ElmøWrld
Erlang Shen
3
5
6
1.2
L
Anubis
EruzzE
Anubis
5
5
5
1.5
L
Tsukuyomi
FØrsen
Tsukuyomi
3
7
5
0.79
W
Ah Muzen Cab
Sir S1ime
Ah Muzen Cab
6
1
20
16
W
Atlas
Vlk crow
Atlas
8
3
19
5.83
L
Ishtar
aldo-_soto
Ishtar
0
5
8
0.8
W
Sobek
5
2
21
7.75
W
3
5
19
2.5
W
Gilgamesh
the1jaeo
Gilgamesh
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,055
Damage
84,803
115,359
Taken
93,720
129,889
Mitigated
55,492
55,894
Healing
32,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
15,041
240
6,942
4,287
17,873
8,223
0
10,641
7,232
23,907
0
L
Erlang Shen
ElmøWrld
Erlang Shen
12,999
6,340
1,830
3,857
21,369
16,866
0
12,025
9,344
0
21,349
L
Anubis
EruzzE
Anubis
22,817
2,437
2,402
6,581
17,657
11,172
0
10,275
7,382
47,655
0
L
Tsukuyomi
FØrsen
Tsukuyomi
13,350
2,204
42
2,232
19,481
9,606
0
10,913
8,568
0
20,599
W
Ah Muzen Cab
Sir S1ime
Ah Muzen Cab
22,923
8,456
1,581
5,187
15,921
8,914
6,577
4,206
11,658
0
56,888
W
Atlas
Vlk crow
Atlas
17,049
5,233
3,533
6,810
26,432
33,271
218
9,171
16,836
35,373
0
L
Ishtar
aldo-_soto
Ishtar
20,596
11,625
933
3,275
17,340
9,625
932
7,275
10,065
0
49,026
W
Sobek
14,860
1,033
1,524
8,144
30,720
48,987
284
8,272
22,136
23,824
0
W
18,692
1,459
11,197
6,132
16,389
8,115
599
6,563
9,732
42,147
0
W
Gilgamesh
the1jaeo
Gilgamesh
12,531
1,925
7,038
4,748
25,897
30,602
398
8,522
17,139
928
23,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,614
Gold Earned
53,043
185
Minions Killed
190
0
Camps Cleared
0
1,625,127
Distance Traveled
1,335,404
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,100
653
20
1
0
230,743
0
L
Erlang Shen
10,185
599
20
1
0
295,659
0
L
Anubis
11,403
671
63
4
0
272,447
0
L
Tsukuyomi
9,970
586
7
0
0
291,389
0
W
Ah Muzen Cab
13,391
788
64
4
0
331,065
0
W
Atlas
13,598
800
23
1
0
329,149
1
L
Ishtar
10,385
611
80
5
0
245,166
0
W
Sobek
13,310
783
19
1
0
355,341
0
W
Ra
11,973
704
57
3
0
322,283
0
W
Gilgamesh
12,342
726
22
1
0
287,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role