Player Matchup

Amaterasu
Amaterasu
ADurgerBurger
Amaterasu
Level 86
God Stats
8W - 4L
1,641 SR
Queue Stats
397W - 236L
1,662 Elo+
Party 1
Awilix
Awilix
Elfeee
Awilix
Level 109
God Stats
3W - 0L
1,847 SR
Queue Stats
19W - 21L
1,451 Elo+
Party 4
Sol
Sol
ToXicBallz
Sol
Level 28
God Stats
8W - 8L
1,485 SR
Queue Stats
32W - 34L
1,485 Elo+
Party 4
Atlas
Atlas
bjammer
Atlas
Level 80
God Stats
283W - 152L
1,673 SR
Queue Stats
346W - 217L
1,628 Elo+
Party 1
Neith
Neith
yellowfreak0307
Neith
Level 45
God Stats
105W - 62L
1,656 SR
Queue Stats
184W - 128L
1,543 Elo+
Party 1
Team Averages
Level 70
1,660 SR
1,554 Elo+

VS

Team Averages
Level 34
1,557 SR
1,508 Elo+
Nox
Nox
Coniveme
Nox
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Rama
Rama
FoolishErrand
Rama
Level 43
God Stats
3W - 3L
1,531 SR
Queue Stats
36W - 40L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Hrodvityr
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,450 Elo+
Party 2
Hel
Hel
Pepexu
Hel
Level 36
God Stats
1W - 1L
1,756 SR
Queue Stats
7W - 7L
1,525 Elo+
Party 3
Tyr
Tyr
Portsmith
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ADurgerBurger
Amaterasu
12
4 / 0 / 10
7,532
1,506
6,797
10,385
7,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Elfeee
Awilix
12
4 / 1 / 7
7,197
1,439
5,352
4,468
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 6
6,262
1,252
3,160
2,182
1,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
bjammer
Atlas
12
1 / 0 / 14
7,389
1,478
5,273
6,507
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 0 / 10
7,182
1,436
7,913
2,454
1,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

412

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,471
1,094
1,987
4,442
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 0
6,186
1,237
7,373
3,910
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Hrodvityr
Cthulhu
10
0 / 5 / 1
5,819
1,164
5,474
10,671
5,965
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hel
Pepexu
Hel
10
0 / 5 / 0
5,794
1,159
3,061
7,913
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,505
1,101
2,817
4,233
3,441

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
15
Kills
1
1
Deaths
15
47
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ADurgerBurger
Amaterasu
4
0
10
9
L
0
3
0
0
W
Awilix
Elfeee
Awilix
4
1
7
7.5
L
1
0
0
1
L
Cthulhu
Hrodvityr
Cthulhu
0
5
1
0.1
L
Hel
Pepexu
Hel
0
5
0
0
L
0
2
0
0
W
1
0
6
4
W
Atlas
bjammer
Atlas
1
0
14
8
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
20,712
25,996
Taken
31,169
19,465
Mitigated
15,621
7,328
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ADurgerBurger
Amaterasu
6,797
2,991
1,388
2,713
10,385
7,909
0
3,083
7,302
0
9,371
L
1,987
50
0
0
4,442
1,809
0
867
3,575
2,429
0
W
Awilix
Elfeee
Awilix
5,352
2,135
0
374
4,468
2,401
0
2,294
2,174
0
17,168
L
7,373
6,072
0
1,032
3,910
1,665
0
1,449
2,461
0
20,093
L
Cthulhu
Hrodvityr
Cthulhu
5,474
373
29
346
10,671
5,965
0
2,662
8,009
11,407
0
L
Hel
Pepexu
Hel
3,061
88
1,440
1,372
7,913
2,741
0
2,381
5,532
13,205
0
L
2,817
904
0
129
4,233
3,441
0
927
3,306
0
4,799
W
3,160
896
0
699
2,182
1,030
0
1,058
1,124
12,106
726
W
Atlas
bjammer
Atlas
5,273
2,297
0
1,424
6,507
6,937
0
2,936
3,571
10,953
0
W
7,913
3,737
0
730
2,454
1,188
0
1,151
1,303
0
22,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,562
Gold Earned
28,775
107
Minions Killed
74
5
Camps Cleared
3
584,586
Distance Traveled
389,939
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,532
1,506
6
1
1
123,369
2
L
Nox
5,471
1,094
1
0
0
46,989
0
W
Awilix
7,197
1,439
40
8
3
130,009
0
L
Rama
6,186
1,237
34
7
1
92,169
0
L
Cthulhu
5,819
1,164
8
2
0
92,624
0
L
Hel
5,794
1,159
28
6
2
105,718
0
L
Tyr
5,505
1,101
3
1
0
52,439
0
W
Sol
6,262
1,252
30
6
0
98,732
0
W
Atlas
7,389
1,478
11
2
0
126,523
3
W
Neith
7,182
1,436
20
4
1
105,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role