Player Matchup

Chang'e
Chang'e
Chowde
Chang'e
Level 144
God Stats
1W - 1L
1,356 SR
Queue Stats
47W - 42L
1,469 Elo+
Party 1
Athena
Athena
PepeBamBam
Athena
Level 136
God Stats
1W - 1L
1,320 SR
Queue Stats
37W - 30L
1,524 Elo+
Party 1
Ra
Ra
Rastrowan420
Ra
Level 74
God Stats
6W - 4L
1,520 SR
Queue Stats
22W - 23L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
TTVXxVILYxX
Danzaburou
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,513 Elo+
Party 1
Fenrir
Fenrir
jorgehdez0
Fenrir
Level 160
God Stats
2W - 3L
1,600 SR
Queue Stats
167W - 153L
1,555 Elo+
Party 1
Team Averages
Level 114
1,459 SR
1,487 Elo+

VS

Team Averages
Level 123
1,625 SR
1,517 Elo+
Amaterasu
Amaterasu
Dudesky101
Amaterasu
Level 88
God Stats
8W - 6L
1,608 SR
Queue Stats
208W - 190L
1,521 Elo+
Solo
Set
Set
Gnrfan89
Set
Level 129
God Stats
2W - 1L
1,789 SR
Queue Stats
158W - 159L
1,508 Elo+
Party 2
Skadi
Skadi
IBigOlPeteI
Skadi
Level 140
God Stats
6W - 6L
1,569 SR
Queue Stats
121W - 122L
1,501 Elo+
Party 2
Merlin
Merlin
Shhanon
Merlin
Level 125
God Stats
2W - 3L
1,535 SR
Queue Stats
56W - 58L
1,535 Elo+
Party 2
Ganesha
Ganesha
Yararaboi
Ganesha
Level 135
God Stats
4W - 2L
1,625 SR
Queue Stats
157W - 148L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chowde
Chang'e
19
6 / 2 / 2
12,721
553
11,698
15,643
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
PepeBamBam
Athena
14
1 / 4 / 15
10,619
462
7,442
24,573
24,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 0 / 5
12,036
523
8,355
7,447
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TTVXxVILYxX
Danzaburou
20
8 / 2 / 10
14,266
620
24,804
25,115
11,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
jorgehdez0
Fenrir
20
13 / 3 / 9
14,445
628
20,340
24,457
13,030
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dudesky101
Amaterasu
19
3 / 4 / 1
12,457
542
9,239
20,208
14,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 8 / 4
11,348
493
20,068
24,976
11,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 9 / 3
10,127
440
14,797
18,182
5,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Shhanon
Merlin
15
3 / 5 / 1
10,493
456
11,039
13,017
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Yararaboi
Ganesha
14
0 / 5 / 7
9,169
399
5,142
16,309
18,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
31
Kills
11
11
Deaths
31
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chowde
Chang'e
6
2
2
3.5
L
Amaterasu
Dudesky101
Amaterasu
3
4
1
0.88
L
4
8
4
0.75
L
1
9
3
0.28
W
Athena
PepeBamBam
Athena
1
4
15
2.13
W
3
0
5
5.5
L
Merlin
Shhanon
Merlin
3
5
1
0.7
W
Danzaburou
TTVXxVILYxX
Danzaburou
8
2
10
6.5
L
Ganesha
Yararaboi
Ganesha
0
5
7
0.7
W
Fenrir
jorgehdez0
Fenrir
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,639
Damage
60,285
97,235
Taken
92,692
58,900
Mitigated
55,155
45,438
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chowde
Chang'e
11,698
347
2,540
7,234
15,643
6,169
1,370
2,992
12,651
78,593
0
L
Amaterasu
Dudesky101
Amaterasu
9,239
4,646
0
7,358
20,208
14,934
680
6,550
13,088
0
112,569
L
20,068
9,248
0
4,749
24,976
11,594
0
5,855
19,070
0
103,535
L
14,797
7,157
0
500
18,182
5,063
0
3,364
14,768
0
73,128
W
Athena
PepeBamBam
Athena
7,442
2,111
3,302
4,357
24,573
24,273
29
3,741
20,832
25,242
2,257
W
8,355
165
2,506
2,467
7,447
3,607
0
2,379
5,068
104,247
0
L
Merlin
Shhanon
Merlin
11,039
415
0
385
13,017
5,159
0
6,927
6,014
74,998
0
W
Danzaburou
TTVXxVILYxX
Danzaburou
24,804
14,246
0
16,320
25,115
11,821
3,168
2,982
22,133
0
139,337
L
Ganesha
Yararaboi
Ganesha
5,142
518
306
1,056
16,309
18,405
0
4,472
11,558
36,404
0
W
Fenrir
jorgehdez0
Fenrir
20,340
6,590
0
6,712
24,457
13,030
1,096
5,361
19,096
35
153,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,087
Gold Earned
53,594
733
Minions Killed
609
0
Camps Cleared
0
2,254,649
Distance Traveled
2,109,984
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,721
553
156
7
0
456,763
3
L
Amaterasu
12,457
542
195
8
0
444,775
7
L
Set
11,348
493
134
6
0
445,139
8
L
Skadi
10,127
440
130
6
0
417,097
4
W
Athena
10,619
462
30
1
0
425,639
9
W
Ra
12,036
523
184
8
0
448,951
3
L
Merlin
10,493
456
130
6
0
381,652
0
W
Danzaburou
14,266
620
180
8
0
421,293
7
L
Ganesha
9,169
399
20
1
0
421,321
4
W
Fenrir
14,445
628
183
8
0
502,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role