Player Matchup

Kukulkan
Kukulkan
Darkadel
Kukulkan
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 31L
1,285 Elo+
Party 3
Kuzenbo
Kuzenbo
Ichi_Kiwami
Kuzenbo
Level 106
God Stats
2W - 2L
1,393 SR
Queue Stats
41W - 57L
1,312 Elo+
Party 3
Baron Samedi
Baron Samedi
S1Two
Baron Samedi
Level 60
God Stats
12W - 10L
1,474 SR
Queue Stats
33W - 32L
1,400 Elo+
Solo
Ymir
Ymir
TimmyZwendel
Ymir
Level 127
God Stats
14W - 18L
1,164 SR
Queue Stats
448W - 528L
1,387 Elo+
Solo
Neith
Neith
adrocor
Neith
Level 128
God Stats
83W - 83L
1,451 SR
Queue Stats
140W - 161L
1,425 Elo+
Solo
Team Averages
Level 97
1,397 SR
1,362 Elo+

VS

Team Averages
Level 75
1,446 SR
1,260 Elo+
Achilles
Achilles
BaronBlackmon
Achilles
Level 104
God Stats
11W - 15L
1,492 SR
Queue Stats
316W - 344L
1,370 Elo+
Party 2
Maui
Maui
Misspigeon
Maui
Level 30
God Stats
1W - 6L
1,231 SR
Queue Stats
5W - 18L
1,098 Elo+
Party 1
Mercury
Mercury
ThePigeonForce
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,098 Elo+
Party 1
Ullr
Ullr
arrow1324
Ullr
Level 84
God Stats
2W - 4L
1,516 SR
Queue Stats
308W - 360L
1,400 Elo+
Solo
Hades
Hades
speedmodz55
Hades
Level 127
God Stats
10W - 8L
1,493 SR
Queue Stats
837W - 896L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkadel
Kukulkan
8
1 / 1 / 2
4,805
481
2,842
3,333
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Ichi_Kiwami
Kuzenbo
8
1 / 0 / 2
5,482
548
2,750
5,014
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
S1Two
Baron Samedi
8
1 / 0 / 1
4,951
495
2,624
5,054
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 0
5,682
568
3,144
6,457
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
adrocor
Neith
10
6 / 0 / 1
6,153
615
7,801
5,556
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaronBlackmon
Achilles
10
0 / 0 / 0
5,244
524
4,403
7,013
3,273
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 3 / 0
4,641
464
1,634
8,573
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 3 / 0
4,583
458
1,286
7,908
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
7
0 / 2 / 0
4,293
429
3,239
7,396
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 0
5,347
535
3,322
4,608
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
BaronBlackmon
Achilles
0
0
0
0
W
Kukulkan
Darkadel
Kukulkan
1
1
2
2
W
Kuzenbo
Ichi_Kiwami
Kuzenbo
1
0
2
2
L
0
3
0
0
W
Baron Samedi
S1Two
Baron Samedi
1
0
1
1.5
L
0
3
0
0
W
0
0
0
0
W
Neith
adrocor
Neith
6
0
1
6.5
L
Ullr
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,161
Damage
13,884
25,414
Taken
35,498
11,572
Mitigated
15,326
9,042
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BaronBlackmon
Achilles
4,403
1,334
0
2,154
7,013
3,273
0
3,096
3,631
0
34,142
W
Kukulkan
Darkadel
Kukulkan
2,842
560
0
0
3,333
1,169
0
1,719
1,376
23,108
0
W
Kuzenbo
Ichi_Kiwami
Kuzenbo
2,750
1,197
0
934
5,014
3,451
288
786
4,228
12,490
0
L
1,634
733
0
817
8,573
4,782
0
1,669
6,904
11,157
0
W
Baron Samedi
S1Two
Baron Samedi
2,624
692
160
1,199
5,054
1,963
152
1,339
3,571
23,623
0
L
1,286
916
0
250
7,908
2,685
516
2,570
5,338
0
26,832
W
3,144
594
0
3,113
6,457
3,470
607
0
6,457
34,512
0
W
Neith
adrocor
Neith
7,801
4,117
318
3,318
5,556
1,519
954
730
4,826
0
35,933
L
Ullr
3,239
2,119
0
3,595
7,396
2,237
0
1,640
5,756
0
26,273
L
3,322
376
83
1,760
4,608
2,349
138
2,099
2,509
35,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,073
Gold Earned
24,108
240
Minions Killed
255
0
Camps Cleared
0
863,797
Distance Traveled
895,775
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,244
524
69
7
0
183,417
1
W
Kukulkan
4,805
481
37
4
0
174,318
0
W
Kuzenbo
5,482
548
20
2
0
171,885
0
L
Maui
4,641
464
17
2
0
183,741
1
W
Baron Samedi
4,951
495
40
4
0
192,935
2
L
Mercury
4,583
458
47
5
0
218,642
2
W
Ymir
5,682
568
79
8
0
151,471
4
W
Neith
6,153
615
64
6
0
173,188
0
L
Ullr
4,293
429
45
5
0
139,843
0
L
Hades
5,347
535
77
8
0
170,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role