Player Matchup

Skadi
Skadi
Blkforest26
Skadi
Level 49
God Stats
11W - 11L
1,435 SR
Queue Stats
13W - 14L
1,382 Elo+
Party 1
Zhong Kui
Zhong Kui
BloodEngie999
Zhong Kui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,242 Elo+
Party 1
Medusa
Medusa
CalamityX216
Medusa
Level 23
God Stats
2W - 0L
1,477 SR
Queue Stats
2W - 3L
1,239 Elo+
Party 1
Horus
Horus
SisyphusTheDog
Horus
Level 67
God Stats
8W - 5L
1,678 SR
Queue Stats
28W - 31L
1,331 Elo+
Party 1
Poseidon
Poseidon
cleepchapper69
Poseidon
Level 89
God Stats
1W - 1L
1,185 SR
Queue Stats
194W - 231L
1,337 Elo+
Solo
Team Averages
Level 58
1,455 SR
1,306 Elo+

VS

Team Averages
Level 71
1,429 SR
1,279 Elo+
Hades
Hades
DrKris34
Hades
Level 48
God Stats
6W - 13L
1,266 SR
Queue Stats
24W - 55L
1,157 Elo+
Party 2
Medusa
Medusa
GreyXBeard
Medusa
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 36L
1,385 Elo+
Solo
Arachne
Arachne
I-EAT-U-FULLY
Arachne
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Atlas
Atlas
MakXAttack
Atlas
Level 28
God Stats
4W - 5L
1,455 SR
Queue Stats
10W - 31L
1,026 Elo+
Party 2
Hel
Hel
Medcrafter
Hel
Level 109
God Stats
7W - 7L
1,424 SR
Queue Stats
241W - 286L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
10,853
472
8,734
15,970
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
BloodEngie999
Zhong Kui
17
2 / 3 / 4
11,604
505
14,179
17,477
12,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
2 / 6 / 3
11,005
478
8,585
18,832
8,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 6
11,934
519
10,063
19,017
19,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
20
4 / 4 / 1
12,187
530
11,188
15,838
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DrKris34
Hades
1
0 / 0 / 0
4,301
187
0
0
0
Medusa
GreyXBeard
Medusa
15
2 / 6 / 6
9,390
408
18,043
23,615
9,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
17
9 / 4 / 2
10,674
464
21,770
25,235
12,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
1
0 / 0 / 0
4,322
188
0
0
0
18
4 / 3 / 5
10,706
465
11,276
22,516
13,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
13
Kills
15
18
Deaths
13
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
5
0
0.4
W
Zhong Kui
BloodEngie999
Zhong Kui
2
3
4
1.33
W
Medusa
2
6
3
0.58
L
Hades
DrKris34
Hades
0
0
0
0
L
Medusa
GreyXBeard
Medusa
2
6
6
0.83
L
Arachne
9
4
2
2.5
L
Atlas
0
0
0
0
L
4
3
5
2.17
W
3
0
6
6
W
Poseidon
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,749
Damage
51,089
87,134
Taken
71,366
53,768
Mitigated
35,400
26,995
Healing
28,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,734
4,688
0
1,197
15,970
6,071
5,111
1,643
14,327
0
56,750
W
Zhong Kui
BloodEngie999
Zhong Kui
14,179
569
0
6,244
17,477
12,823
3,062
2,782
14,695
71,568
0
W
Medusa
8,585
3,348
0
4,015
18,832
8,568
2,285
1,955
16,877
0
77,823
L
Hades
DrKris34
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
GreyXBeard
Medusa
18,043
9,639
0
7,589
23,615
9,108
1,555
7,471
16,144
0
69,819
L
Arachne
21,770
13,170
0
5,950
25,235
12,398
0
7,768
17,467
0
74,949
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
11,276
1,143
2,857
12,552
22,516
13,894
188
10,128
12,388
67,703
184
W
10,063
5,688
2,542
9,763
19,017
19,692
2,780
2,432
16,585
0
51,428
W
Poseidon
11,188
1,012
0
3,234
15,838
6,614
1,532
2,583
13,255
130,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,583
Gold Earned
39,393
632
Minions Killed
288
0
Camps Cleared
0
2,157,719
Distance Traveled
1,348,478
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,853
472
115
5
0
367,411
0
W
Zhong Kui
11,604
505
123
5
0
424,652
1
W
Medusa
11,005
478
115
5
0
423,122
0
L
Hades
4,301
187
0
0
0
0
0
L
Medusa
9,390
408
70
3
0
412,396
3
L
Arachne
10,674
464
90
4
0
479,040
2
L
Atlas
4,322
188
0
0
0
0
0
L
Hel
10,706
465
128
6
0
457,042
1
W
Horus
11,934
519
94
4
0
499,896
1
W
Poseidon
12,187
530
185
8
0
442,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role