Player Matchup

Chaac
Chaac
DarklordStrahd
Chaac
Level 125
God Stats
2W - 0L
1,680 SR
Queue Stats
22W - 8L
1,695 Elo+
Party 2
Cerberus
Cerberus
Immortal0400
Cerberus
Level 142
God Stats
3W - 1L
1,586 SR
Queue Stats
27W - 22L
1,570 Elo+
Party 2
Raijin
Raijin
Savenbron
Raijin
Level 116
God Stats
2W - 3L
1,562 SR
Queue Stats
26W - 22L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Scylla21
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,550 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Izanami
Izanami
TheSpecialSauce
Izanami
Level 60
God Stats
1W - 0L
1,587 SR
Queue Stats
21W - 11L
1,610 Elo+
Party 2
Team Averages
Level 102
1,593 SR
1,587 Elo+

VS

Team Averages
Level 106
1,493 SR
1,370 Elo+
Neith
Neith
DeadlyChopking
Neith
Level 126
God Stats
97W - 178L
1,441 SR
Queue Stats
362W - 586L
1,344 Elo+
Party 3
Osiris
Osiris
Dixieeynormus
Osiris
Level 107
God Stats
0W - 1L
1,304 SR
Queue Stats
69W - 96L
1,378 Elo+
Party 1
The Morrigan
The Morrigan
KnottyFurryTwink
The Morrigan
Level 75
God Stats
1W - 1L
1,743 SR
Queue Stats
87W - 120L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
ROFL UMADBRO
Nu Wa
Level 125
God Stats
43W - 51L
1,480 SR
Queue Stats
326W - 526L
1,350 Elo+
Party 3
Atlas
Atlas
gayestagenda
Atlas
Level 98
God Stats
3W - 1L
1,498 SR
Queue Stats
108W - 142L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 7
7,523
752
7,456
12,878
9,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Immortal0400
Cerberus
15
4 / 1 / 9
8,734
873
11,092
14,150
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Savenbron
Raijin
15
3 / 0 / 2
8,026
803
7,096
6,211
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Scylla21
Morgan Le Fay
13
0 / 2 / 2
7,204
720
5,098
6,769
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 2 / 3
9,033
903
14,412
11,002
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,659
666
4,956
9,400
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 3 / 0
6,764
676
4,770
13,376
12,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
KnottyFurryTwink
The Morrigan
13
1 / 6 / 1
6,835
684
4,804
9,688
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 3 / 5
7,747
775
11,397
9,230
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 0
7,809
781
10,104
13,359
10,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
7
7
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
0
3
3
0.5
L
1
3
0
0.33
W
Cerberus
Immortal0400
Cerberus
4
1
9
8.5
L
The Morrigan
KnottyFurryTwink
The Morrigan
1
6
1
0.25
L
1
3
5
1.17
W
Raijin
Savenbron
Raijin
3
0
2
4
W
Morgan Le Fay
Scylla21
Morgan Le Fay
0
2
2
0.5
W
10
2
3
5.75
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,154
Damage
36,031
51,010
Taken
55,053
34,024
Mitigated
33,830
15,646
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,456
983
0
5,823
12,878
9,866
359
5,164
7,714
0
25,424
L
4,956
1,876
0
659
9,400
3,824
0
4,623
4,440
0
19,409
L
4,770
1,344
85
3,439
13,376
12,793
0
1,788
11,179
0
16,419
W
Cerberus
Immortal0400
Cerberus
11,092
766
0
3,705
14,150
14,153
116
7,447
6,703
27,641
0
L
The Morrigan
KnottyFurryTwink
The Morrigan
4,804
601
0
1,373
9,688
3,550
0
4,188
5,287
13,787
0
L
11,397
4,999
598
397
9,230
3,148
1,095
5,637
3,374
31,434
0
W
Raijin
Savenbron
Raijin
7,096
662
0
1,731
6,211
2,431
406
4,345
1,866
35,832
0
W
Morgan Le Fay
Scylla21
Morgan Le Fay
5,098
308
0
1,029
6,769
2,868
0
5,609
1,160
29,382
0
W
14,412
10,783
0
3,358
11,002
4,706
1,027
3,982
7,020
0
45,637
L
10,104
4,002
939
1,897
13,359
10,515
0
6,178
6,670
24,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
35,814
268
Minions Killed
172
0
Camps Cleared
0
926,930
Distance Traveled
953,840
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,523
752
39
4
0
191,085
1
L
Neith
6,659
666
25
3
0
184,309
0
L
Osiris
6,764
676
26
3
0
198,018
1
W
Cerberus
8,734
873
47
5
0
184,776
3
L
The Morrigan
6,835
684
22
2
0
193,849
2
L
Nu Wa
7,747
775
68
7
0
178,095
0
W
Raijin
8,026
803
65
7
0
187,990
2
W
Morgan Le Fay
7,204
720
57
6
0
176,238
3
W
Izanami
9,033
903
60
6
0
186,841
1
L
Atlas
7,809
781
31
3
0
199,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role