Player Matchup

Heimdallr
Heimdallr
ChilliestSpade7
Heimdallr
Level 159
God Stats
6W - 12L
1,541 SR
Queue Stats
131W - 91L
1,659 Elo+
Party 2
Cu Chulainn
Cu Chulainn
deathsta1ker97
Cu Chulainn
Level 140
God Stats
1W - 2L
1,566 SR
Queue Stats
12W - 14L
1,448 Elo+
Party 2
Nox
Nox
iWolfMaster
Nox
Level 119
God Stats
0W - 2L
1,413 SR
Queue Stats
35W - 30L
1,671 Elo+
Party 2
Team Averages
Level 139
1,506 SR
1,592 Elo+

VS

Team Averages
Level 137
1,393 SR
1,524 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
joker8061
Danzaburou
Level 156
God Stats
1W - 1L
1,128 SR
Queue Stats
13W - 23L
1,352 Elo+
Solo
Yemoja
Yemoja
nanjiro--
Yemoja
Level 126
God Stats
1W - 0L
1,551 SR
Queue Stats
23W - 10L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChilliestSpade7
Heimdallr
16
1 / 2 / 2
10,355
647
10,756
13,340
7,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
deathsta1ker97
Cu Chulainn
14
0 / 4 / 3
9,502
594
6,953
15,016
11,745
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 0 / 1
10,137
634
5,433
4,879
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 1 / 4
11,646
728
10,790
10,932
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
joker8061
Danzaburou
17
2 / 2 / 3
11,131
696
11,861
8,805
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
nanjiro--
Yemoja
15
2 / 0 / 3
11,248
703
4,908
10,118
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
3
Kills
6
6
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
4
4
L
Heimdallr
ChilliestSpade7
Heimdallr
1
2
2
1
L
Cu Chulainn
deathsta1ker97
Cu Chulainn
0
4
3
0.38
L
2
0
1
2.5
W
Danzaburou
joker8061
Danzaburou
2
2
3
1.75
W
Yemoja
nanjiro--
Yemoja
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,142
Damage
27,559
33,235
Taken
29,855
21,354
Mitigated
25,467
1,927
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,790
500
3,086
4,343
10,932
6,165
778
2,526
8,406
93,376
0
L
Heimdallr
ChilliestSpade7
Heimdallr
10,756
2,175
0
857
13,340
7,208
0
6,926
6,414
0
52,020
L
Cu Chulainn
deathsta1ker97
Cu Chulainn
6,953
693
0
450
15,016
11,745
22
6,319
8,697
4,863
29,856
L
5,433
738
0
620
4,879
2,401
0
2,521
2,358
38,746
0
W
Danzaburou
joker8061
Danzaburou
11,861
4,543
0
2,547
8,805
4,646
2,214
1,738
7,067
0
55,287
W
Yemoja
nanjiro--
Yemoja
4,908
1,140
1,205
2,479
10,118
14,656
510
2,686
7,432
14,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
34,025
210
Minions Killed
235
0
Camps Cleared
0
920,854
Distance Traveled
935,464
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,646
728
139
9
0
385,581
3
L
Heimdallr
10,355
647
86
5
0
295,378
0
L
Cu Chulainn
9,502
594
46
3
0
301,708
4
L
Nox
10,137
634
78
5
0
323,768
3
W
Danzaburou
11,131
696
77
5
0
298,218
3
W
Yemoja
11,248
703
19
1
0
251,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role