Player Matchup

Achilles
Achilles
Clyrical
Achilles
Level 125
God Stats
15W - 16L
1,572 SR
Queue Stats
85W - 95L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
TheOGMel
Kukulkan
Level 158
God Stats
2W - 1L
1,476 SR
Queue Stats
23W - 24L
1,503 Elo+
Party 1
Artemis
Artemis
ᴠᴇʟᴛʀᴀ
Artemis
Level 146
God Stats
11W - 2L
1,735 SR
Queue Stats
84W - 76L
1,648 Elo+
Party 1
Team Averages
Level 143
1,594 SR
1,542 Elo+

VS

Team Averages
Level 49
1,485 SR
1,360 Elo+
Hun Batz
Hun Batz
HeisenDead
Hun Batz
Level 24
God Stats
1W - 4L
1,262 SR
Queue Stats
7W - 25L
1,217 Elo+
Party 2
Fafnir
Fafnir
RolinhaMoli
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
microsoft541
Hera
Level 122
God Stats
0W - 1L
1,694 SR
Queue Stats
11W - 23L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Clyrical
Achilles
13
2 / 0 / 8
7,400
740
6,891
8,637
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
TheOGMel
Kukulkan
12
3 / 1 / 7
7,755
776
8,144
5,234
2,711
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 1 / 3
8,408
841
8,338
4,340
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HeisenDead
Hun Batz
11
2 / 4 / 0
6,973
697
4,827
9,388
3,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
10
0 / 3 / 2
6,821
682
2,220
10,680
12,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 2
6,456
646
5,733
7,088
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Clyrical
Achilles
2
0
8
6
L
Hun Batz
HeisenDead
Hun Batz
2
4
0
0.5
L
Fafnir
0
3
2
0.33
W
Kukulkan
TheOGMel
Kukulkan
3
1
7
6.5
L
0
4
2
0.25
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,373
Damage
12,780
18,211
Taken
27,156
13,662
Mitigated
19,518
4,293
Healing
2,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Clyrical
Achilles
6,891
1,998
0
2,089
8,637
8,915
620
3,528
5,109
0
15,633
L
Hun Batz
HeisenDead
Hun Batz
4,827
2,010
0
586
9,388
3,755
0
1,779
7,388
0
21,284
L
Fafnir
2,220
750
0
1,289
10,680
12,559
0
4,353
6,107
6,561
0
W
Kukulkan
TheOGMel
Kukulkan
8,144
1,426
0
562
5,234
2,711
539
2,578
2,656
38,548
0
L
5,733
1,999
0
750
7,088
3,204
0
2,047
4,839
24,799
0
W
8,338
3,660
0
1,642
4,340
2,036
720
1,885
2,455
0
28,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
20,250
124
Minions Killed
104
0
Camps Cleared
0
552,549
Distance Traveled
505,272
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,400
740
13
1
0
197,406
1
L
Hun Batz
6,973
697
34
3
0
169,866
2
L
Fafnir
6,821
682
14
1
0
177,273
0
W
Kukulkan
7,755
776
61
6
0
174,728
2
L
Hera
6,456
646
56
6
0
158,133
1
W
Artemis
8,408
841
50
5
0
180,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role