Player Matchup

Ishtar
Ishtar
Amankills
Ishtar
Level 106
God Stats
3W - 4L
1,516 SR
Queue Stats
116W - 94L
1,580 Elo+
Party 1
Chaac
Chaac
Combat Waifu
Chaac
Level 108
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 3L
1,206 Elo+
Party 1
Ares
Ares
DobbyTheGod
Ares
Level 84
God Stats
12W - 5L
1,658 SR
Queue Stats
263W - 267L
1,490 Elo+
Party 3
Scylla
Scylla
Jcosta9
Scylla
Level 119
God Stats
5W - 3L
1,642 SR
Queue Stats
447W - 440L
1,517 Elo+
Party 3
Loki
Loki
xTGxKurama
Loki
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,545 Elo+
Party 1
Team Averages
Level 112
1,607 SR
1,468 Elo+

VS

Team Averages
Level 124
1,449 SR
1,510 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Choppa Blrrd
Medusa
Level 123
God Stats
1W - 1L
1,580 SR
Queue Stats
61W - 52L
1,510 Elo+
Solo
Maui
Maui
EpikMe
Maui
Level 83
God Stats
8W - 6L
1,297 SR
Queue Stats
95W - 91L
1,513 Elo+
Party 2
Thanatos
Thanatos
Lucid-HSOM
Thanatos
Level 157
God Stats
5W - 7L
1,295 SR
Queue Stats
388W - 381L
1,528 Elo+
Party 2
Merlin
Merlin
Nep_Nep_the_Lord
Merlin
Level 128
God Stats
3W - 4L
1,573 SR
Queue Stats
228W - 219L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Amankills
Ishtar
16
5 / 1 / 5
9,910
583
18,128
15,728
7,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 1 / 0
9,468
557
4,786
10,822
8,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 8
9,078
534
6,310
14,335
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Jcosta9
Scylla
15
4 / 4 / 4
9,454
556
13,979
11,021
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 2 / 2
8,978
528
5,720
14,302
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 2 / 2
8,339
491
4,448
14,117
10,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
3 / 4 / 1
8,597
506
10,103
17,869
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Maui
EpikMe
Maui
9
0 / 4 / 2
6,805
400
3,911
16,798
12,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Lucid-HSOM
Thanatos
14
2 / 0 / 1
8,916
524
7,903
9,232
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 2
8,545
503
11,956
8,462
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
9
10
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
2
1
W
Ishtar
Amankills
Ishtar
5
1
5
7.5
L
Medusa
3
4
1
0.88
W
0
1
0
0
W
0
2
8
2
L
Maui
EpikMe
Maui
0
4
2
0.25
W
Scylla
Jcosta9
Scylla
4
4
4
1.5
L
Thanatos
Lucid-HSOM
Thanatos
2
0
1
2.5
L
3
2
2
2
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,923
Damage
38,321
66,208
Taken
66,478
39,227
Mitigated
39,705
25,599
Healing
27,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,448
1,955
0
4,504
14,117
10,272
0
3,907
10,210
0
70,698
W
Ishtar
Amankills
Ishtar
18,128
12,207
0
9,411
15,728
7,009
797
3,451
12,119
0
99,218
L
Medusa
10,103
5,448
0
5,442
17,869
7,012
616
5,292
12,577
0
67,986
W
4,786
544
0
3,830
10,822
8,729
78
0
10,822
0
73,649
W
6,310
341
381
4,991
14,335
13,634
168
4,287
9,752
43,860
0
L
Maui
EpikMe
Maui
3,911
808
2,059
2,877
16,798
12,098
0
6,023
10,775
18,551
0
W
Scylla
Jcosta9
Scylla
13,979
1,815
0
920
11,021
4,294
1,071
4,203
6,506
72,754
0
L
Thanatos
Lucid-HSOM
Thanatos
7,903
1,834
0
9,892
9,232
6,259
0
667
8,565
0
63,423
L
11,956
817
87
2,328
8,462
4,064
0
4,400
4,062
67,426
0
W
5,720
1,583
0
6,066
14,302
5,561
190
3,422
10,652
0
66,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,888
Gold Earned
41,202
551
Minions Killed
484
0
Camps Cleared
0
1,714,867
Distance Traveled
1,692,248
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,339
491
122
7
0
379,925
1
W
Ishtar
9,910
583
149
9
0
321,315
5
L
Medusa
8,597
506
107
6
0
286,494
1
W
Chaac
9,468
557
138
8
0
337,052
7
W
Ares
9,078
534
48
3
0
339,080
0
L
Maui
6,805
400
31
2
0
336,384
6
W
Scylla
9,454
556
116
7
0
316,492
1
L
Thanatos
8,916
524
118
7
0
378,631
5
L
Merlin
8,545
503
106
6
0
310,814
7
W
Loki
8,978
528
100
6
0
400,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role