Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
InvestedFire
Thanatos
Level 28
God Stats
1W - 1L
1,268 SR
Queue Stats
4W - 5L
1,346 Elo+
Solo
Horus
Horus
LitFitGaming
Horus
Level 160
God Stats
20W - 10L
1,617 SR
Queue Stats
397W - 409L
1,417 Elo+
Solo
Vulcan
Vulcan
NSG_BlaxkOut
Vulcan
Level 77
God Stats
4W - 2L
1,139 SR
Queue Stats
63W - 83L
1,387 Elo+
Solo
Hera
Hera
touma110
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,226 Elo+
Solo
Team Averages
Level 87
1,405 SR
1,375 Elo+

VS

Team Averages
Level 64
1,341 SR
1,331 Elo+
Danzaburou
Danzaburou
Fiestermiester
Danzaburou
Level 8
God Stats
5W - 12L
1,324 SR
Queue Stats
7W - 15L
1,311 Elo+
Party 1
Pele
Pele
Iamhyoka
Pele
Level 43
God Stats
0W - 2L
1,111 SR
Queue Stats
0W - 5L
1,111 Elo+
Solo
Ah Puch
Ah Puch
SG GrimNasty
Ah Puch
Level 52
God Stats
1W - 5L
1,332 SR
Queue Stats
11W - 15L
1,405 Elo+
Solo
King Arthur
King Arthur
Zanyac
King Arthur
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 51L
1,438 Elo+
Party 1
Khepri
Khepri
fabnesss
Khepri
Level 127
God Stats
1W - 1L
1,438 SR
Queue Stats
19W - 22L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 0 / 5
9,720
810
13,599
10,586
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
InvestedFire
Thanatos
17
6 / 1 / 4
9,999
833
19,288
14,291
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 9
8,612
718
5,654
16,011
14,210
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
16
3 / 1 / 5
8,819
735
10,282
7,349
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
15
1 / 1 / 2
8,657
721
3,221
6,184
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fiestermiester
Danzaburou
14
0 / 5 / 2
7,790
649
6,463
11,659
4,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
15
1 / 3 / 0
8,118
677
3,554
11,930
5,115
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
SG GrimNasty
Ah Puch
15
2 / 4 / 1
8,473
706
11,099
11,013
5,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Zanyac
King Arthur
14
1 / 3 / 2
7,716
643
12,120
15,672
18,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
fabnesss
Khepri
14
0 / 1 / 2
8,210
684
3,239
11,240
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
4
4
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
5
7.5
L
Danzaburou
Fiestermiester
Danzaburou
0
5
2
0.2
L
Pele
1
3
0
0.33
W
Thanatos
InvestedFire
Thanatos
6
1
4
8
W
1
1
9
5.5
W
Vulcan
3
1
5
5.5
L
Ah Puch
SG GrimNasty
Ah Puch
2
4
1
0.63
L
King Arthur
Zanyac
King Arthur
1
3
2
0.67
L
Khepri
fabnesss
Khepri
0
1
2
1
W
Hera
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,044
Damage
36,475
54,421
Taken
61,514
33,630
Mitigated
45,215
34,165
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,599
5,737
0
6,175
10,586
5,508
1,226
2,830
7,457
0
46,656
L
Danzaburou
Fiestermiester
Danzaburou
6,463
3,250
0
1,713
11,659
4,596
450
2,104
9,555
0
21,053
L
Pele
3,554
1,055
0
466
11,930
5,115
0
668
11,262
0
27,444
W
Thanatos
InvestedFire
Thanatos
19,288
7,398
0
12,565
14,291
8,270
42
2,685
11,181
0
53,275
W
5,654
2,687
4,658
9,131
16,011
14,210
357
3,959
11,141
0
16,749
W
Vulcan
10,282
3,499
174
1,462
7,349
3,392
332
2,134
4,970
30,792
0
L
Ah Puch
SG GrimNasty
Ah Puch
11,099
1,170
0
1,746
11,013
5,213
199
2,329
8,684
30,540
0
L
King Arthur
Zanyac
King Arthur
12,120
2,085
472
1,496
15,672
18,596
74
3,203
12,469
0
19,952
L
Khepri
fabnesss
Khepri
3,239
256
0
1,390
11,240
11,695
0
5,199
6,041
11,459
0
W
Hera
3,221
1,117
0
0
6,184
2,250
721
1,627
4,275
21,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,807
Gold Earned
40,307
282
Minions Killed
168
0
Camps Cleared
0
1,204,671
Distance Traveled
1,127,761
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,720
810
96
8
0
221,827
0
L
Danzaburou
7,790
649
32
3
0
201,256
0
L
Pele
8,118
677
42
4
0
224,962
1
W
Thanatos
9,999
833
61
5
0
276,300
5
W
Horus
8,612
718
26
2
0
239,713
0
W
Vulcan
8,819
735
45
4
0
246,628
0
L
Ah Puch
8,473
706
55
5
0
201,391
0
L
King Arthur
7,716
643
17
1
0
251,343
0
L
Khepri
8,210
684
22
2
0
248,809
0
W
Hera
8,657
721
54
5
0
220,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role