Player Matchup

Nike
Nike
ASlay28
Nike
Level 91
God Stats
7W - 7L
1,455 SR
Queue Stats
223W - 267L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
Hutcho44
Baba Yaga
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 123L
1,492 Elo+
Solo
Fenrir
Fenrir
Masters
Fenrir
Level 14
God Stats
1W - 2L
1,452 SR
Queue Stats
5W - 6L
1,263 Elo+
Party 1
Izanami
Izanami
Toastedpenguin
Izanami
Level 88
God Stats
1W - 3L
1,368 SR
Queue Stats
8W - 17L
1,314 Elo+
Party 1
Freya
Freya
hola soy edgar3
Freya
Level 87
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 3L
1,466 Elo+
Solo
Team Averages
Level 65
1,501 SR
1,405 Elo+

VS

Team Averages
Level 83
1,578 SR
1,495 Elo+
Achilles
Achilles
RoundTriangle
Achilles
Level 129
God Stats
5W - 0L
1,716 SR
Queue Stats
110W - 43L
1,798 Elo+
Party 2
Eset
Eset
Xenosiah
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,200 Elo+
Solo
Chang'e
Chang'e
YourLocalKnight
Chang'e
Level 79
God Stats
1W - 0L
1,592 SR
Queue Stats
3W - 1L
1,677 Elo+
Party 2
Hera
Hera
YourLocalWiz
Hera
Level 103
God Stats
1W - 0L
1,515 SR
Queue Stats
44W - 50L
1,347 Elo+
Party 2
Hou Yi
Hou Yi
YourLocalWolffe
Hou Yi
Level 76
God Stats
2W - 1L
1,567 SR
Queue Stats
8W - 6L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ASlay28
Nike
13
1 / 6 / 2
7,232
723
5,089
17,650
11,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Hutcho44
Baba Yaga
14
2 / 2 / 3
7,671
767
8,735
8,258
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Masters
Fenrir
13
2 / 4 / 2
7,327
733
4,054
12,252
6,166
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
1 / 4 / 2
7,193
719
6,536
11,513
4,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 2
7,749
775
8,452
14,502
6,258
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RoundTriangle
Achilles
15
5 / 2 / 7
8,548
855
10,801
14,921
14,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
15
2 / 3 / 9
8,203
820
7,812
8,940
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 0 / 9
8,009
801
7,199
7,603
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 9
7,934
793
12,629
6,034
2,568
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 4
9,098
910
14,311
10,227
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
18
18
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nike
ASlay28
Nike
1
6
2
0.33
L
Baba Yaga
Hutcho44
Baba Yaga
2
2
3
1.75
L
Fenrir
Masters
Fenrir
2
4
2
0.75
W
Achilles
RoundTriangle
Achilles
5
2
7
4.25
L
1
4
2
0.5
W
Eset
2
3
9
2.17
W
2
0
9
6.5
W
2
2
9
3.25
W
7
2
4
4.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,866
Damage
52,752
64,175
Taken
47,725
31,542
Mitigated
29,657
10,136
Healing
18,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
ASlay28
Nike
5,089
421
0
1,828
17,650
11,061
0
7,909
9,430
0
19,793
L
Baba Yaga
Hutcho44
Baba Yaga
8,735
496
0
918
8,258
3,601
0
4,568
3,636
30,612
0
L
Fenrir
Masters
Fenrir
4,054
781
0
2,562
12,252
6,166
364
3,756
8,458
0
12,665
W
Achilles
RoundTriangle
Achilles
10,801
2,391
578
2,611
14,921
14,815
0
3,288
11,633
0
22,311
L
6,536
4,264
0
1,131
11,513
4,456
0
4,053
6,114
0
21,868
W
Eset
7,812
450
237
736
8,940
3,948
59
4,691
4,249
22,481
0
W
7,199
738
5,056
4,449
7,603
3,519
450
2,767
4,836
23,612
0
W
12,629
2,387
0
250
6,034
2,568
1,120
2,490
3,544
32,648
0
W
14,311
8,841
0
4,443
10,227
4,807
1,948
3,951
6,276
0
42,372
L
8,452
2,667
0
3,697
14,502
6,258
0
6,744
7,632
31,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,172
Gold Earned
41,792
184
Minions Killed
209
0
Camps Cleared
0
997,294
Distance Traveled
1,033,748
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,232
723
32
3
0
208,242
0
L
Baba Yaga
7,671
767
47
5
0
185,859
1
L
Fenrir
7,327
733
15
2
0
207,778
0
W
Achilles
8,548
855
25
3
0
215,785
3
L
Izanami
7,193
719
40
4
0
195,601
2
W
Eset
8,203
820
29
3
0
199,407
0
W
Chang'e
8,009
801
48
5
0
232,389
0
W
Hera
7,934
793
47
5
0
198,516
0
W
Hou Yi
9,098
910
60
6
0
187,651
0
L
Freya
7,749
775
50
5
0
199,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role