Player Matchup

Da Ji
Da Ji
Be The Best7261
Da Ji
Level 100
God Stats
2W - 2L
1,593 SR
Queue Stats
369W - 444L
1,355 Elo+
Party 1
Fafnir
Fafnir
IxPinkiePiexI
Fafnir
Level 158
God Stats
2W - 5L
1,297 SR
Queue Stats
589W - 637L
1,385 Elo+
Party 1
Tyr
Tyr
PargeLenusTTV
Tyr
Level 160
God Stats
1W - 3L
1,397 SR
Queue Stats
43W - 47L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
fakegreek
Nu Wa
Level 21
God Stats
0W - 3L
1,286 SR
Queue Stats
7W - 11L
1,434 Elo+
Party 2
Artemis
Artemis
pertu3679
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,492 Elo+
Solo
Team Averages
Level 93
1,415 SR
1,423 Elo+

VS

Team Averages
Level 68
1,500 SR
1,568 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Crisp29
Danzaburou
Level 107
God Stats
2W - 0L
1,759 SR
Queue Stats
24W - 11L
1,656 Elo+
Solo
Rama
Rama
IkiLLyoubeFore
Rama
Level 29
God Stats
2W - 2L
1,345 SR
Queue Stats
36W - 48L
1,416 Elo+
Solo
Ares
Ares
Rita_Bozy
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,570 Elo+
Solo
Hachiman
Hachiman
am0n
Hachiman
Level 89
God Stats
1W - 2L
1,399 SR
Queue Stats
34W - 12L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
8,934
745
7,533
13,147
7,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 4 / 6
8,579
715
5,922
18,002
22,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 4 / 4
8,382
699
9,407
11,983
9,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
fakegreek
Nu Wa
13
2 / 6 / 1
7,355
613
5,847
10,336
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
pertu3679
Artemis
16
3 / 4 / 4
9,247
771
10,643
9,462
5,068
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
1 / 3 / 12
9,607
801
5,974
17,455
26,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Crisp29
Danzaburou
15
3 / 3 / 11
9,848
821
10,363
8,362
4,707
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 11
10,164
847
8,906
8,685
5,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
14
1 / 3 / 17
9,705
809
7,700
16,745
17,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
am0n
Hachiman
17
11 / 4 / 10
10,847
904
22,051
12,522
7,101
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
15
Kills
21
22
Deaths
15
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
3
12
2.33
L
3
4
7
1.63
W
Danzaburou
Crisp29
Danzaburou
3
3
11
2.83
W
5
2
11
5.25
L
3
4
6
1.5
L
4
4
4
1.5
W
Ares
1
3
17
3.17
W
Hachiman
am0n
Hachiman
11
4
10
4
L
Nu Wa
fakegreek
Nu Wa
2
6
1
0.42
L
Artemis
pertu3679
Artemis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,352
Damage
54,994
62,930
Taken
63,769
48,579
Mitigated
61,405
15,127
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,974
1,061
969
3,121
17,455
26,897
125
4,696
12,759
15,018
0
L
7,533
1,509
679
2,035
13,147
7,152
0
1,638
11,509
0
16,308
W
Danzaburou
Crisp29
Danzaburou
10,363
3,520
2,515
1,462
8,362
4,707
3,735
1,212
7,150
0
32,622
W
8,906
3,485
927
1,695
8,685
5,311
3,993
881
7,804
0
30,099
L
5,922
2,083
0
4,570
18,002
22,407
0
5,865
12,137
13,485
0
L
9,407
1,846
1,526
3,379
11,983
9,649
0
2,739
9,244
0
17,543
W
Ares
7,700
139
450
3,094
16,745
17,389
18
3,605
13,140
13,200
0
W
Hachiman
am0n
Hachiman
22,051
12,538
1,679
2,613
12,522
7,101
1,573
1,375
10,762
0
42,311
L
Nu Wa
fakegreek
Nu Wa
5,847
1,230
5
310
10,336
4,303
0
1,139
9,197
9,721
0
L
Artemis
pertu3679
Artemis
10,643
5,845
674
1,949
9,462
5,068
0
2,293
7,169
0
33,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,497
Gold Earned
50,171
99
Minions Killed
154
0
Camps Cleared
0
939,315
Distance Traveled
1,072,166
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,607
801
18
2
0
218,225
0
L
Da Ji
8,934
745
17
1
0
204,216
0
W
Danzaburou
9,848
821
46
4
0
192,625
0
W
Rama
10,164
847
42
4
0
198,189
0
L
Fafnir
8,579
715
13
1
0
188,243
0
L
Tyr
8,382
699
10
1
0
211,688
2
W
Ares
9,705
809
12
1
0
244,134
2
W
Hachiman
10,847
904
36
3
0
218,993
1
L
Nu Wa
7,355
613
9
1
0
169,339
0
L
Artemis
9,247
771
50
4
0
165,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role