Player Matchup

Athena
Athena
Alejandro1994
Athena
Level 159
God Stats
1W - 1L
1,230 SR
Queue Stats
8W - 19L
1,232 Elo+
Party 1
Anubis
Anubis
EpicBloody7
Anubis
Level 147
God Stats
1W - 0L
1,769 SR
Queue Stats
2W - 1L
1,478 Elo+
Party 1
Izanami
Izanami
Exodusse
Izanami
Level 127
God Stats
1W - 1L
1,499 SR
Queue Stats
8W - 22L
1,195 Elo+
Party 1
Team Averages
Level 144
1,499 SR
1,302 Elo+

VS

Team Averages
Level 71
1,581 SR
1,439 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
EierStulle
Maui
Level 17
God Stats
2W - 3L
1,743 SR
Queue Stats
16W - 26L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,509
651
2,784
5,267
3,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
12
1 / 0 / 1
7,167
717
7,976
6,152
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Exodusse
Izanami
12
1 / 1 / 1
6,929
693
3,167
4,435
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 0
7,317
732
5,210
3,817
1,335
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
11
0 / 2 / 1
6,525
653
5,290
7,507
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 1
7,033
703
2,280
7,665
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
1
1
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
0
1
L
Anhur
 
Anhur
0
2
1
0.25
W
0
0
2
1
L
0
0
1
0.5
W
Anubis
1
0
1
1.5
W
Izanami
Exodusse
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,927
Damage
12,780
15,854
Taken
18,989
8,605
Mitigated
9,834
6,188
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,210
536
0
0
3,817
1,335
0
2,183
1,634
42,741
0
L
Anhur
 
Anhur
5,290
3,372
0
1,853
7,507
2,693
56
4,357
3,150
0
22,868
W
2,784
817
0
546
5,267
3,927
0
2,572
2,695
6,010
0
L
2,280
357
0
1,352
7,665
5,806
0
4,260
3,405
7,055
0
W
Anubis
7,976
330
0
3,641
6,152
3,013
0
2,800
3,352
28,360
0
W
Izanami
Exodusse
Izanami
3,167
1,700
0
2,001
4,435
1,665
0
2,180
2,255
0
35,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,605
Gold Earned
20,875
122
Minions Killed
127
0
Camps Cleared
0
506,141
Distance Traveled
558,920
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,317
732
73
7
0
190,120
0
L
Anhur
6,525
653
46
5
0
169,422
0
W
Athena
6,509
651
10
1
0
179,208
3
L
Maui
7,033
703
8
1
0
199,378
0
W
Anubis
7,167
717
46
5
0
159,899
0
W
Izanami
6,929
693
66
7
0
167,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role