Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Nick552
Ra
Level 83
God Stats
35W - 36L
1,480 SR
Queue Stats
259W - 273L
1,413 Elo+
Solo
Chaac
Chaac
lxDEADLYTOXINxl
Chaac
Level 106
God Stats
8W - 1L
1,569 SR
Queue Stats
134W - 148L
1,424 Elo+
Solo
King Arthur
King Arthur
twan5124
King Arthur
Level 60
God Stats
3W - 9L
1,397 SR
Queue Stats
109W - 119L
1,418 Elo+
Solo
Team Averages
Level 109
1,489 SR
1,451 Elo+

VS

Team Averages
Level 118
1,473 SR
1,436 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
IllI-APEX-IllI
Apollo
Level 142
God Stats
3W - 4L
1,499 SR
Queue Stats
165W - 217L
1,373 Elo+
Party 1
Khepri
Khepri
SHAI Life
Khepri
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,485 Elo+
Solo
Cupid
Cupid
SimplyFraud-_-
Cupid
Level 68
God Stats
3W - 6L
1,323 SR
Queue Stats
42W - 53L
1,418 Elo+
Party 1
Ra
Ra
TheMightyBean--
Ra
Level 114
God Stats
5W - 6L
1,542 SR
Queue Stats
103W - 123L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 0 / 2
8,366
598
8,446
8,701
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
 
Yemoja
11
1 / 0 / 3
7,100
507
1,909
9,575
7,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 1 / 1
7,135
510
2,841
4,682
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 1 / 4
7,715
551
5,388
11,278
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
twan5124
King Arthur
12
0 / 0 / 0
7,302
522
3,160
7,925
5,611
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 0 / 0
7,384
527
3,010
3,635
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 1
7,276
520
3,640
7,057
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
SHAI Life
Khepri
8
0 / 3 / 0
5,807
415
2,922
12,010
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
6,053
432
3,147
8,036
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 1 / 0
7,321
523
4,601
4,761
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
2
2
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
2
4
W
Yemoja
 
Yemoja
1
0
3
2.5
L
Scylla
 
Scylla
0
0
0
0
L
1
0
1
1.5
W
1
1
1
1.5
L
Khepri
SHAI Life
Khepri
0
3
0
0
L
0
3
0
0
L
1
1
0
1
W
2
1
4
4
W
King Arthur
twan5124
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,744
Damage
17,320
42,161
Taken
35,499
25,393
Mitigated
15,811
16,570
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,446
4,466
0
2,581
8,701
2,771
2,193
912
7,789
0
79,205
W
Yemoja
 
Yemoja
1,909
505
4,226
3,709
9,575
7,887
0
2,098
7,477
19,520
1,407
L
Scylla
 
Scylla
3,010
596
0
1,320
3,635
1,257
660
0
3,635
52,212
0
L
3,640
2,176
0
2,839
7,057
2,721
787
534
6,523
0
58,695
W
2,841
308
1,431
1,608
4,682
2,208
0
2,589
2,093
49,996
0
L
Khepri
SHAI Life
Khepri
2,922
234
0
2,307
12,010
7,081
0
2,535
9,475
20,577
0
L
3,147
1,475
1,107
1,860
8,036
2,620
0
548
7,488
0
31,514
L
4,601
403
311
1,504
4,761
2,132
551
956
3,805
61,739
0
W
5,388
1,323
0
1,903
11,278
6,916
912
2,207
9,071
0
51,365
W
King Arthur
twan5124
King Arthur
3,160
0
0
1,112
7,925
5,611
0
2,727
5,198
0
44,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
33,841
441
Minions Killed
398
0
Camps Cleared
0
1,350,474
Distance Traveled
1,218,330
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,366
598
134
10
0
229,167
0
W
Yemoja
7,100
507
34
2
0
250,805
4
L
Scylla
7,384
527
104
7
0
245,882
2
L
Apollo
7,276
520
101
7
0
259,779
5
W
Ra
7,135
510
91
7
0
289,121
2
L
Khepri
5,807
415
20
1
0
200,812
0
L
Cupid
6,053
432
65
5
0
220,968
5
L
Ra
7,321
523
108
8
0
290,889
5
W
Chaac
7,715
551
83
6
0
295,559
0
W
King Arthur
7,302
522
99
7
0
285,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role