Player Matchup

Atlas
Atlas
Sendion
Atlas
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Smalltownboy
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Wargod972
Arachne
Level 58
God Stats
0W - 1L
1,711 SR
Queue Stats
72W - 120L
1,421 Elo+
Solo
Team Averages
Level 60
1,570 SR
1,474 Elo+

VS

Team Averages
Level 93
1,608 SR
1,419 Elo+
Izanami
Izanami
Unearthable
Izanami
Level 86
God Stats
2W - 4L
1,376 SR
Queue Stats
21W - 31L
1,411 Elo+
Party 1
Sobek
Sobek
WorthyJellyfish
Sobek
Level 46
God Stats
2W - 0L
1,956 SR
Queue Stats
46W - 39L
1,478 Elo+
Solo
Merlin
Merlin
eviljoeshmowe
Merlin
Level 147
God Stats
10W - 9L
1,493 SR
Queue Stats
19W - 43L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Sendion
Atlas
11
1 / 4 / 1
7,085
644
3,870
12,303
11,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 1
7,187
653
9,680
14,499
12,308
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Wargod972
Arachne
11
0 / 3 / 0
7,230
657
4,603
11,910
9,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Unearthable
Izanami
14
4 / 1 / 7
8,987
817
12,874
7,338
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 10
8,963
815
8,060
15,160
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 0 / 5
8,971
816
9,242
5,019
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
11
11
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
Sendion
Atlas
1
4
1
0.38
L
1
4
1
0.38
W
Izanami
Unearthable
Izanami
4
1
7
7.5
L
Arachne
Wargod972
Arachne
0
3
0
0
W
1
1
10
6
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,153
Damage
30,176
38,712
Taken
27,517
33,433
Mitigated
20,054
5,721
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Sendion
Atlas
3,870
1,287
0
250
12,303
11,598
420
5,236
7,067
14,453
0
L
9,680
921
0
3,010
14,499
12,308
0
6,666
7,833
0
28,766
W
Izanami
Unearthable
Izanami
12,874
9,245
0
2,715
7,338
3,224
2,179
816
6,522
0
46,227
L
Arachne
Wargod972
Arachne
4,603
3,050
1,010
1,451
11,910
9,527
0
5,457
6,453
0
18,475
W
8,060
1,285
0
7,928
15,160
14,523
390
2,780
12,380
18,783
0
W
9,242
1,216
0
2,500
5,019
2,307
790
496
4,523
44,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,502
Gold Earned
26,921
77
Minions Killed
159
0
Camps Cleared
0
604,349
Distance Traveled
617,662
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,085
644
21
2
0
186,185
1
L
Chaac
7,187
653
32
3
0
206,556
1
W
Izanami
8,987
817
74
7
0
199,113
0
L
Arachne
7,230
657
24
2
0
211,608
0
W
Sobek
8,963
815
18
2
0
216,246
2
W
Merlin
8,971
816
67
6
0
202,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role