Player Matchup

Maui
Maui
 
Maui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
M0bAmi9
Ishtar
Level 26
God Stats
3W - 1L
1,687 SR
Queue Stats
42W - 20L
1,676 Elo+
Party 1
Nu Wa
Nu Wa
Themyscira_Queen
Nu Wa
Level 106
God Stats
37W - 38L
1,508 SR
Queue Stats
74W - 83L
1,454 Elo+
Solo
Shiva
Shiva
queensleazy
Shiva
Level 25
God Stats
5W - 0L
1,640 SR
Queue Stats
40W - 22L
1,588 Elo+
Party 1
Team Averages
Level 82
1,567 SR
1,544 Elo+

VS

Team Averages
Level 78
1,507 SR
1,405 Elo+
Cliodhna
Cliodhna
C_ZERO
Cliodhna
Level 123
God Stats
0W - 8L
1,385 SR
Queue Stats
558W - 604L
1,446 Elo+
Party 2
Bastet
Bastet
Joepunk424
Bastet
Level 47
God Stats
8W - 7L
1,632 SR
Queue Stats
76W - 112L
1,361 Elo+
Party 3
Chang'e
Chang'e
Vampire48
Chang'e
Level 50
God Stats
30W - 31L
1,466 SR
Queue Stats
110W - 157L
1,390 Elo+
Party 3
Agni
Agni
bOnGx rIpZx
Agni
Level 145
God Stats
0W - 1L
1,550 SR
Queue Stats
7W - 9L
1,402 Elo+
Solo
Medusa
Medusa
eng53ine
Medusa
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
11W - 19L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
18
1 / 1 / 20
11,869
1,187
9,789
15,771
20,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
 
Vulcan
17
4 / 1 / 13
11,473
1,147
15,513
4,450
2,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
M0bAmi9
Ishtar
17
4 / 2 / 13
11,265
1,127
9,312
7,178
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 15
10,906
1,091
9,109
6,585
3,023
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
12 / 3 / 7
12,191
1,219
28,324
13,810
7,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

250

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
C_ZERO
Cliodhna
16
3 / 1 / 4
10,987
1,099
13,908
10,714
6,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
Joepunk424
Bastet
16
0 / 7 / 6
10,083
1,008
7,660
17,284
5,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Vampire48
Chang'e
16
2 / 5 / 1
10,639
1,064
6,816
16,936
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 4 / 0
9,931
993
8,055
13,428
4,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
eng53ine
Medusa
16
1 / 6 / 3
9,989
999
8,122
18,316
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
23
Kills
7
7
Deaths
23
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
20
11
W
Vulcan
 
Vulcan
4
1
13
10.5
L
Cliodhna
C_ZERO
Cliodhna
3
1
4
5
L
Bastet
Joepunk424
Bastet
0
7
6
0.43
W
Ishtar
M0bAmi9
Ishtar
4
2
13
5.25
W
2
0
15
9.5
L
Chang'e
Vampire48
Chang'e
2
5
1
0.5
L
1
4
0
0.25
L
Medusa
eng53ine
Medusa
1
6
3
0.42
W
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,047
Damage
44,561
47,794
Taken
76,678
38,710
Mitigated
27,253
6,498
Healing
13,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
9,789
1,825
492
1,901
15,771
20,973
0
5,733
10,038
15,217
0
W
Vulcan
 
Vulcan
15,513
4,205
0
758
4,450
2,429
0
663
3,787
52,064
0
L
Cliodhna
C_ZERO
Cliodhna
13,908
1,022
0
2,643
10,714
6,021
0
4,805
5,909
0
33,525
L
Bastet
Joepunk424
Bastet
7,660
1,782
0
894
17,284
5,726
0
8,101
9,183
0
18,896
W
Ishtar
M0bAmi9
Ishtar
9,312
5,457
0
308
7,178
4,331
0
1,418
5,760
0
23,584
W
9,109
3,156
0
1,071
6,585
3,023
0
2,043
4,542
27,711
0
L
Chang'e
Vampire48
Chang'e
6,816
834
3,121
3,240
16,936
5,101
0
7,101
9,835
38,059
0
L
8,055
852
0
2,193
13,428
4,154
0
6,006
7,422
44,491
0
L
Medusa
eng53ine
Medusa
8,122
4,497
0
1,550
18,316
6,251
0
8,398
9,918
0
23,481
W
28,324
4,516
142
1,826
13,810
7,954
0
5,014
8,796
0
41,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,704
Gold Earned
51,629
239
Minions Killed
238
7
Camps Cleared
6
971,480
Distance Traveled
1,014,514
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,869
1,187
16
2
0
205,426
0
W
Vulcan
11,473
1,147
114
11
4
205,859
3
L
Cliodhna
10,987
1,099
29
3
1
208,757
0
L
Bastet
10,083
1,008
19
2
3
226,684
2
W
Ishtar
11,265
1,127
33
3
2
175,504
0
W
Nu Wa
10,906
1,091
45
5
0
190,606
0
L
Chang'e
10,639
1,064
72
7
0
196,152
0
L
Agni
9,931
993
82
8
1
188,847
0
L
Medusa
9,989
999
36
4
1
194,074
1
W
Shiva
12,191
1,219
31
3
1
194,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role