Player Matchup

Achilles
Achilles
X1 Ghost 1X9388
Achilles
Level 80
God Stats
9W - 13L
1,449 SR
Queue Stats
485W - 424L
1,545 Elo+
Party 1
Hades
Hades
X1 snaga 1X
Hades
Level 85
God Stats
21W - 8L
1,673 SR
Queue Stats
348W - 291L
1,529 Elo+
Party 1
Ares
Ares
XIIHarbinger
Ares
Level 29
God Stats
55W - 26L
1,712 SR
Queue Stats
157W - 105L
1,578 Elo+
Party 1
Team Averages
Level 65
1,611 SR
1,551 Elo+

VS

Team Averages
Level 48
1,727 SR
1,625 Elo+
Nu Wa
Nu Wa
S0vietbadgerr
Nu Wa
Level 14
God Stats
5W - 4L
1,873 SR
Queue Stats
7W - 5L
1,688 Elo+
Party 2
Anubis
Anubis
StiIIMaidenIess
Anubis
Level 7
God Stats
3W - 2L
1,813 SR
Queue Stats
16W - 10L
1,585 Elo+
Party 2
Olorun
Olorun
StillMaidenless
Olorun
Level 122
God Stats
2W - 4L
1,497 SR
Queue Stats
405W - 337L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
8 / 1 / 6
9,902
825
13,288
15,588
17,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 1 / 8
9,352
779
7,978
10,626
6,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 12
9,955
830
5,712
11,195
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,456
621
6,045
8,370
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 1
7,945
662
10,397
11,023
7,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 3
7,746
646
8,342
10,437
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
2
4
1
0.63
L
0
4
3
0.38
W
Achilles
8
1
6
11
W
4
1
8
8
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,978
Damage
24,784
37,409
Taken
29,830
35,995
Mitigated
14,791
15,104
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,045
2,837
0
0
8,370
3,203
0
3,762
4,302
12,492
0
L
10,397
858
0
3,600
11,023
7,235
379
4,772
5,830
31,144
0
L
8,342
3,711
817
3,608
10,437
4,353
598
5,182
5,136
33,206
0
W
Achilles
13,288
1,551
453
4,045
15,588
17,178
721
9,500
6,088
0
33,894
W
7,978
154
1,117
5,824
10,626
6,661
1,100
8,321
2,305
50,537
0
W
5,712
280
334
3,331
11,195
12,156
859
7,088
4,107
22,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
23,147
142
Minions Killed
113
0
Camps Cleared
0
666,159
Distance Traveled
557,231
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,456
621
17
1
0
186,833
0
L
Anubis
7,945
662
34
3
0
193,131
5
L
Olorun
7,746
646
62
5
0
177,267
1
W
Achilles
9,902
825
33
3
0
223,394
3
W
Hades
9,352
779
95
8
0
217,018
1
W
Ares
9,955
830
14
1
0
225,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role