Player Matchup

Bakasura
Bakasura
Contopia02
Bakasura
Level 149
God Stats
5W - 3L
1,482 SR
Queue Stats
329W - 318L
1,452 Elo+
Party 1
Vamana
Vamana
FaZe_Noivern
Vamana
Level 73
God Stats
7W - 4L
1,261 SR
Queue Stats
231W - 237L
1,444 Elo+
Party 1
Baba Yaga
Baba Yaga
RareK1nd
Baba Yaga
Level 148
God Stats
11W - 4L
1,656 SR
Queue Stats
307W - 323L
1,481 Elo+
Solo
Cerberus
Cerberus
Rl11_Boismortier
Cerberus
Level 87
God Stats
14W - 7L
1,691 SR
Queue Stats
152W - 138L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
Tuca Mote6153
Danzaburou
Level 159
God Stats
29W - 41L
1,451 SR
Queue Stats
1,224W - 1,296L
1,428 Elo+
Solo
Team Averages
Level 123
1,508 SR
1,454 Elo+

VS

Team Averages
Level 117
1,540 SR
1,490 Elo+
Bakasura
Bakasura
Blanck 300
Bakasura
Level 149
God Stats
18W - 22L
1,533 SR
Queue Stats
994W - 1,000L
1,535 Elo+
Solo
Bellona
Bellona
BlueLoaded
Bellona
Level 155
God Stats
2W - 3L
1,523 SR
Queue Stats
68W - 82L
1,460 Elo+
Solo
Izanami
Izanami
DopeB94
Izanami
Level 121
God Stats
20W - 19L
1,615 SR
Queue Stats
112W - 118L
1,461 Elo+
Solo
Anubis
Anubis
HybridWolvex
Anubis
Level 49
God Stats
1W - 1L
1,732 SR
Queue Stats
51W - 45L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
kingtinajero
Kuzenbo
Level 113
God Stats
1W - 5L
1,297 SR
Queue Stats
94W - 86L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Contopia02
Bakasura
20
11 / 6 / 7
15,008
600
18,761
26,619
13,594
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
19
1 / 1 / 11
12,629
505
8,287
19,584
17,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
RareK1nd
Baba Yaga
20
5 / 3 / 14
14,172
567
20,025
16,445
7,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 18
13,020
521
10,993
28,199
34,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Tuca Mote6153
Danzaburou
20
9 / 2 / 6
15,510
620
29,252
21,601
9,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blanck 300
Bakasura
20
12 / 5 / 2
15,854
634
25,851
27,237
16,558
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
BlueLoaded
Bellona
17
1 / 2 / 4
11,395
456
8,271
16,626
19,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
DopeB94
Izanami
17
0 / 7 / 2
10,613
425
12,423
22,155
10,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
2 / 10 / 3
10,653
426
14,225
24,366
13,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
kingtinajero
Kuzenbo
14
1 / 4 / 5
9,834
393
6,370
22,229
36,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
28
Kills
16
16
Deaths
28
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Blanck 300
Bakasura
12
5
2
2.6
L
Bellona
BlueLoaded
Bellona
1
2
4
1.5
W
Bakasura
Contopia02
Bakasura
11
6
7
2.42
L
Izanami
DopeB94
Izanami
0
7
2
0.14
W
Vamana
1
1
11
6.5
L
Anubis
2
10
3
0.35
W
Baba Yaga
RareK1nd
Baba Yaga
5
3
14
4
W
2
4
18
2.75
W
Danzaburou
Tuca Mote6153
Danzaburou
9
2
6
6
L
Kuzenbo
kingtinajero
Kuzenbo
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,318
Damage
67,140
112,448
Taken
112,613
83,612
Mitigated
96,848
31,791
Healing
23,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Blanck 300
Bakasura
25,851
15,850
0
6,488
27,237
16,558
0
4,202
21,627
0
143,649
L
Bellona
BlueLoaded
Bellona
8,271
1,896
0
4,907
16,626
19,475
88
4,014
12,237
0
79,104
W
Bakasura
Contopia02
Bakasura
18,761
11,082
0
3,175
26,619
13,594
4,974
4,488
20,581
0
130,153
L
Izanami
DopeB94
Izanami
12,423
6,216
11
3,906
22,155
10,808
397
3,771
17,867
0
104,602
W
Vamana
8,287
4,120
0
6,761
19,584
17,622
3,155
3,338
15,162
0
82,410
L
Anubis
14,225
214
0
6,851
24,366
13,409
240
9,968
12,977
87,947
0
W
Baba Yaga
RareK1nd
Baba Yaga
20,025
3,062
0
3,763
16,445
7,858
2,235
4,118
11,398
119,255
0
W
10,993
807
0
6,552
28,199
34,564
551
8,162
19,353
44,362
1,772
W
Danzaburou
Tuca Mote6153
Danzaburou
29,252
15,734
0
11,540
21,601
9,974
6,237
3,913
17,129
0
138,205
L
Kuzenbo
kingtinajero
Kuzenbo
6,370
1,683
0
1,347
22,229
36,598
56
8,016
13,319
16,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,339
Gold Earned
58,349
720
Minions Killed
699
0
Camps Cleared
0
2,391,592
Distance Traveled
2,164,181
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,854
634
239
10
0
531,705
2
L
Bellona
11,395
456
133
5
0
433,191
5
W
Bakasura
15,008
600
190
8
0
555,417
4
L
Izanami
10,613
425
164
7
0
403,980
3
W
Vamana
12,629
505
132
5
0
497,082
0
L
Anubis
10,653
426
137
5
0
376,953
4
W
Baba Yaga
14,172
567
171
7
0
435,355
8
W
Cerberus
13,020
521
51
2
0
455,880
7
W
Danzaburou
15,510
620
176
7
0
447,858
3
L
Kuzenbo
9,834
393
26
1
0
418,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role