Player Matchup

Hun Batz
Hun Batz
King Soupanidas
Hun Batz
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 54L
1,564 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trickygunner475
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 26L
1,652 Elo+
Party 1
Arachne
Arachne
Vast 1er
Arachne
Level 160
God Stats
3W - 0L
1,516 SR
Queue Stats
243W - 275L
1,512 Elo+
Party 1
Team Averages
Level 110
1,505 SR
1,576 Elo+

VS

Team Averages
Level 86
1,335 SR
1,255 Elo+
Sylvanus
Sylvanus
Luimyster
Sylvanus
Level 77
God Stats
4W - 12L
1,368 SR
Queue Stats
158W - 268L
1,283 Elo+
Solo
Sol
Sol
Lupi Inferni
Sol
Level 55
God Stats
2W - 6L
1,168 SR
Queue Stats
112W - 172L
1,293 Elo+
Party 2
Bacchus
Bacchus
oO SnowFoxx Oo
Bacchus
Level 125
God Stats
4W - 2L
1,468 SR
Queue Stats
100W - 161L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
6 / 4 / 8
13,648
718
17,585
18,722
9,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Trickygunner475
Tsukuyomi
20
7 / 0 / 8
14,105
742
32,657
21,099
13,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Vast 1er
Arachne
17
2 / 2 / 8
12,828
675
12,930
23,071
18,426
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Luimyster
Sylvanus
17
1 / 6 / 5
11,481
604
11,891
27,993
29,718
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 4 / 0
12,444
655
22,007
18,324
7,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 5 / 4
12,295
647
8,431
25,765
50,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
6
6
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
6
4
8
2.5
L
Sylvanus
Luimyster
Sylvanus
1
6
5
0.58
L
5
4
0
1.25
W
Tsukuyomi
Trickygunner475
Tsukuyomi
7
0
8
11
W
Arachne
Vast 1er
Arachne
2
2
8
3
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,172
Damage
42,329
62,892
Taken
72,082
40,958
Mitigated
87,716
19,541
Healing
20,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
17,585
6,515
223
1,682
18,722
9,185
306
15,083
3,639
0
71,890
L
Sylvanus
Luimyster
Sylvanus
11,891
1,594
3,656
7,155
27,993
29,718
120
112
26,859
27,944
0
L
22,007
5,846
0
5,934
18,324
7,678
2,603
12
17,636
89,927
5,748
W
Tsukuyomi
Trickygunner475
Tsukuyomi
32,657
9,775
0
7,275
21,099
13,347
447
13,636
7,463
0
87,493
W
Arachne
Vast 1er
Arachne
12,930
9,641
2,461
7,900
23,071
18,426
1,352
12,828
10,243
5,510
34,958
L
8,431
1,004
604
2,870
25,765
50,320
143
660
24,053
27,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,581
Gold Earned
36,220
212
Minions Killed
222
0
Camps Cleared
0
1,124,453
Distance Traveled
870,753
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,648
718
82
4
0
345,849
0
L
Sylvanus
11,481
604
32
2
0
255,322
0
L
Sol
12,444
655
155
8
0
303,090
4
W
Tsukuyomi
14,105
742
88
5
0
413,128
0
W
Arachne
12,828
675
42
2
0
365,476
0
L
Bacchus
12,295
647
35
2
0
312,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role