Player Matchup

Danzaburou
Danzaburou
Silver I
Big x Jazzy
Danzaburou
Silver I
Level 96
God Stats
5W - 4L
1,549 SR
Queue Stats
5W - 8L
1,668 MMR
Party 2
Vulcan
Vulcan
Silver I
Big x Soogz
Vulcan
Silver I
Level 69
God Stats
5W - 2L
1,581 SR
Queue Stats
10W - 9L
1,524 MMR
Party 2
Tyr
Tyr
Silver II
Big x Wheezy
Tyr
Silver II
Level 108
God Stats
0W - 1L
1,427 SR
Queue Stats
8W - 5L
1,531 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,519 SR
1,574 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,570 SR
1,499 MMR
Hachiman
Hachiman
Silver I
GCboschh
Hachiman
Silver I
Level 66
God Stats
1W - 0L
1,355 SR
Queue Stats
3W - 2L
1,535 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
HairlineB
Baron Samedi
Silver II
Level 149
God Stats
1W - 0L
1,727 SR
Queue Stats
4W - 2L
1,567 MMR
Party 1
Achilles
Achilles
Silver III
LangeWPG
Achilles
Silver III
Level 160
God Stats
1W - 0L
1,628 SR
Queue Stats
4W - 7L
1,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big x Jazzy
Danzaburou
18
2 / 3 / 4
12,345
686
17,571
20,882
11,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
17
2 / 5 / 3
11,287
627
20,000
13,490
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 3
12,117
673
10,216
21,432
30,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasOdinIshtarZeusNu Wa

VS

Bans
AphroditeJormungandrHe BoMauiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GCboschh
Hachiman
18
5 / 3 / 6
12,704
706
14,832
15,345
7,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
HairlineB
Baron Samedi
19
1 / 3 / 9
12,193
677
17,053
19,106
12,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
LangeWPG
Achilles
19
5 / 0 / 6
12,740
708
18,500
27,044
45,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
11
11
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Big x Jazzy
Danzaburou
2
3
4
1.33
L
Vulcan
2
5
3
0.7
L
2
3
3
1.17
W
Hachiman
GCboschh
Hachiman
5
3
6
2.67
W
Baron Samedi
HairlineB
Baron Samedi
1
3
9
1.83
W
Achilles
LangeWPG
Achilles
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,787
Damage
50,385
55,804
Taken
61,495
48,544
Mitigated
65,872
13,263
Healing
24,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Big x Jazzy
Danzaburou
17,571
7,953
0
6,510
20,882
11,660
1,106
4,448
16,223
19
78,020
L
Vulcan
20,000
8,364
0
1,798
13,490
6,670
0
5,628
7,553
63,344
0
L
10,216
1,778
0
4,955
21,432
30,214
0
6,031
14,952
0
23,639
W
Hachiman
GCboschh
Hachiman
14,832
7,359
0
5,686
15,345
7,914
1,998
6,072
9,273
0
57,514
W
Baron Samedi
HairlineB
Baron Samedi
17,053
800
3,534
8,877
19,106
12,004
1,308
8,661
10,445
74,472
0
W
Achilles
LangeWPG
Achilles
18,500
4,290
0
6,674
27,044
45,954
351
5,495
21,549
0
51,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
37,637
224
Minions Killed
237
0
Camps Cleared
0
964,574
Distance Traveled
982,196
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,345
686
122
7
0
298,883
3
L
Vulcan
11,287
627
78
4
0
319,658
4
L
Tyr
12,117
673
24
1
0
346,033
0
W
Hachiman
12,704
706
83
5
0
321,191
1
W
Baron Samedi
12,193
677
112
6
0
296,757
4
W
Achilles
12,740
708
42
2
0
364,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role