Player Matchup

Jing Wei
Jing Wei
COOLL TAZMAN
Jing Wei
Level 23
God Stats
0W - 4L
1,231 SR
Queue Stats
12W - 36L
1,300 Elo+
Party 1
Anubis
Anubis
Darknesskrad27
Anubis
Level 60
God Stats
0W - 3L
1,277 SR
Queue Stats
29W - 67L
1,302 Elo+
Party 1
Chaac
Chaac
IceCold Toshiro
Chaac
Level 125
God Stats
11W - 11L
1,547 SR
Queue Stats
139W - 164L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
Psychocadillacz
Gilgamesh
Level 108
God Stats
10W - 14L
1,500 SR
Queue Stats
86W - 111L
1,390 Elo+
Party 1
Poseidon
Poseidon
TopshelfTurtz
Poseidon
Level 128
God Stats
0W - 2L
1,678 SR
Queue Stats
186W - 208L
1,453 Elo+
Party 1
Team Averages
Level 89
1,446 SR
1,370 Elo+

VS

Team Averages
Level 86
1,580 SR
1,426 Elo+
Artemis
Artemis
AlphaDeuce86
Artemis
Level 106
God Stats
136W - 166L
1,532 SR
Queue Stats
515W - 561L
1,535 Elo+
Solo
Kukulkan
Kukulkan
Mekatronic
Kukulkan
Level 41
God Stats
20W - 14L
1,544 SR
Queue Stats
124W - 144L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
Mister_Lanes
Ao Kuang
Level 148
God Stats
2W - 1L
1,741 SR
Queue Stats
81W - 101L
1,406 Elo+
Solo
Ymir
Ymir
Pugsanity
Ymir
Level 120
God Stats
3W - 4L
1,542 SR
Queue Stats
184W - 193L
1,499 Elo+
Solo
Horus
Horus
psilytrip420
Horus
Level 13
God Stats
2W - 2L
1,543 SR
Queue Stats
6W - 14L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
COOLL TAZMAN
Jing Wei
16
2 / 6 / 1
8,977
641
5,819
12,685
5,280
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 7 / 3
8,729
624
3,532
9,817
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 2 / 4
10,556
754
14,002
14,272
12,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Psychocadillacz
Gilgamesh
16
1 / 4 / 6
9,110
651
8,167
17,581
13,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
TopshelfTurtz
Poseidon
17
1 / 4 / 4
9,668
691
13,325
8,831
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaDeuce86
Artemis
18
0 / 1 / 4
10,177
727
7,991
8,661
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Mekatronic
Kukulkan
18
2 / 3 / 9
10,897
778
12,753
11,749
6,230
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Mister_Lanes
Ao Kuang
20
15 / 0 / 4
12,664
905
18,296
14,488
9,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
19
5 / 1 / 12
11,705
836
6,204
14,448
19,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 7 / 7
9,226
659
2,565
13,577
8,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
11
Kills
23
23
Deaths
12
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlphaDeuce86
Artemis
0
1
4
2
L
Jing Wei
COOLL TAZMAN
Jing Wei
2
6
1
0.42
L
1
7
3
0.36
L
6
2
4
4
W
Kukulkan
Mekatronic
Kukulkan
2
3
9
2.17
W
Ao Kuang
Mister_Lanes
Ao Kuang
15
0
4
17
L
Gilgamesh
Psychocadillacz
Gilgamesh
1
4
6
1
W
Ymir
5
1
12
11
L
Poseidon
TopshelfTurtz
Poseidon
1
4
4
0.75
W
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,845
Damage
47,809
63,186
Taken
62,923
39,850
Mitigated
49,383
12,277
Healing
20,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlphaDeuce86
Artemis
7,991
1,838
0
3,361
8,661
4,600
3,579
2,192
6,469
0
43,403
L
Jing Wei
COOLL TAZMAN
Jing Wei
5,819
4,486
0
734
12,685
5,280
0
8,709
3,774
0
19,561
L
3,532
129
0
166
9,817
4,975
0
7,534
2,259
13,957
0
L
14,002
1,680
0
5,109
14,272
12,217
0
7,149
6,722
0
47,032
W
Kukulkan
Mekatronic
Kukulkan
12,753
1,323
0
1,182
11,749
6,230
1,030
2,715
9,034
49,621
0
W
Ao Kuang
Mister_Lanes
Ao Kuang
18,296
4,473
0
11,096
14,488
9,814
116
2,907
11,581
48,873
0
L
Gilgamesh
Psychocadillacz
Gilgamesh
8,167
1,800
0
4,230
17,581
13,748
0
8,257
9,216
0
32,265
W
Ymir
6,204
594
0
2,717
14,448
19,909
195
5,090
8,923
21,942
0
L
Poseidon
TopshelfTurtz
Poseidon
13,325
2,207
187
1,851
8,831
3,630
62
5,124
3,636
51,443
0
W
2,565
1,234
436
1,617
13,577
8,830
469
3,518
10,059
0
15,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
54,669
257
Minions Killed
275
0
Camps Cleared
0
1,270,076
Distance Traveled
1,338,059
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,177
727
73
5
0
282,365
0
L
Jing Wei
8,977
641
37
3
0
229,269
0
L
Anubis
8,729
624
22
2
0
224,242
3
L
Chaac
10,556
754
77
6
0
318,538
2
W
Kukulkan
10,897
778
89
6
0
291,800
2
W
Ao Kuang
12,664
905
58
4
0
307,093
2
L
Gilgamesh
9,110
651
39
3
0
256,438
1
W
Ymir
11,705
836
41
3
0
248,694
3
L
Poseidon
9,668
691
82
6
0
241,589
2
W
Horus
9,226
659
14
1
0
208,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role