Player Matchup

Ymir
Ymir
Diamond I
 
Ymir
Diamond I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
Anazar
Ne Zha
Masters
Level 160
God Stats
17W - 10L
1,691 SR
Queue Stats
815W - 799L
2,705 MMR
Party 2
Guan Yu
Guan Yu
Diamond II
Easttt
Guan Yu
Diamond II
Level 157
God Stats
22W - 16L
1,643 SR
Queue Stats
320W - 323L
2,357 MMR
Solo
Ra
Ra
Masters
Purdze
Ra
Masters
Level 160
God Stats
4W - 10L
1,461 SR
Queue Stats
588W - 580L
2,691 MMR
Party 2
Ishtar
Ishtar
Diamond II
stevenDB33
Ishtar
Diamond II
Level 90
God Stats
3W - 1L
1,465 SR
Queue Stats
56W - 35L
2,392 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,552 SR
2,329 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,617 SR
2,347 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond I
 
Ah Muzen Cab
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Masters
Archiebaker
Cliodhna
Masters
Level 160
God Stats
9W - 8L
1,694 SR
Queue Stats
238W - 206L
3,232 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Hydrocefalus
Cu Chulainn
Diamond III
Level 82
God Stats
0W - 2L
1,428 SR
Queue Stats
44W - 29L
2,362 MMR
Solo
Merlin
Merlin
Diamond IV
måybe
Merlin
Diamond IV
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 17L
2,343 MMR
Party 1
Maui
Maui
Diamond IV
mαybe
Maui
Diamond IV
Level 109
God Stats
1W - 3L
1,747 SR
Queue Stats
36W - 19L
2,298 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 8 / 10
12,250
454
8,999
33,984
39,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Anazar
Ne Zha
20
5 / 4 / 7
15,690
581
20,291
31,825
15,856
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Easttt
Guan Yu
20
3 / 5 / 4
15,437
572
15,068
36,554
59,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
20
7 / 3 / 6
16,868
625
17,994
17,320
8,552
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
stevenDB33
Ishtar
20
4 / 2 / 7
16,811
623
23,420
21,686
9,711
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CernunnosDa JiGeb

VS

Bans
Ao KuangThorChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
1 / 6 / 8
13,650
506
18,775
25,039
10,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Archiebaker
Cliodhna
20
9 / 2 / 9
14,357
532
22,261
18,644
9,103
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Hydrocefalus
Cu Chulainn
20
2 / 4 / 5
13,110
486
19,757
30,332
39,085
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
måybe
Merlin
20
4 / 7 / 7
13,085
485
19,021
18,528
8,927
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
mαybe
Maui
16
6 / 2 / 8
11,614
430
7,022
22,579
33,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
59
20
Kills
22
22
Deaths
21
34
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
8
10
0.75
L
Ah Muzen Cab
 
Ah Muzen Cab
1
6
8
0.83
W
Ne Zha
Anazar
Ne Zha
5
4
7
2.13
L
Cliodhna
Archiebaker
Cliodhna
9
2
9
6.75
W
Guan Yu
Easttt
Guan Yu
3
5
4
1
L
Cu Chulainn
Hydrocefalus
Cu Chulainn
2
4
5
1.13
W
Ra
7
3
6
3.33
L
Merlin
måybe
Merlin
4
7
7
1.07
L
Maui
mαybe
Maui
6
2
8
5
W
Ishtar
stevenDB33
Ishtar
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,772
Damage
86,836
141,369
Taken
115,122
133,869
Mitigated
101,568
66,893
Healing
31,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,999
1,829
0
4,736
33,984
39,773
715
8,511
25,473
39,642
5,990
L
Ah Muzen Cab
 
Ah Muzen Cab
18,775
5,579
0
8,006
25,039
10,793
0
5,597
19,384
0
144,726
W
Ne Zha
Anazar
Ne Zha
20,291
4,216
0
9,146
31,825
15,856
2,641
5,594
24,981
0
160,842
L
Cliodhna
Archiebaker
Cliodhna
22,261
3,508
0
7,714
18,644
9,103
0
4,051
14,484
28
159,773
W
Guan Yu
Easttt
Guan Yu
15,068
1,756
3,917
17,036
36,554
59,977
1,322
5,415
31,139
0
106,750
L
Cu Chulainn
Hydrocefalus
Cu Chulainn
19,757
4,985
0
8,815
30,332
39,085
150
5,424
23,491
0
124,313
W
Ra
17,994
796
8,287
9,836
17,320
8,552
2,771
6,236
11,084
187,015
0
L
Merlin
måybe
Merlin
19,021
700
139
3,857
18,528
8,927
327
6,176
12,298
150,483
0
L
Maui
mαybe
Maui
7,022
849
0
2,818
22,579
33,660
90
5,774
16,606
22,635
0
W
Ishtar
stevenDB33
Ishtar
23,420
19,149
0
13,935
21,686
9,711
10,623
2,533
19,153
0
158,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,056
Gold Earned
65,816
944
Minions Killed
861
0
Camps Cleared
0
2,702,820
Distance Traveled
2,721,651
29
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,250
454
52
2
0
492,823
12
L
Ah Muzen Cab
13,650
506
222
8
0
524,729
12
W
Ne Zha
15,690
581
172
6
0
577,182
3
L
Cliodhna
14,357
532
204
8
0
654,598
9
W
Guan Yu
15,437
572
174
6
0
545,496
6
L
Cu Chulainn
13,110
486
188
7
0
511,916
7
W
Ra
16,868
625
289
11
0
570,391
7
L
Merlin
13,085
485
218
8
0
478,903
9
L
Maui
11,614
430
29
1
0
551,505
10
W
Ishtar
16,811
623
257
10
0
516,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role