Player Matchup

Ah Puch
Ah Puch
Naviture
Ah Puch
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,541 Elo+
Party 1
Bastet
Bastet
Princeatb
Bastet
Level 140
God Stats
2W - 0L
1,835 SR
Queue Stats
31W - 27L
1,521 Elo+
Party 1
Atlas
Atlas
Volshtick
Atlas
Level 125
God Stats
2W - 0L
1,802 SR
Queue Stats
25W - 16L
1,588 Elo+
Party 1
Team Averages
Level 100
1,712 SR
1,550 Elo+

VS

Team Averages
Level 128
1,419 SR
1,464 Elo+
Ravana
Ravana
R1char92
Ravana
Level 151
God Stats
1W - 3L
1,295 SR
Queue Stats
121W - 122L
1,480 Elo+
Solo
Mulan
Mulan
drlimpnoodle69
Mulan
Level 120
God Stats
30W - 34L
1,501 SR
Queue Stats
297W - 439L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
ii_buggyj_ii
Baron Samedi
Level 112
God Stats
31W - 38L
1,461 SR
Queue Stats
223W - 340L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Naviture
Ah Puch
17
1 / 3 / 11
11,571
723
8,198
12,720
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Princeatb
Bastet
17
7 / 3 / 7
11,680
730
18,985
16,793
7,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Volshtick
Atlas
18
7 / 2 / 7
11,777
736
20,353
13,949
7,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
R1char92
Ravana
17
4 / 3 / 2
11,053
691
9,253
14,992
9,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 6 / 5
10,787
674
13,837
25,006
21,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ii_buggyj_ii
Baron Samedi
15
2 / 6 / 4
10,406
650
10,773
16,884
9,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
8
8
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Naviture
Ah Puch
1
3
11
2.17
W
Bastet
Princeatb
Bastet
7
3
7
3.5
L
Ravana
R1char92
Ravana
4
3
2
1.67
W
Atlas
Volshtick
Atlas
7
2
7
5.25
L
2
6
5
0.75
L
Baron Samedi
ii_buggyj_ii
Baron Samedi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,536
Damage
33,863
43,462
Taken
56,882
25,774
Mitigated
40,757
5,550
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Naviture
Ah Puch
8,198
1,459
0
2,163
12,720
10,729
340
2,306
10,017
28,473
0
W
Bastet
Princeatb
Bastet
18,985
7,095
0
2,288
16,793
7,110
56
5,397
10,969
0
52,101
L
Ravana
R1char92
Ravana
9,253
1,769
0
2,944
14,992
9,172
1,436
6,693
8,299
0
40,922
W
Atlas
Volshtick
Atlas
20,353
8,569
0
1,099
13,949
7,935
59
3,190
10,493
45,245
0
L
13,837
3,167
0
8,869
25,006
21,810
441
13,942
11,064
0
24,809
L
Baron Samedi
ii_buggyj_ii
Baron Samedi
10,773
681
1,444
4,027
16,884
9,775
129
7,955
8,929
39,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
32,246
152
Minions Killed
198
0
Camps Cleared
0
810,900
Distance Traveled
780,724
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,571
723
35
2
0
234,730
0
W
Bastet
11,680
730
64
4
0
313,609
2
L
Ravana
11,053
691
89
6
0
283,810
2
W
Atlas
11,777
736
53
3
0
262,561
4
L
Mulan
10,787
674
24
2
0
263,089
1
L
Baron Samedi
10,406
650
85
5
0
233,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role