Player Matchup

Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CallMeNewman9998
Ne Zha
Level 26
God Stats
2W - 0L
1,757 SR
Queue Stats
2W - 1L
1,562 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItzNVenombb
Morgan Le Fay
Level 156
God Stats
15W - 6L
1,690 SR
Queue Stats
73W - 39L
1,643 Elo+
Party 1
Team Averages
Level 101
1,649 SR
1,568 Elo+

VS

Team Averages
Level 68
1,796 SR
1,691 Elo+
Neith
Neith
Ixbalvaro
Neith
Level 12
God Stats
4W - 3L
1,985 SR
Queue Stats
29W - 17L
1,889 Elo+
Party 2
Ares
Ares
TheStaeeK
Ares
Level 35
God Stats
3W - 1L
1,830 SR
Queue Stats
18W - 23L
1,526 Elo+
Solo
Nox
Nox
litros
Nox
Level 158
God Stats
14W - 10L
1,573 SR
Queue Stats
80W - 42L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 3 / 9
7,254
725
7,047
15,099
15,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 0 / 9
7,534
753
7,308
7,126
5,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
ItzNVenombb
Morgan Le Fay
15
8 / 0 / 4
8,799
880
14,376
7,973
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ixbalvaro
Neith
11
1 / 5 / 2
6,632
663
6,894
10,350
3,920
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
10
1 / 4 / 2
6,885
689
4,860
13,178
10,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
litros
Nox
12
1 / 3 / 2
6,940
694
9,280
9,059
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
9
2.17
W
2
0
9
6.5
W
Morgan Le Fay
ItzNVenombb
Morgan Le Fay
8
0
4
10
L
Neith
Ixbalvaro
Neith
1
5
2
0.4
L
Ares
1
4
2
0.5
L
Nox
litros
Nox
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,731
Damage
21,034
30,198
Taken
32,587
24,578
Mitigated
17,699
8,913
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,047
1,282
0
3,945
15,099
15,095
0
6,480
8,619
0
12,437
W
7,308
2,264
0
2,106
7,126
5,724
314
2,865
4,261
0
31,213
W
Morgan Le Fay
ItzNVenombb
Morgan Le Fay
14,376
1,415
293
2,569
7,973
3,759
896
4,854
3,119
37,873
0
L
Neith
Ixbalvaro
Neith
6,894
3,441
0
1,221
10,350
3,920
0
4,025
5,994
0
25,150
L
Ares
4,860
389
1,083
794
13,178
10,224
106
5,488
6,925
8,599
0
L
Nox
litros
Nox
9,280
595
0
567
9,059
3,555
0
4,912
3,802
31,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,587
Gold Earned
20,457
109
Minions Killed
96
0
Camps Cleared
0
583,711
Distance Traveled
513,216
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,254
725
13
1
0
189,566
3
W
Ne Zha
7,534
753
39
4
0
206,837
3
W
Morgan Le Fay
8,799
880
57
6
0
187,308
1
L
Neith
6,632
663
30
3
0
159,545
2
L
Ares
6,885
689
7
1
0
170,781
1
L
Nox
6,940
694
59
6
0
182,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role