Player Matchup

Geb
Geb
 
Geb
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DoobyShinobi
Sun Wukong
Level 69
God Stats
3W - 2L
1,481 SR
Queue Stats
207W - 200L
1,452 Elo+
Solo
Chiron
Chiron
Drag-on0304
Chiron
Level 28
God Stats
2W - 0L
1,705 SR
Queue Stats
57W - 53L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SAVAGE453
Morgan Le Fay
Level 119
God Stats
1W - 3L
1,067 SR
Queue Stats
458W - 494L
1,366 Elo+
Party 2
Anubis
Anubis
TRILLV
Anubis
Level 129
God Stats
16W - 27L
1,369 SR
Queue Stats
577W - 658L
1,350 Elo+
Party 2
Team Averages
Level 80
1,424 SR
1,426 Elo+

VS

Team Averages
Level 103
1,447 SR
1,411 Elo+
Sun Wukong
Sun Wukong
C0BR4xM00S3
Sun Wukong
Level 92
God Stats
0W - 2L
1,302 SR
Queue Stats
119W - 144L
1,414 Elo+
Party 1
Khepri
Khepri
GeoChachi91
Khepri
Level 109
God Stats
5W - 2L
1,796 SR
Queue Stats
400W - 463L
1,414 Elo+
Solo
Anubis
Anubis
QUEENGOONTS
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 144L
1,193 Elo+
Solo
Agni
Agni
Thesius80
Agni
Level 119
God Stats
0W - 1L
1,465 SR
Queue Stats
6W - 5L
1,525 Elo+
Party 1
Sol
Sol
domvito1311
Sol
Level 125
God Stats
0W - 6L
1,173 SR
Queue Stats
120W - 121L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
3 / 3 / 21
14,397
720
15,143
23,991
31,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
DoobyShinobi
Sun Wukong
19
3 / 4 / 14
12,321
616
10,999
23,498
22,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
20
14 / 4 / 12
15,207
760
35,215
15,744
8,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SAVAGE453
Morgan Le Fay
20
2 / 4 / 22
12,611
631
24,458
17,936
10,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Anubis
TRILLV
Anubis
20
11 / 3 / 14
14,434
722
23,800
13,285
8,891
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C0BR4xM00S3
Sun Wukong
18
4 / 7 / 10
11,543
577
17,865
39,166
24,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
19
0 / 4 / 15
11,150
558
4,008
19,311
11,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
17
3 / 8 / 8
11,341
567
7,361
17,666
11,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
20
6 / 5 / 8
12,419
621
17,190
18,030
8,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 9 / 7
12,521
626
23,468
25,825
10,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
66
33
Kills
18
18
Deaths
33
83
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
3
21
4.5
L
Sun Wukong
C0BR4xM00S3
Sun Wukong
4
7
10
1.29
W
Sun Wukong
DoobyShinobi
Sun Wukong
3
4
14
2.5
W
Chiron
14
4
12
5
L
Khepri
0
4
15
1.88
L
Anubis
3
8
8
0.88
W
Morgan Le Fay
SAVAGE453
Morgan Le Fay
2
4
22
3.25
W
Anubis
TRILLV
Anubis
11
3
14
6
L
Agni
6
5
8
2
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,615
Damage
69,892
94,454
Taken
119,998
82,175
Mitigated
65,660
33,711
Healing
44,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
15,143
1,087
3,419
6,744
23,991
31,809
1,353
13,851
10,140
32,323
0
L
Sun Wukong
C0BR4xM00S3
Sun Wukong
17,865
2,344
1,218
13,838
39,166
24,610
119
22,447
16,719
0
36,787
W
Sun Wukong
DoobyShinobi
Sun Wukong
10,999
525
1,840
4,892
23,498
22,337
323
11,232
12,266
0
24,959
W
Chiron
35,215
8,943
5,237
2,834
15,744
8,539
4,480
8,828
6,916
0
59,994
L
Khepri
4,008
241
3,713
5,767
19,311
11,344
74
9,173
10,138
12,035
170
L
Anubis
7,361
323
1,417
2,673
17,666
11,339
200
10,876
6,790
13,940
0
W
Morgan Le Fay
SAVAGE453
Morgan Le Fay
24,458
4,007
2,559
3,090
17,936
10,599
1,926
9,157
8,779
36,400
0
W
Anubis
TRILLV
Anubis
23,800
170
2,098
998
13,285
8,891
2,092
8,927
4,358
68,886
0
L
Agni
17,190
923
2,260
5,786
18,030
8,198
0
8,726
9,304
46,076
0
L
23,468
6,808
738
7,472
25,825
10,169
1,042
12,179
13,646
45,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,970
Gold Earned
58,974
221
Minions Killed
164
0
Camps Cleared
0
1,821,677
Distance Traveled
1,660,865
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,397
720
25
1
0
378,363
2
L
Sun Wukong
11,543
577
26
1
0
354,981
0
W
Sun Wukong
12,321
616
37
2
0
382,944
2
W
Chiron
15,207
760
37
2
0
395,740
1
L
Khepri
11,150
558
19
1
0
371,502
0
L
Anubis
11,341
567
17
1
0
296,199
5
W
Morgan Le Fay
12,611
631
23
1
0
333,286
1
W
Anubis
14,434
722
99
5
0
331,344
0
L
Agni
12,419
621
58
3
0
344,146
0
L
Sol
12,521
626
44
2
0
294,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role