Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
 
Thoth
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
DMEager
Hercules
Level 128
God Stats
9W - 3L
1,705 SR
Queue Stats
233W - 230L
1,460 Elo+
Party 3
Xbalanque
Xbalanque
Goink_
Xbalanque
Level 155
God Stats
5W - 6L
1,516 SR
Queue Stats
351W - 337L
1,452 Elo+
Party 3
Maui
Maui
IIVinsmokeII
Maui
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 93L
1,647 Elo+
Party 4
Team Averages
Level 134
1,544 SR
1,512 Elo+

VS

Team Averages
Level 134
1,471 SR
1,459 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
AssassinXWolf
Ishtar
Level 128
God Stats
13W - 14L
1,483 SR
Queue Stats
96W - 96L
1,440 Elo+
Party 1
Lancelot
Lancelot
TheResistance13
Lancelot
Level 125
God Stats
2W - 2L
1,550 SR
Queue Stats
54W - 64L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
gonzos619
Kuzenbo
Level 123
God Stats
4W - 10L
1,324 SR
Queue Stats
54W - 63L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
6 / 0 / 1
6,495
650
4,882
5,611
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
 
Thoth
10
3 / 0 / 2
5,783
578
8,514
3,909
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DMEager
Hercules
9
0 / 2 / 1
5,595
560
5,546
8,349
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
Goink_
Xbalanque
11
2 / 0 / 2
5,939
594
6,499
6,571
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

9
0 / 0 / 4
5,382
538
2,143
6,664
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 1 / 1
5,451
545
5,288
7,857
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
 
Janus
8
0 / 3 / 0
4,386
439
1,549
5,740
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,683
468
4,335
9,040
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
8
1 / 2 / 1
4,922
492
5,178
8,240
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
gonzos619
Kuzenbo
7
0 / 2 / 0
4,521
452
1,953
7,950
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
1
6.5
W
Thoth
 
Thoth
3
0
2
4
L
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
Janus
 
Janus
0
3
0
0
L
0
3
0
0
W
Hercules
DMEager
Hercules
0
2
1
0.25
W
Xbalanque
Goink_
Xbalanque
2
0
2
3
W
0
0
4
2
L
Lancelot
1
2
1
0.75
L
Kuzenbo
gonzos619
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,584
Damage
18,303
31,104
Taken
38,827
13,297
Mitigated
17,825
13,067
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,882
1,634
0
953
5,611
2,206
0
245
5,262
0
43,127
W
Thoth
 
Thoth
8,514
374
0
1,055
3,909
1,253
307
1,344
2,565
49,501
0
L
Sun Wukong
 
Sun Wukong
5,288
1,468
0
2,382
7,857
4,744
0
0
7,857
0
36,090
L
Janus
 
Janus
1,549
33
0
680
5,740
2,184
0
4,311
1,429
26,737
0
L
4,335
3,261
0
3,882
9,040
2,554
0
730
8,310
0
30,260
W
Hercules
DMEager
Hercules
5,546
2,777
0
4,139
8,349
3,594
0
0
7,788
0
38,794
W
Xbalanque
Goink_
Xbalanque
6,499
1,747
0
4,545
6,571
2,108
0
534
6,037
0
39,364
W
2,143
453
0
2,375
6,664
4,136
0
1,379
5,285
14,285
2,372
L
Lancelot
5,178
1,377
0
584
8,240
2,814
0
1,969
6,271
0
26,449
L
Kuzenbo
gonzos619
Kuzenbo
1,953
1,059
0
1,550
7,950
5,529
0
3,361
4,589
12,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
23,963
329
Minions Killed
241
0
Camps Cleared
0
962,763
Distance Traveled
929,625
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,495
650
86
9
0
226,506
0
W
Thoth
5,783
578
66
7
0
193,481
0
L
Sun Wukong
5,451
545
76
8
0
191,777
3
L
Janus
4,386
439
41
4
0
192,558
5
L
Ishtar
4,683
468
52
5
0
155,745
2
W
Hercules
5,595
560
68
7
0
166,456
3
W
Xbalanque
5,939
594
81
8
0
175,058
0
W
Maui
5,382
538
28
3
0
201,262
4
L
Lancelot
4,922
492
53
5
0
215,208
1
L
Kuzenbo
4,521
452
19
2
0
174,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role