Player Matchup

Thanatos
Thanatos
Billiet14
Thanatos
Level 49
God Stats
1W - 0L
1,737 SR
Queue Stats
68W - 79L
1,407 Elo+
Solo
Xing Tian
Xing Tian
RageCabro
Xing Tian
Level 34
God Stats
4W - 4L
1,540 SR
Queue Stats
11W - 11L
1,470 Elo+
Party 1
Charybdis
Charybdis
RageGuy6497
Charybdis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,528 Elo+
Party 1
King Arthur
King Arthur
TH_FL4K
King Arthur
Level 44
God Stats
2W - 0L
1,810 SR
Queue Stats
51W - 55L
1,351 Elo+
Solo
Hades
Hades
kinggolem5113
Hades
Level 66
God Stats
3W - 1L
1,363 SR
Queue Stats
15W - 14L
1,477 Elo+
Party 1
Team Averages
Level 51
1,590 SR
1,446 Elo+

VS

Team Averages
Level 84
1,468 SR
1,417 Elo+
Da Ji
Da Ji
Bfatwa
Da Ji
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 95L
1,465 Elo+
Party 2
Izanami
Izanami
Ohhmaaarrr
Izanami
Level 77
God Stats
1W - 2L
1,461 SR
Queue Stats
48W - 59L
1,387 Elo+
Party 2
Cerberus
Cerberus
PrimalBulge
Cerberus
Level 9
God Stats
1W - 1L
1,455 SR
Queue Stats
3W - 3L
1,487 Elo+
Party 2
He Bo
He Bo
ShwiftyV2
He Bo
Level 144
God Stats
16W - 10L
1,591 SR
Queue Stats
901W - 962L
1,352 Elo+
Solo
Ra
Ra
tecc--_
Ra
Level 83
God Stats
7W - 9L
1,334 SR
Queue Stats
375W - 427L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Billiet14
Thanatos
5
0 / 0 / 0
10,364
266
0
0
0
Xing Tian
RageCabro
Xing Tian
20
3 / 3 / 26
20,487
525
23,491
43,209
66,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
RageGuy6497
Charybdis
20
17 / 4 / 10
24,921
639
56,066
55,701
25,374
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
TH_FL4K
King Arthur
20
2 / 4 / 11
18,224
467
17,971
48,535
67,403
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
26 / 5 / 10
24,649
632
67,993
49,187
42,321
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bfatwa
Da Ji
20
6 / 5 / 3
18,383
471
35,492
50,737
80,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Ohhmaaarrr
Izanami
20
0 / 14 / 6
14,611
375
20,546
38,051
15,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
PrimalBulge
Cerberus
20
0 / 8 / 5
13,923
357
9,273
50,520
75,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
ShwiftyV2
He Bo
20
5 / 10 / 5
16,209
416
26,859
41,611
19,997
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 11 / 4
16,689
428
24,191
26,405
13,048
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
39
48
Kills
16
16
Deaths
48
57
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bfatwa
Da Ji
6
5
3
1.5
W
Thanatos
Billiet14
Thanatos
0
0
0
0
L
Izanami
Ohhmaaarrr
Izanami
0
14
6
0.21
L
Cerberus
PrimalBulge
Cerberus
0
8
5
0.31
W
Xing Tian
RageCabro
Xing Tian
3
3
26
5.33
W
Charybdis
RageGuy6497
Charybdis
17
4
10
5.5
L
He Bo
ShwiftyV2
He Bo
5
10
5
0.75
W
King Arthur
TH_FL4K
King Arthur
2
4
11
1.88
W
26
5
10
6.2
L
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,521
Damage
116,361
196,632
Taken
207,324
201,719
Mitigated
204,914
84,468
Healing
37,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bfatwa
Da Ji
35,492
6,522
0
3,230
50,737
80,539
450
18,319
32,418
77
138,342
W
Thanatos
Billiet14
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Ohhmaaarrr
Izanami
20,546
15,055
0
8,472
38,051
15,930
44
15,850
22,201
0
137,726
L
Cerberus
PrimalBulge
Cerberus
9,273
1,070
0
8,228
50,520
75,400
302
14,862
35,658
64,112
0
W
Xing Tian
RageCabro
Xing Tian
23,491
1,702
1,536
10,595
43,209
66,621
6,320
14,301
28,731
114,810
0
W
Charybdis
RageGuy6497
Charybdis
56,066
37,593
0
38,021
55,701
25,374
14,603
20,542
34,734
0
376,620
L
He Bo
ShwiftyV2
He Bo
26,859
417
133
13,511
41,611
19,997
0
24,088
17,523
166,912
0
W
King Arthur
TH_FL4K
King Arthur
17,971
1,917
0
4,992
48,535
67,403
731
9,180
35,589
129
103,068
W
67,993
3,268
2,241
27,083
49,187
42,321
2,711
21,303
26,324
221,237
0
L
24,191
1,683
2,056
2,077
26,405
13,048
420
18,653
7,752
131,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,645
Gold Earned
79,815
814
Minions Killed
855
0
Camps Cleared
0
2,881,713
Distance Traveled
3,042,361
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
18,383
471
215
6
0
668,148
1
W
Thanatos
10,364
266
0
0
0
0
0
L
Izanami
14,611
375
217
6
0
577,787
4
L
Cerberus
13,923
357
58
1
0
651,097
0
W
Xing Tian
20,487
525
117
3
0
731,113
0
W
Charybdis
24,921
639
337
9
0
662,217
4
L
He Bo
16,209
416
186
5
0
674,312
1
W
King Arthur
18,224
467
151
4
0
776,283
1
W
Hades
24,649
632
209
5
0
712,100
2
L
Ra
16,689
428
179
5
0
471,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role