Player Matchup

Achilles
Achilles
BigLettuce
Achilles
Level 69
God Stats
9W - 5L
1,652 SR
Queue Stats
160W - 82L
1,650 Elo+
Party 1
Cliodhna
Cliodhna
Bosco420
Cliodhna
Level 141
God Stats
3W - 1L
1,683 SR
Queue Stats
204W - 112L
1,647 Elo+
Party 1
Janus
Janus
indubiitably
Janus
Level 124
God Stats
1W - 2L
1,241 SR
Queue Stats
53W - 34L
1,611 Elo+
Party 1
Chiron
Chiron
nightwing26
Chiron
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
621W - 627L
1,541 Elo+
Solo
Maui
Maui
teckmoe
Maui
Level 128
God Stats
3W - 4L
1,361 SR
Queue Stats
195W - 108L
1,679 Elo+
Party 1
Team Averages
Level 124
1,487 SR
1,626 Elo+

VS

Team Averages
Level 150
1,505 SR
1,581 Elo+
Hachiman
Hachiman
Closus
Hachiman
Level 156
God Stats
2W - 3L
1,653 SR
Queue Stats
164W - 158L
1,520 Elo+
Solo
Thanatos
Thanatos
ITZ UR DAD E
Thanatos
Level 153
God Stats
78W - 59L
1,652 SR
Queue Stats
802W - 597L
1,673 Elo+
Party 2
Shiva
Shiva
Moulin87
Shiva
Level 126
God Stats
0W - 3L
1,201 SR
Queue Stats
76W - 88L
1,508 Elo+
Solo
Sol
Sol
RASORY280
Sol
Level 154
God Stats
1W - 2L
1,586 SR
Queue Stats
503W - 478L
1,515 Elo+
Solo
Athena
Athena
igetdabeeches
Athena
Level 159
God Stats
1W - 3L
1,433 SR
Queue Stats
564W - 418L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigLettuce
Achilles
19
6 / 1 / 5
12,071
710
18,372
22,961
34,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Bosco420
Cliodhna
20
7 / 3 / 4
13,236
779
18,822
20,338
15,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 3 / 6
11,269
663
11,923
10,738
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
20
1 / 0 / 7
12,157
715
19,181
12,025
7,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Maui
teckmoe
Maui
19
2 / 1 / 11
12,642
744
9,219
17,739
26,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Closus
Hachiman
19
0 / 5 / 4
11,766
692
14,097
16,907
9,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ITZ UR DAD E
Thanatos
19
4 / 4 / 2
11,601
682
11,012
17,955
11,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Moulin87
Shiva
17
0 / 4 / 2
10,365
610
7,507
19,392
17,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
2 / 3 / 3
11,623
684
19,271
20,426
10,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 1 / 3
12,382
728
10,280
18,568
30,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
17
Kills
8
8
Deaths
17
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigLettuce
Achilles
6
1
5
8.5
W
Cliodhna
Bosco420
Cliodhna
7
3
4
3
L
Hachiman
Closus
Hachiman
0
5
4
0.4
L
Thanatos
ITZ UR DAD E
Thanatos
4
4
2
1.25
L
Shiva
Moulin87
Shiva
0
4
2
0.25
L
2
3
3
1.17
L
2
1
3
3.5
W
1
3
6
1.33
W
Chiron
1
0
7
4.5
W
Maui
teckmoe
Maui
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,517
Damage
62,167
83,801
Taken
93,248
89,480
Mitigated
79,524
24,995
Healing
29,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigLettuce
Achilles
18,372
4,011
0
3,678
22,961
34,185
300
7,966
14,995
0
38,295
W
Cliodhna
Bosco420
Cliodhna
18,822
4,483
0
6,844
20,338
15,607
997
6,788
13,550
0
67,388
L
Hachiman
Closus
Hachiman
14,097
8,200
0
3,605
16,907
9,220
748
3,966
12,773
0
58,572
L
Thanatos
ITZ UR DAD E
Thanatos
11,012
1,486
0
8,507
17,955
11,800
762
3,917
13,948
0
40,522
L
Shiva
Moulin87
Shiva
7,507
697
776
4,830
19,392
17,265
98
3,269
16,123
0
36,546
L
19,271
8,761
0
9,065
20,426
10,400
1,055
6,216
14,081
61,096
0
L
10,280
2,165
276
2,560
18,568
30,839
314
3,557
14,735
23,316
0
W
11,923
992
90
2,468
10,738
6,263
1,097
4,642
6,096
46,017
0
W
Chiron
19,181
7,087
2,046
4,363
12,025
7,002
3,420
4,473
7,552
0
84,495
W
Maui
teckmoe
Maui
9,219
1,715
0
5,506
17,739
26,423
182
5,682
12,057
20,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,375
Gold Earned
57,737
357
Minions Killed
351
0
Camps Cleared
0
1,770,468
Distance Traveled
1,638,536
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,071
710
33
2
0
390,502
2
W
Cliodhna
13,236
779
93
5
0
378,451
2
L
Hachiman
11,766
692
119
7
0
318,354
4
L
Thanatos
11,601
682
43
3
0
343,970
1
L
Shiva
10,365
610
57
3
0
303,795
3
L
Sol
11,623
684
103
6
0
314,198
2
L
Athena
12,382
728
29
2
0
358,219
1
W
Janus
11,269
663
87
5
0
298,875
2
W
Chiron
12,157
715
115
7
0
340,875
0
W
Maui
12,642
744
29
2
0
361,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role