Player Matchup

Pele
Pele
DonSpow
Pele
Level 29
God Stats
2W - 3L
1,359 SR
Queue Stats
9W - 18L
1,299 Elo+
Party 2
Izanami
Izanami
Elw4fitz
Izanami
Level 27
God Stats
6W - 12L
1,340 SR
Queue Stats
9W - 15L
1,291 Elo+
Party 2
Horus
Horus
Kaltaiid
Horus
Level 41
God Stats
5W - 6L
1,434 SR
Queue Stats
11W - 17L
1,305 Elo+
Party 2
Sun Wukong
Sun Wukong
Maxime973
Sun Wukong
Level 19
God Stats
2W - 0L
1,665 SR
Queue Stats
2W - 3L
1,278 Elo+
Party 2
Da Ji
Da Ji
alphab2000x
Da Ji
Level 4
God Stats
3W - 3L
1,465 SR
Queue Stats
3W - 3L
1,367 Elo+
Party 2
Team Averages
Level 24
1,453 SR
1,308 Elo+

VS

Team Averages
Level 46
1,375 SR
1,313 Elo+
Loki
Loki
APS_doctorestron
Loki
Level 46
God Stats
1W - 3L
1,275 SR
Queue Stats
44W - 82L
1,216 Elo+
Party 1
He Bo
He Bo
Chubby_Bunny_xD
He Bo
Level 93
God Stats
3W - 11L
1,287 SR
Queue Stats
287W - 400L
1,374 Elo+
Solo
Anubis
Anubis
fificicus
Anubis
Level 44
God Stats
32W - 63L
1,311 SR
Queue Stats
43W - 93L
1,261 Elo+
Party 3
Chaac
Chaac
sparkynoob
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,455 Elo+
Party 1
Anhur
Anhur
urgo_YT
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 85L
1,260 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DonSpow
Pele
15
8 / 1 / 6
9,409
588
9,790
12,391
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Elw4fitz
Izanami
17
10 / 0 / 4
11,236
702
13,234
11,090
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Kaltaiid
Horus
13
6 / 0 / 10
9,921
620
7,669
10,146
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Maxime973
Sun Wukong
11
1 / 4 / 4
7,986
499
9,079
14,825
10,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
8 / 1 / 3
9,340
584
9,335
11,529
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,751
484
4,309
12,464
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 10 / 0
8,378
524
4,953
12,789
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
fificicus
Anubis
12
0 / 8 / 0
7,113
445
6,544
12,238
3,662
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
11
1 / 4 / 2
7,125
445
10,303
12,784
9,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
urgo_YT
Anhur
9
0 / 8 / 1
6,037
377
4,269
12,250
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
33
Kills
6
6
Deaths
34
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
2
10
0
0.2
W
Pele
DonSpow
Pele
8
1
6
11
W
Izanami
Elw4fitz
Izanami
10
0
4
12
W
Horus
Kaltaiid
Horus
6
0
10
11
W
Sun Wukong
Maxime973
Sun Wukong
1
4
4
0.75
W
8
1
3
9.5
L
Anubis
fificicus
Anubis
0
8
0
0
L
Chaac
1
4
2
0.5
L
Anhur
urgo_YT
Anhur
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,107
Damage
30,378
59,981
Taken
62,525
32,275
Mitigated
21,956
15,931
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,309
490
0
4,487
12,464
3,805
806
0
12,464
0
36,432
L
4,953
118
0
21
12,789
3,228
516
0
12,789
46,108
0
W
Pele
DonSpow
Pele
9,790
1,892
0
733
12,391
4,760
0
1,121
11,149
0
72,952
W
Izanami
Elw4fitz
Izanami
13,234
8,049
0
3,878
11,090
3,793
7,112
3,749
7,341
0
109,774
W
Horus
Kaltaiid
Horus
7,669
3,521
1,916
4,157
10,146
7,679
712
1,955
8,062
0
28,463
W
Sun Wukong
Maxime973
Sun Wukong
9,079
2,977
0
3,011
14,825
10,343
333
806
13,198
0
44,419
W
9,335
2,760
0
2,236
11,529
5,700
1,195
3,789
7,740
0
43,971
L
Anubis
fificicus
Anubis
6,544
480
0
3,299
12,238
3,662
0
0
12,238
49,471
363
L
Chaac
10,303
2,509
0
3,784
12,784
9,547
784
0
12,784
0
45,678
L
Anhur
urgo_YT
Anhur
4,269
1,929
0
1,507
12,250
1,714
0
0
12,250
0
24,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,892
Gold Earned
36,404
473
Minions Killed
341
0
Camps Cleared
0
1,629,854
Distance Traveled
1,348,770
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,751
484
64
4
0
343,630
0
L
He Bo
8,378
524
81
5
0
243,893
4
W
Pele
9,409
588
105
7
0
373,621
5
W
Izanami
11,236
702
192
12
0
293,389
2
W
Horus
9,921
620
33
2
0
346,012
5
W
Sun Wukong
7,986
499
74
5
0
319,398
0
W
Da Ji
9,340
584
69
4
0
297,434
1
L
Anubis
7,113
445
86
5
0
245,730
1
L
Chaac
7,125
445
74
5
0
288,847
0
L
Anhur
6,037
377
36
2
0
226,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role