Player Matchup

Maui
Maui
Akυma
Maui
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
181W - 11L
1,899 Elo+
Party 2
Rama
Rama
Fwib
Rama
Level 160
God Stats
135W - 33L
1,883 SR
Queue Stats
2,588W - 457L
1,979 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShesBae-x
Morgan Le Fay
Level 158
God Stats
50W - 21L
1,688 SR
Queue Stats
638W - 215L
1,912 Elo+
Party 2
Tyr
Tyr
Syaenr
Tyr
Level 159
God Stats
4W - 0L
1,860 SR
Queue Stats
714W - 148L
1,981 Elo+
Party 2
Da Ji
Da Ji
nouelia
Da Ji
Level 156
God Stats
22W - 6L
1,788 SR
Queue Stats
793W - 476L
1,694 Elo+
Party 2
Team Averages
Level 159
1,744 SR
1,893 Elo+

VS

Team Averages
Level 107
1,561 SR
1,525 Elo+
Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Break_hard01
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Hera
Hera
Snorlas-_-
Hera
Level 158
God Stats
2W - 1L
1,812 SR
Queue Stats
666W - 575L
1,538 Elo+
Party 1
Shiva
Shiva
Stefano_1804
Shiva
Level 129
God Stats
46W - 30L
1,627 SR
Queue Stats
524W - 442L
1,544 Elo+
Party 1
Sol
Sol
bakihanma369
Sol
Level 86
God Stats
0W - 2L
1,365 SR
Queue Stats
11W - 15L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Akυma
Maui
17
3 / 0 / 14
11,542
1,154
7,369
10,053
12,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
Fwib
Rama
17
4 / 0 / 11
10,761
1,076
17,561
7,164
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ShesBae-x
Morgan Le Fay
16
0 / 1 / 13
9,825
983
6,926
3,836
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
Syaenr
Tyr
16
3 / 1 / 11
10,633
1,063
13,635
15,183
16,375
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
nouelia
Da Ji
17
12 / 2 / 5
12,513
1,251
24,078
14,478
7,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

283

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
0 / 0 / 3
10,897
1,090
3,564
11,816
13,093
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
Break_hard01
Tsukuyomi
14
0 / 10 / 1
8,860
886
4,091
17,232
7,352
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 4 / 1
10,022
1,002
11,349
12,646
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 2 / 2
9,945
995
14,187
20,642
20,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 6 / 2
10,000
1,000
9,837
13,020
4,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
22
Kills
4
4
Deaths
22
54
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
3
1.5
W
Maui
Akυma
Maui
3
0
14
10
L
Tsukuyomi
Break_hard01
Tsukuyomi
0
10
1
0.05
W
Rama
Fwib
Rama
4
0
11
9.5
W
Morgan Le Fay
ShesBae-x
Morgan Le Fay
0
1
13
6.5
L
3
4
1
0.88
L
0
2
2
0.5
W
Tyr
Syaenr
Tyr
3
1
11
8.5
L
1
6
2
0.33
W
Da Ji
nouelia
Da Ji
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,569
Damage
43,028
50,714
Taken
75,356
42,024
Mitigated
50,352
8,356
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,564
197
1,968
4,872
11,816
13,093
0
1,862
9,954
27,139
0
W
Maui
Akυma
Maui
7,369
1,930
0
2,302
10,053
12,134
0
5,971
4,082
17,997
0
L
Tsukuyomi
Break_hard01
Tsukuyomi
4,091
899
0
80
17,232
7,352
0
3,702
13,530
0
14,744
W
Rama
Fwib
Rama
17,561
15,482
0
4,797
7,164
4,193
0
2,378
4,786
0
56,658
W
Morgan Le Fay
ShesBae-x
Morgan Le Fay
6,926
58
0
0
3,836
1,619
0
2,145
1,691
23,213
0
L
11,349
1,324
0
57
12,646
4,569
0
1,749
10,897
21,125
0
L
14,187
3,719
880
1,158
20,642
20,739
0
4,444
16,198
0
22,692
W
Tyr
Syaenr
Tyr
13,635
1,943
0
1,076
15,183
16,375
0
6,035
9,148
0
20,235
L
9,837
3,334
0
1,152
13,020
4,599
0
2,538
10,482
30,774
0
W
Da Ji
nouelia
Da Ji
24,078
9,133
0
181
14,478
7,703
0
8,221
6,257
0
40,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,274
Gold Earned
49,724
205
Minions Killed
183
13
Camps Cleared
3
1,003,803
Distance Traveled
930,349
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,897
1,090
67
7
1
194,699
1
W
Maui
11,542
1,154
21
2
0
191,119
7
L
Tsukuyomi
8,860
886
21
2
0
144,670
0
W
Rama
10,761
1,076
100
10
3
179,113
1
W
Morgan Le Fay
9,825
983
39
4
0
201,949
0
L
Hera
10,022
1,002
24
2
1
209,067
0
L
Shiva
9,945
995
22
2
0
216,129
1
W
Tyr
10,633
1,063
20
2
2
238,625
2
L
Sol
10,000
1,000
49
5
1
165,784
0
W
Da Ji
12,513
1,251
25
3
8
192,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role