Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Bloo
Hercules
Level 157
God Stats
7W - 0L
1,826 SR
Queue Stats
415W - 139L
1,830 Elo+
Party 3
Apollo
Apollo
Eukelade
Apollo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 17L
1,908 Elo+
Party 3
Yu Huang
Yu Huang
Sâiyan
Yu Huang
Level 156
God Stats
1W - 1L
1,299 SR
Queue Stats
125W - 49L
1,741 Elo+
Party 3
Fenrir
Fenrir
loooother
Fenrir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 94L
1,816 Elo+
Party 3
Team Averages
Level 105
1,525 SR
1,759 Elo+

VS

Team Averages
Level 61
1,531 SR
1,513 Elo+
Jormungandr
Jormungandr
Milozilla
Jormungandr
Level 89
God Stats
17W - 20L
1,496 SR
Queue Stats
312W - 368L
1,548 Elo+
Party 1
Chronos
Chronos
Skairez
Chronos
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,541 Elo+
Party 2
Anubis
Anubis
Tedferd
Anubis
Level 34
God Stats
3W - 1L
2,003 SR
Queue Stats
34W - 22L
1,569 Elo+
Solo
Hercules
Hercules
dirtypoboy
Hercules
Level 50
God Stats
1W - 3L
1,348 SR
Queue Stats
145W - 177L
1,406 Elo+
Party 1
Chiron
Chiron
hoshiboo
Chiron
Level 24
God Stats
0W - 1L
1,307 SR
Queue Stats
40W - 36L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
2 / 0 / 21
12,283
1,117
26,956
23,528
19,425
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Bloo
Hercules
18
9 / 0 / 15
12,423
1,129
17,334
19,350
20,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Eukelade
Apollo
18
7 / 0 / 9
11,638
1,058
13,534
14,299
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Sâiyan
Yu Huang
18
5 / 1 / 16
12,535
1,140
21,589
12,305
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
loooother
Fenrir
18
3 / 2 / 18
11,016
1,001
15,925
13,307
13,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

255

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Milozilla
Jormungandr
16
1 / 2 / 2
11,591
1,054
20,196
20,772
28,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
Skairez
Chronos
16
0 / 7 / 2
9,852
896
13,495
17,969
7,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Tedferd
Anubis
16
0 / 10 / 2
10,021
911
16,898
19,996
10,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
dirtypoboy
Hercules
17
1 / 3 / 2
10,764
979
14,094
21,559
22,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
hoshiboo
Chiron
15
1 / 4 / 1
10,142
922
8,775
18,702
8,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
12
26
Kills
3
3
Deaths
26
79
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
21
12.5
W
Hercules
Bloo
Hercules
9
0
15
16.5
W
Apollo
Eukelade
Apollo
7
0
9
11.5
L
Jormungandr
Milozilla
Jormungandr
1
2
2
1
L
Chronos
Skairez
Chronos
0
7
2
0.14
W
Yu Huang
Sâiyan
Yu Huang
5
1
16
13
L
Anubis
Tedferd
Anubis
0
10
2
0.1
L
Hercules
dirtypoboy
Hercules
1
3
2
0.67
L
Chiron
hoshiboo
Chiron
1
4
1
0.38
W
Fenrir
loooother
Fenrir
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,338
Damage
73,458
82,789
Taken
98,998
66,678
Mitigated
77,402
24,540
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
26,956
9,590
671
9,901
23,528
19,425
0
15,433
7,633
46,408
0
W
Hercules
Bloo
Hercules
17,334
4,230
0
6,215
19,350
20,838
0
9,238
9,629
0
23,889
W
Apollo
Eukelade
Apollo
13,534
8,204
0
1,453
14,299
7,043
0
9,763
4,387
0
33,226
L
Jormungandr
Milozilla
Jormungandr
20,196
4,203
0
1,113
20,772
28,095
0
9,185
11,101
52,911
0
L
Chronos
Skairez
Chronos
13,495
3,469
0
1,000
17,969
7,857
0
9,819
7,667
33,471
0
W
Yu Huang
Sâiyan
Yu Huang
21,589
1,330
845
3,615
12,305
6,156
0
8,113
4,003
51,278
0
L
Anubis
Tedferd
Anubis
16,898
986
0
2,554
19,996
10,375
0
12,946
6,637
34,369
0
L
Hercules
dirtypoboy
Hercules
14,094
3,020
0
5,662
21,559
22,594
0
10,666
10,207
0
24,535
L
Chiron
hoshiboo
Chiron
8,775
2,311
643
1,503
18,702
8,481
0
5,929
11,998
0
14,894
W
Fenrir
loooother
Fenrir
15,925
2,402
0
1,840
13,307
13,216
0
8,042
5,122
0
26,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,895
Gold Earned
52,370
205
Minions Killed
210
10
Camps Cleared
5
1,213,340
Distance Traveled
1,111,663
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,283
1,117
36
3
0
246,235
0
W
Hercules
12,423
1,129
20
2
1
264,696
4
W
Apollo
11,638
1,058
57
5
3
248,683
0
L
Jormungandr
11,591
1,054
64
6
1
227,353
0
L
Chronos
9,852
896
38
3
1
241,654
0
W
Yu Huang
12,535
1,140
68
6
5
210,578
0
L
Anubis
10,021
911
57
5
0
182,172
1
L
Hercules
10,764
979
31
3
2
242,936
1
L
Chiron
10,142
922
20
2
1
217,548
0
W
Fenrir
11,016
1,001
24
2
1
243,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role