Player Matchup

Fenrir
Fenrir
AKx BeNgAl
Fenrir
Level 10
God Stats
6W - 9L
1,382 SR
Queue Stats
6W - 9L
1,305 Elo+
Party 1
Jing Wei
Jing Wei
Christachio980
Jing Wei
Level 5
God Stats
5W - 12L
1,299 SR
Queue Stats
6W - 14L
1,391 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Luffy Uchiha1
Morgan Le Fay
Level 79
God Stats
16W - 25L
1,368 SR
Queue Stats
288W - 429L
1,377 Elo+
Party 1
Team Averages
Level 31
1,350 SR
1,358 Elo+

VS

Team Averages
Level 114
1,499 SR
1,334 Elo+
Hun Batz
Hun Batz
Backside_Brawler
Hun Batz
Level 156
God Stats
7W - 3L
1,608 SR
Queue Stats
162W - 209L
1,311 Elo+
Solo
Sylvanus
Sylvanus
DrMantis575
Sylvanus
Level 109
God Stats
65W - 74L
1,466 SR
Queue Stats
249W - 342L
1,340 Elo+
Party 2
Baron Samedi
Baron Samedi
skullpunk47
Baron Samedi
Level 77
God Stats
40W - 42L
1,422 SR
Queue Stats
171W - 244L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AKx BeNgAl
Fenrir
14
0 / 3 / 4
9,976
624
7,401
19,992
20,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
14
2 / 9 / 2
10,261
641
11,877
16,975
6,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Luffy Uchiha1
Morgan Le Fay
15
2 / 7 / 1
9,582
599
15,755
16,439
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 6
12,387
774
11,853
16,582
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
DrMantis575
Sylvanus
18
6 / 1 / 13
13,028
814
12,489
24,254
32,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
skullpunk47
Baron Samedi
19
7 / 0 / 12
12,712
795
21,402
16,074
11,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
19
19
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AKx BeNgAl
Fenrir
0
3
4
0.67
W
6
4
6
2.25
L
Jing Wei
2
9
2
0.33
W
Sylvanus
DrMantis575
Sylvanus
6
1
13
12.5
L
Morgan Le Fay
Luffy Uchiha1
Morgan Le Fay
2
7
1
0.36
W
Baron Samedi
skullpunk47
Baron Samedi
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
45,744
53,406
Taken
56,910
32,952
Mitigated
53,275
6,443
Healing
32,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AKx BeNgAl
Fenrir
7,401
692
0
2,678
19,992
20,838
84
12,930
7,062
0
14,813
W
11,853
2,536
0
3,159
16,582
9,522
680
3,296
12,818
0
65,235
L
Jing Wei
11,877
7,677
0
1,591
16,975
6,062
258
11,764
5,211
0
32,560
W
Sylvanus
DrMantis575
Sylvanus
12,489
2,979
4,815
12,459
24,254
32,110
1,056
6,198
18,056
27,752
0
L
Morgan Le Fay
Luffy Uchiha1
Morgan Le Fay
15,755
1,892
40
2,134
16,439
6,052
343
9,200
7,239
52,864
0
W
Baron Samedi
skullpunk47
Baron Samedi
21,402
1,770
3,809
8,317
16,074
11,643
1,809
6,665
9,409
80,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
38,127
120
Minions Killed
201
0
Camps Cleared
0
783,650
Distance Traveled
866,005
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,976
624
12
1
0
307,384
5
W
Hun Batz
12,387
774
60
4
0
289,992
2
L
Jing Wei
10,261
641
41
3
0
233,882
0
W
Sylvanus
13,028
814
30
2
0
280,241
2
L
Morgan Le Fay
9,582
599
67
4
0
242,384
1
W
Baron Samedi
12,712
795
111
7
0
295,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role