Player Matchup

Chaac
Chaac
PURKeSET
Chaac
Level 99
God Stats
4W - 6L
1,330 SR
Queue Stats
19W - 28L
1,320 Elo+
Solo
Pele
Pele
vLKSv-_-
Pele
Level 16
God Stats
3W - 2L
1,170 SR
Queue Stats
8W - 25L
1,100 Elo+
Party 1
Aphrodite
Aphrodite
vTYRv-_-
Aphrodite
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 25L
1,063 Elo+
Party 1
Team Averages
Level 59
1,333 SR
1,161 Elo+

VS

Team Averages
Level 42
1,438 SR
1,310 Elo+
Merlin
Merlin
Elit3 Nasty
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,059 Elo+
Party 2
Pele
Pele
Iamhyoka
Pele
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 4L
1,604 Elo+
Solo
Chaac
Chaac
jjaammeess9
Chaac
Level 68
God Stats
22W - 52L
1,315 SR
Queue Stats
236W - 472L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PURKeSET
Chaac
17
6 / 1 / 6
11,261
751
17,725
25,594
20,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
15
4 / 0 / 7
10,639
709
11,517
11,077
4,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
vTYRv-_-
Aphrodite
14
3 / 4 / 7
10,243
683
9,542
12,889
8,582
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 5 / 4
9,185
612
6,378
12,282
5,136
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
4 / 4 / 1
9,965
664
12,328
14,630
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 4 / 4
9,591
639
16,991
18,336
13,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
4
0.4
L
Pele
4
4
1
1.13
W
Chaac
PURKeSET
Chaac
6
1
6
9
L
1
4
4
0.75
W
Pele
4
0
7
7.5
W
Aphrodite
vTYRv-_-
Aphrodite
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,784
Damage
35,697
49,560
Taken
45,248
33,204
Mitigated
24,961
29,761
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,378
406
0
0
12,282
5,136
0
1,886
9,889
29,509
0
L
Pele
12,328
3,419
0
1,211
14,630
5,836
0
3,394
10,873
0
29,237
W
Chaac
PURKeSET
Chaac
17,725
3,342
425
12,386
25,594
20,174
1,457
3,253
21,335
0
47,229
L
16,991
3,756
116
6,724
18,336
13,989
0
4,379
13,185
0
46,079
W
Pele
11,517
3,204
0
1,569
11,077
4,448
1,266
1,137
9,905
0
37,513
W
Aphrodite
vTYRv-_-
Aphrodite
9,542
2,701
8,450
6,931
12,889
8,582
509
1,923
10,565
27,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
28,741
138
Minions Killed
127
0
Camps Cleared
0
840,000
Distance Traveled
722,231
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,185
612
41
3
0
226,552
3
L
Pele
9,965
664
34
2
0
209,443
3
W
Chaac
11,261
751
41
3
0
300,717
0
L
Chaac
9,591
639
52
3
0
286,236
0
W
Pele
10,639
709
57
4
0
296,327
2
W
Aphrodite
10,243
683
40
3
0
242,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role