Player Matchup

Hou Yi
Hou Yi
Dare U2 Gank
Hou Yi
Level 147
God Stats
2W - 0L
1,676 SR
Queue Stats
191W - 184L
1,557 Elo+
Party 2
Awilix
Awilix
PourTheMilk
Awilix
Level 140
God Stats
2W - 0L
1,623 SR
Queue Stats
56W - 41L
1,582 Elo+
Party 2
Bellona
Bellona
Voltrix Wyrm
Bellona
Level 153
God Stats
1W - 1L
1,288 SR
Queue Stats
138W - 141L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
lolzombiekiller
Baron Samedi
Level 158
God Stats
3W - 3L
1,669 SR
Queue Stats
120W - 114L
1,503 Elo+
Party 2
Hel
Hel
xVermeil
Hel
Level 103
God Stats
11W - 5L
1,723 SR
Queue Stats
161W - 149L
1,519 Elo+
Party 2
Team Averages
Level 140
1,596 SR
1,542 Elo+

VS

Team Averages
Level 41
1,495 SR
1,443 Elo+
Sobek
Sobek
BassSpark30380
Sobek
Level 67
God Stats
0W - 2L
1,575 SR
Queue Stats
19W - 36L
1,365 Elo+
Solo
Izanami
Izanami
Blaste
Izanami
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Anubis
Anubis
ElMakis
Anubis
Level 4
God Stats
1W - 1L
1,609 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
adri8787
Ne Zha
Level 62
God Stats
8W - 19L
1,318 SR
Queue Stats
127W - 150L
1,429 Elo+
Solo
Nu Wa
Nu Wa
ckarma
Nu Wa
Level 62
God Stats
2W - 4L
1,471 SR
Queue Stats
8W - 10L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
10 / 4 / 19
14,098
829
24,297
18,833
8,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
20
15 / 7 / 10
14,704
865
26,534
24,718
11,206
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Voltrix Wyrm
Bellona
20
2 / 2 / 26
12,775
751
14,535
25,537
24,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
lolzombiekiller
Baron Samedi
20
5 / 4 / 21
13,668
804
9,611
24,202
33,139
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
8 / 3 / 20
13,546
797
19,329
20,054
12,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 8
13,350
785
4,739
11,053
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Blaste
Izanami
20
3 / 7 / 5
13,447
791
12,097
23,950
11,659
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ElMakis
Anubis
18
6 / 13 / 0
12,356
727
12,989
21,959
13,028
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
adri8787
Ne Zha
17
1 / 10 / 6
10,921
642
12,640
21,940
10,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
ckarma
Nu Wa
18
2 / 9 / 6
11,555
680
21,789
23,853
10,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
41
40
Kills
16
20
Deaths
40
96
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
1
8
8
L
Izanami
Blaste
Izanami
3
7
5
0.79
W
Hou Yi
10
4
19
4.88
L
Anubis
ElMakis
Anubis
6
13
0
0.46
W
Awilix
15
7
10
2.86
W
Bellona
Voltrix Wyrm
Bellona
2
2
26
7.5
L
Ne Zha
adri8787
Ne Zha
1
10
6
0.4
L
Nu Wa
ckarma
Nu Wa
2
9
6
0.56
W
Baron Samedi
lolzombiekiller
Baron Samedi
5
4
21
3.88
W
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,306
Damage
64,254
113,344
Taken
102,755
89,354
Mitigated
57,442
48,208
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,739
64
0
3,261
11,053
11,082
0
2,515
8,338
17,118
0
L
Izanami
Blaste
Izanami
12,097
9,045
0
2,436
23,950
11,659
0
7,234
16,578
0
61,250
W
Hou Yi
24,297
9,757
0
4,014
18,833
8,888
1,704
5,803
11,027
0
66,407
L
Anubis
ElMakis
Anubis
12,989
1,219
0
2,448
21,959
13,028
369
4,647
17,195
24,186
0
W
Awilix
26,534
9,790
0
2,092
24,718
11,206
3,011
8,761
14,109
0
59,182
W
Bellona
Voltrix Wyrm
Bellona
14,535
3,388
0
5,482
25,537
24,042
1,954
8,967
12,363
0
60,124
L
Ne Zha
adri8787
Ne Zha
12,640
1,202
0
2,197
21,940
10,938
0
4,850
17,002
0
27,847
L
Nu Wa
ckarma
Nu Wa
21,789
6,096
157
819
23,853
10,735
747
9,368
14,312
43,194
0
W
Baron Samedi
lolzombiekiller
Baron Samedi
9,611
993
3,036
6,530
24,202
33,139
879
6,381
13,537
37,991
0
W
19,329
1,658
13,919
13,135
20,054
12,079
2,277
9,605
8,793
53,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,791
Gold Earned
61,629
368
Minions Killed
238
0
Camps Cleared
0
1,701,541
Distance Traveled
1,341,269
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,350
785
23
1
0
256,173
3
L
Izanami
13,447
791
109
6
0
287,356
1
W
Hou Yi
14,098
829
100
6
0
350,620
0
L
Anubis
12,356
727
23
1
0
254,546
0
W
Awilix
14,704
865
89
5
0
373,873
3
W
Bellona
12,775
751
71
4
0
360,570
1
L
Ne Zha
10,921
642
33
2
0
295,193
2
L
Nu Wa
11,555
680
50
3
0
248,001
2
W
Baron Samedi
13,668
804
43
3
0
283,196
0
W
Hel
13,546
797
65
4
0
333,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role