Player Matchup

Morgan Le Fay
Morgan Le Fay
GoldenSable
Morgan Le Fay
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Freya
Freya
RadialBakeBake
Freya
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,534 Elo+
Party 1
Chaac
Chaac
zumiez0898
Chaac
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 76L
1,610 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,548 Elo+

VS

Team Averages
Level 71
1,455 SR
1,292 Elo+
Maui
Maui
DatOneJay
Maui
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,281 Elo+
Party 2
Artemis
Artemis
Direwolfos
Artemis
Level 22
God Stats
3W - 1L
1,642 SR
Queue Stats
8W - 13L
1,323 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Midnightbyte
Tsukuyomi
Level 99
God Stats
3W - 0L
1,225 SR
Queue Stats
11W - 15L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoldenSable
Morgan Le Fay
15
5 / 8 / 5
10,797
675
8,968
16,304
6,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 7
10,803
675
7,148
14,953
5,512
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
17
6 / 3 / 7
11,256
704
15,010
20,413
18,743
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
18
4 / 3 / 10
12,942
809
6,060
13,790
20,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Direwolfos
Artemis
15
1 / 6 / 8
10,283
643
11,128
11,487
6,560
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Midnightbyte
Tsukuyomi
20
12 / 4 / 3
14,057
879
25,173
14,183
7,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
13
Kills
17
17
Deaths
13
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Maui
4
3
10
3
W
Artemis
Direwolfos
Artemis
1
6
8
0.83
L
Morgan Le Fay
GoldenSable
Morgan Le Fay
5
8
5
0.94
W
Tsukuyomi
Midnightbyte
Tsukuyomi
12
4
3
3.38
L
2
6
7
0.92
L
Chaac
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,126
Damage
42,361
51,670
Taken
39,460
30,362
Mitigated
34,294
10,537
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
6,060
935
0
1,987
13,790
20,363
156
6,495
7,295
16,628
0
W
Artemis
Direwolfos
Artemis
11,128
3,146
0
545
11,487
6,560
38
2,923
8,564
0
36,363
L
Morgan Le Fay
GoldenSable
Morgan Le Fay
8,968
1,373
301
1,801
16,304
6,107
769
2,084
14,220
25,537
0
W
Tsukuyomi
Midnightbyte
Tsukuyomi
25,173
6,638
0
855
14,183
7,371
2,849
6,993
7,190
0
89,616
L
7,148
1,979
0
4,110
14,953
5,512
1,028
2,000
12,953
33,781
0
L
Chaac
15,010
3,775
0
4,325
20,413
18,743
543
2,044
18,369
243
47,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
37,282
158
Minions Killed
179
0
Camps Cleared
0
738,667
Distance Traveled
818,199
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,942
809
17
1
0
268,537
2
W
Artemis
10,283
643
48
3
0
223,155
1
L
Morgan Le Fay
10,797
675
37
2
0
196,768
0
W
Tsukuyomi
14,057
879
114
7
0
326,507
3
L
Freya
10,803
675
75
5
0
257,557
2
L
Chaac
11,256
704
46
3
0
284,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role