Player Matchup

Ra
Ra
Leviathan9595
Ra
Level 88
God Stats
0W - 2L
1,204 SR
Queue Stats
32W - 34L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
RestinPepproni
Cernunnos
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,495 Elo+
Party 2
Maui
Maui
Rye5
Maui
Level 87
God Stats
7W - 6L
1,544 SR
Queue Stats
34W - 35L
1,553 Elo+
Party 2
Bellona
Bellona
TallOne112
Bellona
Level 41
God Stats
5W - 6L
1,360 SR
Queue Stats
41W - 33L
1,563 Elo+
Party 2
Ne Zha
Ne Zha
bossman265
Ne Zha
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 43L
1,541 Elo+
Party 2
Team Averages
Level 89
1,421 SR
1,530 Elo+

VS

Team Averages
Level 80
1,607 SR
1,574 Elo+
Artemis
Artemis
CreamToad
Artemis
Level 149
God Stats
6W - 0L
1,640 SR
Queue Stats
30W - 12L
1,647 Elo+
Party 1
Cerberus
Cerberus
ElAmanteDeIsaura
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,571 Elo+
Party 1
Maui
Maui
Laxxxxx
Maui
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 63L
1,535 Elo+
Party 3
Sol
Sol
Singularıty
Sol
Level 144
God Stats
12W - 6L
1,749 SR
Queue Stats
72W - 72L
1,541 Elo+
Party 3
Thanatos
Thanatos
Uselessguy976
Thanatos
Level 47
God Stats
3W - 0L
1,646 SR
Queue Stats
25W - 18L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
9,890
549
12,969
12,282
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
RestinPepproni
Cernunnos
13
1 / 5 / 0
8,463
470
7,387
14,165
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
Rye5
Maui
13
3 / 2 / 5
9,405
523
4,002
18,892
20,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
TallOne112
Bellona
14
1 / 5 / 2
8,568
476
3,789
12,967
9,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
bossman265
Ne Zha
14
2 / 5 / 3
9,161
509
9,534
18,942
7,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CreamToad
Artemis
15
1 / 3 / 4
8,896
494
6,856
12,779
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 3 / 4
11,294
627
13,831
18,479
18,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
Laxxxxx
Maui
13
0 / 2 / 8
8,705
484
2,636
12,739
12,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
7 / 0 / 3
11,403
634
23,801
16,088
8,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Uselessguy976
Thanatos
17
7 / 1 / 4
10,679
593
9,874
16,021
8,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
21
21
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
CreamToad
Artemis
1
3
4
1
W
6
3
4
2.67
W
Maui
Laxxxxx
Maui
0
2
8
2
L
2
4
5
1.13
L
Cernunnos
RestinPepproni
Cernunnos
1
5
0
0.2
L
Maui
Rye5
Maui
3
2
5
2.75
W
7
0
3
8.5
L
Bellona
TallOne112
Bellona
1
5
2
0.4
W
Thanatos
Uselessguy976
Thanatos
7
1
4
9
L
Ne Zha
bossman265
Ne Zha
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,681
Damage
56,998
77,248
Taken
76,106
49,477
Mitigated
54,366
18,934
Healing
42,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CreamToad
Artemis
6,856
3,483
0
5,447
12,779
5,841
3,465
8,234
4,545
0
71,952
W
13,831
1,136
0
4,758
18,479
18,730
429
2,800
15,679
89,965
0
W
Maui
Laxxxxx
Maui
2,636
955
0
2,434
12,739
12,954
0
2,983
9,756
18,842
0
L
12,969
2,096
756
2,601
12,282
5,887
168
4,447
7,835
89,358
0
L
Cernunnos
RestinPepproni
Cernunnos
7,387
2,760
0
4,013
14,165
5,489
1,232
9,882
4,283
0
62,697
L
Maui
Rye5
Maui
4,002
1,089
2,508
3,782
18,892
20,345
0
9,702
9,190
16,984
1,445
W
23,801
11,111
0
12,132
16,088
8,110
0
2,071
14,017
100,399
19,999
L
Bellona
TallOne112
Bellona
3,789
1,065
0
2,366
12,967
9,857
0
6,676
6,291
0
43,924
W
Thanatos
Uselessguy976
Thanatos
9,874
2,357
0
18,177
16,021
8,731
0
1,276
14,745
0
106,886
L
Ne Zha
bossman265
Ne Zha
9,534
5,405
0
2,908
18,942
7,899
0
7,859
11,083
0
66,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,487
Gold Earned
50,977
483
Minions Killed
659
0
Camps Cleared
0
1,702,828
Distance Traveled
1,714,411
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,896
494
123
7
0
306,514
3
W
Cerberus
11,294
627
198
11
0
329,188
3
W
Maui
8,705
484
23
1
0
373,484
5
L
Ra
9,890
549
163
9
0
356,450
1
L
Cernunnos
8,463
470
114
6
0
305,265
3
L
Maui
9,405
523
26
1
0
355,801
6
W
Sol
11,403
634
181
10
0
337,000
2
L
Bellona
8,568
476
87
5
0
324,010
2
W
Thanatos
10,679
593
134
7
0
368,225
2
L
Ne Zha
9,161
509
93
5
0
361,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role