Player Matchup

Atlas
Atlas
Crabbymas
Atlas
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
LuvliMarci
Artemis
Level 21
God Stats
2W - 2L
1,487 SR
Queue Stats
3W - 3L
1,420 Elo+
Party 1
Hun Batz
Hun Batz
Spectdp
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,367 Elo+
Party 1
Team Averages
Level 52
1,496 SR
1,429 Elo+

VS

Team Averages
Level 81
1,421 SR
1,456 Elo+
Sol
Sol
Darksagejon
Sol
Level 125
God Stats
2W - 1L
1,481 SR
Queue Stats
40W - 65L
1,441 Elo+
Party 2
Chiron
Chiron
capnpimpedurmom
Chiron
Level 14
God Stats
3W - 6L
1,281 SR
Queue Stats
17W - 18L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
chikenman22
Kuzenbo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 66L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Crabbymas
Atlas
11
0 / 4 / 2
7,513
626
5,446
15,018
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
LuvliMarci
Artemis
12
1 / 3 / 1
7,537
628
9,083
10,649
4,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Spectdp
Hun Batz
13
1 / 3 / 1
7,803
650
7,251
11,692
5,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
9,564
797
15,244
12,500
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 1 / 7
8,918
743
8,149
6,458
2,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
chikenman22
Kuzenbo
13
1 / 0 / 8
9,223
769
6,650
13,297
19,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
Crabbymas
Atlas
0
4
2
0.25
W
6
1
4
8
L
Artemis
LuvliMarci
Artemis
1
3
1
0.5
L
Hun Batz
Spectdp
Hun Batz
1
3
1
0.5
W
3
1
7
6.5
W
Kuzenbo
chikenman22
Kuzenbo
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,780
Damage
30,043
37,359
Taken
32,255
23,749
Mitigated
28,065
3,352
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Crabbymas
Atlas
5,446
2,378
0
2,337
15,018
13,448
0
8,473
6,545
17,434
0
W
15,244
6,064
0
7,998
12,500
5,997
2,025
2,007
10,493
63,669
5,013
L
Artemis
LuvliMarci
Artemis
9,083
4,938
0
515
10,649
4,818
54
6,881
3,768
0
26,787
L
Hun Batz
Spectdp
Hun Batz
7,251
997
0
500
11,692
5,483
0
6,032
5,660
0
33,122
W
8,149
2,690
1,464
1,931
6,458
2,787
665
909
5,549
0
25,962
W
Kuzenbo
chikenman22
Kuzenbo
6,650
2,338
0
4,595
13,297
19,281
150
2,569
10,728
13,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,853
Gold Earned
27,705
111
Minions Killed
145
0
Camps Cleared
0
639,076
Distance Traveled
707,673
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,513
626
20
2
0
205,674
0
W
Sol
9,564
797
99
8
0
209,278
0
L
Artemis
7,537
628
46
4
0
203,422
3
L
Hun Batz
7,803
650
45
4
0
229,980
2
W
Chiron
8,918
743
37
3
0
248,413
0
W
Kuzenbo
9,223
769
9
1
0
249,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role