Player Matchup

Anubis
Anubis
ApeSpartan Kun
Anubis
Level 146
God Stats
4W - 0L
1,876 SR
Queue Stats
109W - 92L
1,561 Elo+
Party 2
Janus
Janus
CHECHOLEEN
Janus
Level 129
God Stats
1W - 3L
1,251 SR
Queue Stats
163W - 133L
1,573 Elo+
Party 2
Hades
Hades
FlamingEagle50
Hades
Level 109
God Stats
1W - 1L
1,229 SR
Queue Stats
55W - 53L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
Gundeta 94
Sylvanus
Level 156
God Stats
2W - 1L
1,472 SR
Queue Stats
383W - 365L
1,557 Elo+
Party 2
Odin
Odin
SN1PEDU2
Odin
Level 107
God Stats
1W - 0L
1,725 SR
Queue Stats
21W - 8L
1,693 Elo+
Solo
Team Averages
Level 129
1,511 SR
1,586 Elo+

VS

Team Averages
Level 138
1,556 SR
1,557 Elo+
Eset
Eset
Anomisa
Eset
Level 157
God Stats
1W - 3L
1,647 SR
Queue Stats
171W - 145L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
Asphalt Mafia
Sun Wukong
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,504 Elo+
Solo
Guan Yu
Guan Yu
MeYahGee
Guan Yu
Level 124
God Stats
3W - 1L
1,873 SR
Queue Stats
285W - 310L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NeonFreecs
Ah Muzen Cab
Level 127
God Stats
0W - 2L
1,257 SR
Queue Stats
70W - 41L
1,604 Elo+
Party 1
Cabrakan
Cabrakan
SalvoHelix
Cabrakan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 14
12,415
621
24,454
19,563
12,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
20
18 / 3 / 5
17,230
862
48,770
17,223
10,483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 4 / 20
11,979
599
12,833
18,612
23,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Gundeta 94
Sylvanus
19
0 / 5 / 21
11,633
582
12,659
30,837
42,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
20
4 / 9 / 16
13,425
671
18,285
32,599
41,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Anomisa
Eset
20
10 / 6 / 11
13,869
693
27,933
20,309
9,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Asphalt Mafia
Sun Wukong
19
3 / 6 / 18
12,099
605
15,812
33,059
31,505
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
MeYahGee
Guan Yu
20
5 / 4 / 21
13,112
656
10,066
34,033
50,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
NeonFreecs
Ah Muzen Cab
20
7 / 6 / 10
13,498
675
26,380
23,846
10,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
SalvoHelix
Cabrakan
20
1 / 5 / 24
13,568
678
14,993
31,745
51,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
110
26
Kills
26
27
Deaths
27
76
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Eset
Anomisa
Eset
10
6
11
2.58
W
3
6
14
1.67
L
Sun Wukong
Asphalt Mafia
Sun Wukong
3
6
18
2
W
Janus
18
3
5
6.83
W
1
4
20
2.75
W
Sylvanus
Gundeta 94
Sylvanus
0
5
21
2.1
L
Guan Yu
MeYahGee
Guan Yu
5
4
21
3.88
L
Ah Muzen Cab
NeonFreecs
Ah Muzen Cab
7
6
10
2
W
Odin
4
9
16
1.33
L
Cabrakan
SalvoHelix
Cabrakan
1
5
24
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,001
Damage
95,184
118,834
Taken
142,992
131,063
Mitigated
153,010
40,024
Healing
66,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Anomisa
Eset
27,933
2,533
5,831
2,598
20,309
9,131
2,118
14,273
5,604
55,045
0
W
24,454
1,916
1,650
3,873
19,563
12,466
3,858
6,039
13,524
52,667
0
L
Sun Wukong
Asphalt Mafia
Sun Wukong
15,812
2,689
5,109
6,342
33,059
31,505
842
23,286
9,409
91
24,754
W
Janus
48,770
1,929
2,577
2,628
17,223
10,483
3,004
6,384
10,839
91,904
0
W
12,833
668
1,991
2,419
18,612
23,933
2,037
8,765
9,847
24,182
0
W
Sylvanus
Gundeta 94
Sylvanus
12,659
2,472
10,498
9,452
30,837
42,664
1,120
10,827
20,010
24,118
0
L
Guan Yu
MeYahGee
Guan Yu
10,066
1,605
18,154
14,212
34,033
50,230
479
22,823
10,834
151
17,686
L
Ah Muzen Cab
NeonFreecs
Ah Muzen Cab
26,380
6,367
3,046
4,327
23,846
10,178
2,710
18,087
5,629
0
71,444
W
Odin
18,285
2,371
1,240
3,696
32,599
41,517
230
11,153
21,446
0
32,399
L
Cabrakan
SalvoHelix
Cabrakan
14,993
2,242
2,700
3,751
31,745
51,966
1,247
20,247
11,146
20,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,682
Gold Earned
66,146
251
Minions Killed
220
0
Camps Cleared
0
1,576,999
Distance Traveled
1,758,479
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,869
693
82
4
0
333,149
0
W
Anubis
12,415
621
64
3
0
270,082
1
L
Sun Wukong
12,099
605
19
1
0
331,677
0
W
Janus
17,230
862
104
5
0
355,901
3
W
Hades
11,979
599
33
2
0
353,004
5
W
Sylvanus
11,633
582
16
1
0
274,736
2
L
Guan Yu
13,112
656
24
1
0
404,166
3
L
Ah Muzen Cab
13,498
675
84
4
0
349,426
0
W
Odin
13,425
671
34
2
0
323,276
1
L
Cabrakan
13,568
678
11
1
0
340,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role