Player Matchup

Neith
Neith
Kyba-Sama
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Omega_Godzilla69
Yemoja
Level 108
God Stats
2W - 1L
1,821 SR
Queue Stats
30W - 30L
1,498 Elo+
Party 1
Odin
Odin
SES_BITW_CM_Punk
Odin
Level 127
God Stats
2W - 1L
1,864 SR
Queue Stats
86W - 76L
1,572 Elo+
Party 1
Hades
Hades
XxDissaRealxX
Hades
Level 137
God Stats
6W - 3L
1,705 SR
Queue Stats
66W - 68L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
x_Kxllswxtch_x
Nu Wa
Level 148
God Stats
2W - 3L
1,628 SR
Queue Stats
216W - 196L
1,467 Elo+
Party 1
Team Averages
Level 113
1,704 SR
1,492 Elo+

VS

Team Averages
Level 101
1,569 SR
1,526 Elo+
Amaterasu
Amaterasu
BLIZARTH
Amaterasu
Level 146
God Stats
6W - 2L
1,605 SR
Queue Stats
600W - 524L
1,582 Elo+
Party 2
Cerberus
Cerberus
Endart_
Cerberus
Level 47
God Stats
3W - 0L
1,802 SR
Queue Stats
57W - 47L
1,494 Elo+
Party 2
Hera
Hera
Mihay_Extreme
Hera
Level 123
God Stats
3W - 3L
1,589 SR
Queue Stats
362W - 292L
1,546 Elo+
Party 2
Arachne
Arachne
Mr_Bobo99
Arachne
Level 125
God Stats
10W - 3L
1,654 SR
Queue Stats
380W - 327L
1,545 Elo+
Party 2
Ullr
Ullr
callmeobitoo
Ullr
Level 66
God Stats
4W - 2L
1,197 SR
Queue Stats
165W - 165L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kyba-Sama
Neith
14
0 / 4 / 1
9,058
394
4,003
11,304
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
1 / 3 / 6
9,576
416
6,985
18,707
20,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 6 / 1
9,533
414
10,675
18,490
22,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 5 / 4
11,291
491
23,762
27,480
14,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 4 / 6
10,471
455
21,939
18,353
6,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BLIZARTH
Amaterasu
20
5 / 1 / 6
14,799
643
14,751
27,790
24,889
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Endart_
Cerberus
15
0 / 3 / 10
10,582
460
6,417
24,110
24,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 3 / 8
12,597
548
24,518
12,672
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Mr_Bobo99
Arachne
19
5 / 3 / 4
12,322
536
10,858
29,547
15,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
6 / 1 / 5
12,485
543
14,625
17,097
7,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
11
Kills
22
22
Deaths
11
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BLIZARTH
Amaterasu
5
1
6
8
W
Cerberus
Endart_
Cerberus
0
3
10
1.67
L
Neith
Kyba-Sama
Neith
0
4
1
0.13
W
6
3
8
3.33
W
Arachne
Mr_Bobo99
Arachne
5
3
4
2.33
L
1
3
6
1.33
L
0
6
1
0.08
L
6
5
4
1.6
W
6
1
5
8.5
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,364
Damage
71,169
94,334
Taken
111,216
69,543
Mitigated
77,420
31,556
Healing
43,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BLIZARTH
Amaterasu
14,751
8,117
0
18,127
27,790
24,889
270
10,589
16,118
0
145,038
W
Cerberus
Endart_
Cerberus
6,417
599
0
7,151
24,110
24,600
201
13,929
9,983
35,520
4,283
L
Neith
Kyba-Sama
Neith
4,003
1,248
0
1,465
11,304
5,512
3,190
618
10,686
0
56,466
W
24,518
4,606
0
1,897
12,672
5,212
1,144
8,585
3,991
114,986
0
W
Arachne
Mr_Bobo99
Arachne
10,858
7,815
0
16,153
29,547
15,212
16
11,964
17,482
0
121,796
L
6,985
1,168
6,724
3,983
18,707
20,207
32
9,303
9,404
33,604
0
L
10,675
2,302
0
1,217
18,490
22,408
228
4,275
14,215
0
72,040
L
23,762
1,007
1,476
11,508
27,480
14,469
688
9,988
17,492
106,515
0
W
14,625
6,922
0
545
17,097
7,507
1,829
8,010
9,043
0
117,276
L
21,939
7,075
61
5,122
18,353
6,947
572
6,532
11,821
89,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,929
Gold Earned
62,785
540
Minions Killed
800
0
Camps Cleared
0
2,032,273
Distance Traveled
2,285,411
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,799
643
264
11
0
453,477
2
W
Cerberus
10,582
460
84
4
0
432,702
2
L
Neith
9,058
394
104
5
0
395,545
0
W
Hera
12,597
548
163
7
0
441,657
3
W
Arachne
12,322
536
139
6
0
524,715
0
L
Yemoja
9,576
416
27
1
0
388,418
2
L
Odin
9,533
414
129
6
0
413,860
1
L
Hades
11,291
491
171
7
0
421,735
8
W
Ullr
12,485
543
150
7
0
432,860
0
L
Nu Wa
10,471
455
109
5
0
412,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role