Player Matchup

Cabrakan
Cabrakan
DHG littleadam
Cabrakan
Level 148
God Stats
1W - 1L
1,443 SR
Queue Stats
120W - 86L
1,599 Elo+
Party 1
Fenrir
Fenrir
Kale3335727
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,565 Elo+
Party 1
Ymir
Ymir
SmokinVulcan77
Ymir
Level 126
God Stats
4W - 2L
1,516 SR
Queue Stats
33W - 33L
1,493 Elo+
Party 1
Pele
Pele
ixscoobyix
Pele
Level 93
God Stats
3W - 2L
1,173 SR
Queue Stats
57W - 71L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
xdeadrisingx
Zhong Kui
Level 127
God Stats
4W - 5L
1,641 SR
Queue Stats
80W - 62L
1,564 Elo+
Party 1
Team Averages
Level 104
1,455 SR
1,524 Elo+

VS

Team Averages
Level 74
1,717 SR
1,693 Elo+
Danzaburou
Danzaburou
AustinHanoverTTV
Danzaburou
Level 93
God Stats
3W - 0L
1,945 SR
Queue Stats
56W - 24L
1,617 Elo+
Party 2
Cabrakan
Cabrakan
BloodrT
Cabrakan
Level 136
God Stats
1W - 0L
1,653 SR
Queue Stats
127W - 42L
1,752 Elo+
Party 2
Baron Samedi
Baron Samedi
Pred Winter
Baron Samedi
Level 89
God Stats
1W - 0L
1,685 SR
Queue Stats
155W - 115L
1,635 Elo+
Party 2
Achilles
Achilles
ahdg
Achilles
Level 4
God Stats
4W - 0L
1,801 SR
Queue Stats
5W - 0L
1,805 Elo+
Party 2
Tsukuyomi
Tsukuyomi
medicalwolf47
Tsukuyomi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
7 / 4 / 3
12,001
1,200
13,881
23,204
27,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
1 / 8 / 5
9,958
996
11,467
25,602
14,205
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 9 / 7
10,027
1,003
7,358
24,998
27,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 6 / 5
9,957
996
11,712
17,959
8,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
xdeadrisingx
Zhong Kui
16
1 / 2 / 7
9,962
996
19,460
11,884
9,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

135

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AustinHanoverTTV
Danzaburou
17
2 / 2 / 15
10,592
1,059
21,149
13,002
7,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
BloodrT
Cabrakan
17
5 / 2 / 14
11,682
1,168
13,594
16,593
26,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Pred Winter
Baron Samedi
18
5 / 1 / 20
11,444
1,144
21,964
11,264
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
ahdg
Achilles
18
12 / 0 / 10
12,908
1,291
24,325
14,341
21,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
medicalwolf47
Tsukuyomi
17
5 / 5 / 15
10,817
1,082
18,177
15,072
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
10
Kills
29
29
Deaths
10
27
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AustinHanoverTTV
Danzaburou
2
2
15
4.75
W
Cabrakan
BloodrT
Cabrakan
5
2
14
6
L
Cabrakan
7
4
3
2.13
L
Fenrir
1
8
5
0.44
W
Baron Samedi
Pred Winter
Baron Samedi
5
1
20
15
L
0
9
7
0.39
W
Achilles
ahdg
Achilles
12
0
10
17
L
1
6
5
0.58
W
Tsukuyomi
medicalwolf47
Tsukuyomi
5
5
15
2.5
L
Zhong Kui
xdeadrisingx
Zhong Kui
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,878
Damage
99,209
103,647
Taken
70,272
86,812
Mitigated
69,988
14,670
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AustinHanoverTTV
Danzaburou
21,149
12,016
0
2,114
13,002
7,050
0
9,053
3,949
0
40,520
W
Cabrakan
BloodrT
Cabrakan
13,594
1,876
0
1,805
16,593
26,172
0
8,886
7,707
22,661
0
L
Cabrakan
13,881
1,956
0
1,782
23,204
27,706
0
8,117
14,471
17,452
0
L
Fenrir
11,467
3,593
0
1,342
25,602
14,205
0
9,489
15,831
0
19,341
W
Baron Samedi
Pred Winter
Baron Samedi
21,964
2,347
4,726
4,120
11,264
7,143
0
7,444
3,820
36,570
0
L
7,358
1,073
2,130
2,052
24,998
27,016
0
9,212
15,508
23,938
0
W
Achilles
ahdg
Achilles
24,325
3,638
0
3,152
14,341
21,678
0
7,840
6,501
221
36,849
L
11,712
1,564
146
2,425
17,959
8,221
0
4,143
13,626
0
31,559
W
Tsukuyomi
medicalwolf47
Tsukuyomi
18,177
5,677
0
2,654
15,072
7,945
0
7,476
7,596
32
34,173
L
Zhong Kui
xdeadrisingx
Zhong Kui
19,460
2,715
0
4,793
11,884
9,664
0
4,850
6,938
40,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,905
Gold Earned
57,443
180
Minions Killed
174
3
Camps Cleared
5
902,537
Distance Traveled
899,099
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,592
1,059
36
4
1
168,068
0
W
Cabrakan
11,682
1,168
17
2
1
180,811
1
L
Cabrakan
12,001
1,200
17
2
1
179,557
0
L
Fenrir
9,958
996
14
1
0
202,035
0
W
Baron Samedi
11,444
1,144
48
5
0
179,987
0
L
Ymir
10,027
1,003
48
5
0
155,829
0
W
Achilles
12,908
1,291
41
4
2
209,006
0
L
Pele
9,957
996
47
5
1
187,290
0
W
Tsukuyomi
10,817
1,082
32
3
1
161,227
0
L
Zhong Kui
9,962
996
54
5
1
177,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role