Player Matchup

Ah Puch
Ah Puch
SrFonseca
Ah Puch
Level 158
God Stats
1W - 2L
1,623 SR
Queue Stats
3W - 2L
1,650 Elo+
Solo
Izanami
Izanami
Srry4playn
Izanami
Level 106
God Stats
5W - 13L
1,290 SR
Queue Stats
81W - 145L
1,297 Elo+
Solo
Nike
Nike
TUpApI0000
Nike
Level 122
God Stats
2W - 2L
1,268 SR
Queue Stats
28W - 36L
1,373 Elo+
Solo
Team Averages
Level 129
1,394 SR
1,440 Elo+

VS

Team Averages
Level 115
1,574 SR
1,419 Elo+
Arachne
Arachne
ASwitch456
Arachne
Level 87
God Stats
1W - 0L
1,712 SR
Queue Stats
44W - 52L
1,440 Elo+
Solo
Medusa
Medusa
Jiri Karel 05
Medusa
Level 109
God Stats
4W - 3L
1,507 SR
Queue Stats
13W - 11L
1,452 Elo+
Solo
Merlin
Merlin
mmdecou311
Merlin
Level 149
God Stats
99W - 118L
1,502 SR
Queue Stats
748W - 858L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SrFonseca
Ah Puch
12
1 / 0 / 0
7,041
704
6,300
3,782
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Srry4playn
Izanami
8
0 / 7 / 0
5,982
598
754
11,048
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 1
6,600
660
6,016
10,034
6,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASwitch456
Arachne
12
6 / 0 / 2
7,899
790
4,238
5,846
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 8
6,905
691
5,565
5,511
2,392
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
mmdecou311
Merlin
13
4 / 1 / 5
7,464
746
7,431
4,885
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
ASwitch456
Arachne
6
0
2
7
W
0
0
8
4
L
Ah Puch
SrFonseca
Ah Puch
1
0
0
1
L
Izanami
Srry4playn
Izanami
0
7
0
0
L
0
3
1
0.17
W
Merlin
mmdecou311
Merlin
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,070
Damage
17,234
24,864
Taken
16,242
10,762
Mitigated
9,076
4,135
Healing
2,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ASwitch456
Arachne
4,238
2,972
0
1,193
5,846
4,726
0
2,289
3,557
0
13,540
W
5,565
2,747
0
590
5,511
2,392
198
2,153
3,358
0
25,798
L
Ah Puch
SrFonseca
Ah Puch
6,300
0
0
806
3,782
1,301
111
1,105
2,589
33,589
0
L
Izanami
Srry4playn
Izanami
754
481
0
1,313
11,048
3,359
220
1,661
9,199
0
14,359
L
6,016
951
38
1,978
10,034
6,102
278
4,006
5,593
0
23,443
W
Merlin
mmdecou311
Merlin
7,431
169
0
628
4,885
1,958
293
1,951
2,934
27,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,623
Gold Earned
22,268
133
Minions Killed
114
0
Camps Cleared
0
520,302
Distance Traveled
544,471
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,899
790
20
2
0
201,363
0
W
Medusa
6,905
691
47
5
0
181,838
2
L
Ah Puch
7,041
704
65
7
0
177,854
4
L
Izanami
5,982
598
37
4
0
151,791
0
L
Nike
6,600
660
31
3
0
190,657
4
W
Merlin
7,464
746
47
5
0
161,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role