Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DarAnhur
Mercury
Level 160
God Stats
1W - 4L
1,695 SR
Queue Stats
227W - 221L
1,648 Elo+
Party 1
Ishtar
Ishtar
Zerokbj8
Ishtar
Level 138
God Stats
5W - 4L
1,690 SR
Queue Stats
172W - 175L
1,628 Elo+
Solo
Team Averages
Level 155
1,577 SR
1,555 Elo+

VS

Team Averages
Level 146
1,660 SR
1,666 Elo+
Hercules
Hercules
Caltromi
Hercules
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,679 Elo+
Party 2
Sol
Sol
MLGadriftt
Sol
Level 126
God Stats
2W - 0L
1,637 SR
Queue Stats
14W - 3L
1,786 Elo+
Party 2
Awilix
Awilix
Meshew
Awilix
Level 160
God Stats
10W - 9L
1,622 SR
Queue Stats
317W - 270L
1,671 Elo+
Party 2
Chiron
Chiron
Pain-_-6paths
Chiron
Level 148
God Stats
2W - 0L
1,692 SR
Queue Stats
136W - 125L
1,594 Elo+
Solo
Hades
Hades
hectots25
Hades
Level 149
God Stats
4W - 0L
1,849 SR
Queue Stats
438W - 427L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
0 / 0 / 0
3,857
643
1,849
3,932
1,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
 
Hel
6
0 / 1 / 1
3,563
594
2,726
4,519
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
 
Janus
3
0 / 1 / 0
3,110
518
305
906
195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DarAnhur
Mercury
8
1 / 0 / 0
3,995
666
327
3,872
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ishtar
Zerokbj8
Ishtar
7
2 / 1 / 1
4,190
698
2,583
2,863
1,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Caltromi
Hercules
6
1 / 0 / 0
4,021
670
2,036
4,050
1,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 3 / 1
3,718
620
1,403
3,610
776
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
Meshew
Awilix
5
0 / 0 / 0
3,564
594
650
3,143
1,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 0
4,261
710
3,295
3,883
1,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hades
hectots25
Hades
7
0 / 0 / 0
4,225
704
1,494
3,817
1,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
0
0
L
Hel
 
Hel
0
1
1
0.5
L
Janus
 
Janus
0
1
0
0
W
Hercules
Caltromi
Hercules
1
0
0
1
L
Mercury
DarAnhur
Mercury
1
0
0
1
W
0
3
1
0.17
W
Awilix
Meshew
Awilix
0
0
0
0
W
2
0
0
2
L
Ishtar
Zerokbj8
Ishtar
2
1
1
2.5
W
Hades
hectots25
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,790
Damage
8,878
16,092
Taken
18,503
5,448
Mitigated
6,982
6,429
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,849
668
0
2,281
3,932
1,840
0
1,370
2,562
0
22,535
L
Hel
 
Hel
2,726
260
468
2,210
4,519
1,201
0
552
3,967
16,337
0
L
Janus
 
Janus
305
116
0
10
906
195
0
0
906
8,067
0
W
Hercules
Caltromi
Hercules
2,036
908
0
1,875
4,050
1,733
0
643
3,407
0
12,158
L
Mercury
DarAnhur
Mercury
327
167
0
704
3,872
1,141
0
447
3,425
0
17,692
W
1,403
434
0
693
3,610
776
0
491
3,119
18,983
0
W
Awilix
Meshew
Awilix
650
276
0
1,467
3,143
1,182
0
0
3,143
0
19,117
W
3,295
1,366
0
1,827
3,883
1,419
256
1,879
1,986
0
24,734
L
Ishtar
Zerokbj8
Ishtar
2,583
1,313
0
756
2,863
1,071
0
528
2,335
0
18,448
W
Hades
hectots25
Hades
1,494
405
0
2,875
3,817
1,872
0
0
3,600
22,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,715
Gold Earned
19,789
166
Minions Killed
183
0
Camps Cleared
0
557,402
Distance Traveled
588,116
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,857
643
32
5
0
117,283
1
L
Hel
3,563
594
21
4
0
113,139
1
L
Janus
3,110
518
20
3
0
52,690
1
W
Hercules
4,021
670
18
3
0
133,492
0
L
Mercury
3,995
666
44
7
0
159,579
1
W
Sol
3,718
620
36
6
0
112,802
1
W
Awilix
3,564
594
41
7
0
135,390
2
W
Chiron
4,261
710
35
6
0
105,137
2
L
Ishtar
4,190
698
49
8
0
114,711
1
W
Hades
4,225
704
53
9
0
101,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role