Player Matchup

Tiamat
Tiamat
ExtraFrostyTM
Tiamat
Level 128
God Stats
2W - 2L
1,452 SR
Queue Stats
152W - 146L
1,469 Elo+
Party 1
Lancelot
Lancelot
IBedwyr
Lancelot
Level 154
God Stats
12W - 9L
1,576 SR
Queue Stats
707W - 651L
1,647 Elo+
Party 1
Olorun
Olorun
LoyalVenus91843
Olorun
Level 43
God Stats
7W - 2L
1,757 SR
Queue Stats
88W - 80L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
PounDTrash52
Gilgamesh
Level 81
God Stats
10W - 10L
1,344 SR
Queue Stats
291W - 306L
1,409 Elo+
Party 1
Thor
Thor
xSkinny MA
Thor
Level 46
God Stats
4W - 4L
1,422 SR
Queue Stats
136W - 86L
1,474 Elo+
Party 1
Team Averages
Level 90
1,510 SR
1,494 Elo+

VS

Team Averages
Level 42
1,581 SR
1,421 Elo+
He Bo
He Bo
ExRa NoVa
He Bo
Level 67
God Stats
7W - 2L
1,993 SR
Queue Stats
51W - 61L
1,387 Elo+
Party 2
Chiron
Chiron
Guanabana_182
Chiron
Level 14
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 8L
1,503 Elo+
Party 3
Ravana
Ravana
Scythe I0I
Ravana
Level 29
God Stats
1W - 2L
1,391 SR
Queue Stats
35W - 41L
1,396 Elo+
Party 2
Thanatos
Thanatos
lTheScrappyCocol
Thanatos
Level 63
God Stats
0W - 2L
1,286 SR
Queue Stats
18W - 27L
1,487 Elo+
Party 3
Ymir
Ymir
xIFREDO
Ymir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
8,924
637
3,875
5,417
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
IBedwyr
Lancelot
14
6 / 0 / 7
8,969
641
10,014
7,083
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 3
7,390
528
4,603
5,688
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
PounDTrash52
Gilgamesh
11
0 / 3 / 5
7,147
511
6,259
13,265
9,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 1
9,476
677
5,965
5,388
3,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ExRa NoVa
He Bo
10
0 / 6 / 0
6,221
444
2,574
8,544
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 2
6,752
482
4,992
6,294
2,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ravana
Scythe I0I
Ravana
5
0 / 2 / 0
5,021
359
948
4,570
2,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 3 / 2
7,287
521
5,940
13,198
6,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
xIFREDO
Ymir
10
1 / 2 / 3
6,508
465
2,549
11,026
9,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
ExRa NoVa
He Bo
0
6
0
0
W
3
0
7
6.5
L
2
1
2
3
W
Lancelot
IBedwyr
Lancelot
6
0
7
9.5
W
0
1
3
1.5
W
Gilgamesh
PounDTrash52
Gilgamesh
0
3
5
0.83
L
Ravana
Scythe I0I
Ravana
0
2
0
0
L
2
3
2
1
L
Ymir
xIFREDO
Ymir
1
2
3
1.25
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,716
Damage
17,003
36,841
Taken
43,632
21,363
Mitigated
22,481
16,536
Healing
17,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ExRa NoVa
He Bo
2,574
165
46
735
8,544
2,769
0
2,267
6,181
37,541
0
W
3,875
520
0
2,383
5,417
3,478
629
1,608
3,809
68,971
0
L
4,992
2,119
1,012
1,777
6,294
2,361
0
1,400
4,894
0
61,926
W
Lancelot
IBedwyr
Lancelot
10,014
2,412
0
3,850
7,083
2,798
53
318
6,765
45
60,264
W
4,603
1,254
152
2,255
5,688
2,200
1,153
1,124
4,564
51,616
0
W
Gilgamesh
PounDTrash52
Gilgamesh
6,259
948
2,270
2,634
13,265
9,830
76
2,042
11,223
174
27,333
L
Ravana
Scythe I0I
Ravana
948
539
0
1,567
4,570
2,024
0
0
4,327
0
15,949
L
5,940
1,759
0
10,308
13,198
6,207
0
1,498
11,490
0
54,422
L
Ymir
xIFREDO
Ymir
2,549
768
0
2,540
11,026
9,120
0
3,625
7,356
11,877
0
W
5,965
1,645
0
2,992
5,388
3,057
642
325
5,063
93
58,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,906
Gold Earned
31,789
490
Minions Killed
340
0
Camps Cleared
0
1,444,087
Distance Traveled
1,149,083
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,221
444
84
6
0
232,953
1
W
Tiamat
8,924
637
141
10
0
264,621
5
L
Chiron
6,752
482
108
8
0
245,223
1
W
Lancelot
8,969
641
101
7
0
351,439
2
W
Olorun
7,390
528
88
6
0
284,366
3
W
Gilgamesh
7,147
511
27
2
0
282,444
0
L
Ravana
5,021
359
35
3
0
117,108
3
L
Thanatos
7,287
521
97
7
0
291,679
3
L
Ymir
6,508
465
16
1
0
262,120
5
W
Thor
9,476
677
133
10
0
261,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role