Player Matchup

Chaac
Chaac
Silver IV
DripWebCam69
Chaac
Silver IV
Level 106
God Stats
2W - 2L
1,508 SR
Queue Stats
5W - 4L
1,411 MMR
Party 2
Agni
Agni
Silver V
KitKatThecat268
Agni
Silver V
Level 69
God Stats
0W - 1L
1,514 SR
Queue Stats
6W - 11L
1,201 MMR
Party 2
Achilles
Achilles
Gold IV
notkillertech
Achilles
Gold IV
Level 75
God Stats
3W - 5L
1,596 SR
Queue Stats
126W - 124L
1,281 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,539 SR
1,298 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,608 SR
1,219 MMR
Rama
Rama
Bronze V
Farenthor
Rama
Bronze V
Level 43
God Stats
1W - 1L
1,430 SR
Queue Stats
1W - 5L
1,500 MMR
Party 1
Sobek
Sobek
Bronze V
TyraelofZion
Sobek
Bronze V
Level 109
God Stats
1W - 0L
1,751 SR
Queue Stats
7W - 22L
754 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
unemployedwaffle
Aphrodite
Gold IV
Level 148
God Stats
5W - 2L
1,645 SR
Queue Stats
285W - 382L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
9,418
724
10,927
7,776
11,050
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 2 / 3
8,897
684
11,992
7,717
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
notkillertech
Achilles
15
2 / 0 / 3
9,003
693
11,986
13,721
14,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ah Muzen CabShivaAtlasBacchus

VS

Bans
CabrakanNeithKukulkanGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 3 / 1
8,009
616
5,447
9,665
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 1 / 2
9,195
707
4,974
16,790
20,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
15
2 / 1 / 0
8,661
666
8,518
13,691
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
2
2
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Rama
0
3
1
0.17
L
1
2
3
1.25
W
0
1
2
1
L
Achilles
notkillertech
Achilles
2
0
3
3.5
W
Aphrodite
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,905
Damage
18,939
29,214
Taken
40,146
29,017
Mitigated
32,929
7,083
Healing
21,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,927
1,033
333
2,795
7,776
11,050
0
3,468
4,308
0
47,983
W
Rama
5,447
3,453
426
1,926
9,665
4,572
0
3,127
6,312
0
31,872
L
11,992
1,479
0
0
7,717
3,479
0
4,274
3,443
42,479
0
W
4,974
300
0
3,782
16,790
20,782
0
6,597
9,495
16,261
0
L
Achilles
notkillertech
Achilles
11,986
1,786
376
3,579
13,721
14,488
0
5,942
7,779
0
32,116
W
Aphrodite
8,518
89
6,936
8,578
13,691
7,575
0
2,310
11,025
35,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,318
Gold Earned
25,865
157
Minions Killed
153
0
Camps Cleared
0
788,469
Distance Traveled
728,114
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,418
724
70
5
0
269,954
4
W
Rama
8,009
616
61
5
0
204,392
2
L
Agni
8,897
684
53
4
0
239,947
0
W
Sobek
9,195
707
29
2
0
274,577
0
L
Achilles
9,003
693
34
3
0
278,568
1
W
Aphrodite
8,661
666
63
5
0
249,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role