Player Matchup

Ishtar
Ishtar
HydeTrain
Ishtar
Level 149
God Stats
5W - 3L
1,670 SR
Queue Stats
204W - 183L
1,607 Elo+
Party 1
Amaterasu
Amaterasu
Vinndictas
Amaterasu
Level 139
God Stats
7W - 6L
1,597 SR
Queue Stats
288W - 273L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
deekyo
Ne Zha
Level 160
God Stats
6W - 6L
1,523 SR
Queue Stats
285W - 267L
1,542 Elo+
Party 1
Sol
Sol
luffysss
Sol
Level 127
God Stats
5W - 9L
1,355 SR
Queue Stats
209W - 206L
1,507 Elo+
Solo
Geb
Geb
phantomshark37
Geb
Level 160
God Stats
15W - 12L
1,594 SR
Queue Stats
432W - 419L
1,566 Elo+
Party 1
Team Averages
Level 147
1,548 SR
1,559 Elo+

VS

Team Averages
Level 145
1,495 SR
1,512 Elo+
Achilles
Achilles
 
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Dylexink
Sol
Level 145
God Stats
4W - 1L
1,438 SR
Queue Stats
133W - 132L
1,513 Elo+
Solo
Jormungandr
Jormungandr
HeartOfTundra
Jormungandr
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 95L
1,535 Elo+
Solo
Chiron
Chiron
MovingStairs
Chiron
Level 154
God Stats
11W - 11L
1,537 SR
Queue Stats
210W - 211L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HydeTrain
Ishtar
16
1 / 3 / 1
9,591
480
9,724
14,805
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Vinndictas
Amaterasu
16
3 / 4 / 0
10,308
515
12,791
21,838
17,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
deekyo
Ne Zha
15
2 / 4 / 3
9,174
459
11,187
19,431
9,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 1
9,822
491
14,941
14,187
6,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 4 / 6
8,932
447
6,256
17,157
16,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 2 / 4
11,369
568
18,806
23,300
20,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
 
Thor
17
6 / 3 / 5
11,129
556
7,993
17,444
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 1 / 7
11,927
596
11,528
15,339
6,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
HeartOfTundra
Jormungandr
15
2 / 1 / 12
10,673
534
13,072
18,740
26,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
16
3 / 2 / 7
10,312
516
10,870
15,735
7,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
17
17
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
4
3
W
Thor
 
Thor
6
3
5
2.83
W
2
1
7
5.5
W
Jormungandr
HeartOfTundra
Jormungandr
2
1
12
8
L
Ishtar
HydeTrain
Ishtar
1
3
1
0.5
W
Chiron
3
2
7
3.25
L
Amaterasu
Vinndictas
Amaterasu
3
4
0
0.75
L
Ne Zha
deekyo
Ne Zha
2
4
3
0.88
L
1
2
1
0.75
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,899
Damage
62,269
87,418
Taken
90,558
56,975
Mitigated
69,395
35,953
Healing
34,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,806
5,991
0
11,116
23,300
20,203
169
3,578
19,722
0
91,474
W
Thor
 
Thor
7,993
566
0
5,106
17,444
7,809
18
2,075
15,369
0
67,687
W
11,528
4,826
0
9,962
15,339
6,943
8,907
2,097
13,242
106,872
483
W
Jormungandr
HeartOfTundra
Jormungandr
13,072
3,667
320
2,729
18,740
26,845
48
6,426
12,314
44,634
3,129
L
Ishtar
HydeTrain
Ishtar
9,724
6,337
0
5,997
14,805
6,318
1,245
6,490
8,315
0
88,441
W
Chiron
10,870
3,600
700
4,777
15,735
7,595
0
6,545
9,190
0
86,821
L
Amaterasu
Vinndictas
Amaterasu
12,791
5,345
0
10,314
21,838
17,690
0
3,860
17,978
0
81,910
L
Ne Zha
deekyo
Ne Zha
11,187
1,704
0
8,683
19,431
9,362
0
1,964
17,467
0
84,341
L
14,941
7,159
0
8,726
14,187
6,930
0
3,933
10,254
94,971
8,884
L
6,256
554
0
2,233
17,157
16,675
87
7,755
9,402
17,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,827
Gold Earned
55,410
614
Minions Killed
621
0
Camps Cleared
0
2,007,090
Distance Traveled
1,852,742
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,369
568
138
7
0
349,136
0
W
Thor
11,129
556
117
6
0
369,827
4
W
Sol
11,927
596
177
9
0
363,232
7
W
Jormungandr
10,673
534
47
2
0
386,613
7
L
Ishtar
9,591
480
152
8
0
358,624
7
W
Chiron
10,312
516
142
7
0
383,934
6
L
Amaterasu
10,308
515
158
8
0
435,401
8
L
Ne Zha
9,174
459
115
6
0
421,784
1
L
Sol
9,822
491
169
8
0
375,299
10
L
Geb
8,932
447
20
1
0
415,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role