Player Matchup

Nemesis
Nemesis
Cpt Jiggly
Nemesis
Level 106
God Stats
4W - 0L
1,900 SR
Queue Stats
17W - 8L
1,453 Elo+
Party 1
Baba Yaga
Baba Yaga
Haazmat
Baba Yaga
Level 128
God Stats
6W - 3L
1,614 SR
Queue Stats
170W - 223L
1,322 Elo+
Solo
Jing Wei
Jing Wei
Nocito18
Jing Wei
Level 15
God Stats
8W - 2L
1,557 SR
Queue Stats
15W - 9L
1,453 Elo+
Party 1
Team Averages
Level 83
1,690 SR
1,409 Elo+

VS

Team Averages
Level 44
1,338 SR
1,330 Elo+
Set
Set
ButterBoy1209
Set
Level 54
God Stats
10W - 22L
1,394 SR
Queue Stats
103W - 149L
1,278 Elo+
Party 2
Cthulhu
Cthulhu
IonFWY
Cthulhu
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 10L
1,270 Elo+
Party 2
Maui
Maui
KingBright44
Maui
Level 66
God Stats
1W - 1L
1,121 SR
Queue Stats
8W - 11L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cpt Jiggly
Nemesis
15
2 / 3 / 4
11,250
703
7,841
15,033
10,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Haazmat
Baba Yaga
17
3 / 4 / 4
11,652
728
21,656
16,604
7,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Nocito18
Jing Wei
17
3 / 0 / 4
11,163
698
17,161
15,847
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
9,681
605
13,750
19,635
20,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
IonFWY
Cthulhu
14
2 / 4 / 3
9,570
598
9,834
26,966
22,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 0 / 4
10,465
654
7,826
13,278
14,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
8
Kills
6
7
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Nemesis
Cpt Jiggly
Nemesis
2
3
4
1.33
W
Baba Yaga
Haazmat
Baba Yaga
3
4
4
1.25
L
Cthulhu
IonFWY
Cthulhu
2
4
3
0.88
L
2
0
4
4
W
Jing Wei
Nocito18
Jing Wei
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,658
Damage
31,410
47,484
Taken
59,879
25,051
Mitigated
58,355
22,091
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,750
4,099
104
2,258
19,635
20,804
813
8,061
11,574
0
39,105
W
Nemesis
Cpt Jiggly
Nemesis
7,841
3,998
2,103
3,576
15,033
10,178
88
6,298
8,302
0
34,881
W
Baba Yaga
Haazmat
Baba Yaga
21,656
2,595
333
6,433
16,604
7,855
847
5,112
11,056
76,282
0
L
Cthulhu
IonFWY
Cthulhu
9,834
340
549
6,448
26,966
22,635
366
7,642
19,324
19,111
0
L
7,826
1,113
853
2,715
13,278
14,916
276
5,993
7,285
23,443
0
W
Jing Wei
Nocito18
Jing Wei
17,161
13,525
0
9,646
15,847
7,018
2,116
6,609
8,873
0
59,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
29,716
212
Minions Killed
106
0
Camps Cleared
0
892,124
Distance Traveled
838,342
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,681
605
43
3
0
288,904
3
W
Nemesis
11,250
703
42
3
0
308,719
1
W
Baba Yaga
11,652
728
92
6
0
279,845
0
L
Cthulhu
9,570
598
31
2
0
261,109
2
L
Maui
10,465
654
32
2
0
288,329
5
W
Jing Wei
11,163
698
78
5
0
303,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role